Quoted from XpertDBA:Also, I have been noticing really strange behavior as it relates to the Precioussss ball save green light at the right outlane. It used to be given as a mystery award much more frequently before the 2.96 update, at least that was my theory. Tonight I took the glass off and starting priming the Mystery light and seeing how frequently Precioussss gets rewarded when Mystery award light is hit, and it took me about 25 times before it finally came up.
There are two ways to light "Gollum Save": completing the inlanes, and via Mystery award.
A change was made in 2.95 to avoid lighting "Gollum Save" when it is not available to use - the most common case being during any multiball. The motivation for the change was to make the inlane completion behavior a little more understandable. Previously, completing the inlanes for "Gollum Save" during multiball would qualify the feature, but it wouldn't be lit until multiball ended. I didn't think this one all the way through - it's much more likely that the inlanes will get completed with multiple balls in play. I will revisit this.
For completeness, here are rules on completing the inlanes ("Light Mystery" lamps). None of this will happen during Arkenstone Modes or "There and Back Again".
- if "Mystery" isn't lit, light Mystery (lamps = blue)
- else, if Thorin isn't lit for "Collect Dwarf", light Thorin (lamps = orange)
[but not if Thorin hasn't been collected]
- else, if Windlance isn't lit, light Windlance (lamps = red)
[but not during any multiball]
- else, if "Gollum Save" isn't lit, light Gollum (lamps = green)
[but not during any multiball]
--Ted