(Topic ID: 155578)

Hobbit Owners Thread

By Eryeal

8 years ago


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Topic index (key posts)

16 key posts have been marked in this topic, showing the first 10 items.

Display key post list sorted by: Post date | Keypost summary | User name

Post #14 First impressions by new owner. Posted by Eryeal (8 years ago)

Post #45 The source of the voice call-outs Posted by iepinball (8 years ago)

Post #71 Detailed game review Posted by Vyzer2 (8 years ago)

Post #128 Cosmetic issues from factory and customer service response. Posted by RichieWrench (8 years ago)

Post #214 review with detail and good set of pictures. Posted by Pimp77 (7 years ago)

Post #402 Backglass LED diffuser (tones cold white to a more neutral amber color) Posted by PanzerFreak (7 years ago)

Post #714 Another BackBox light filter Posted by Damonator (7 years ago)

Post #769 Rulesheet Posted by tiesmasc (7 years ago)

Post #1064 Owner fixes and tweaks after 150 games. Posted by pinballinreno (7 years ago)


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#4537 6 years ago

I got my Hobbit today. The ELF drop targets won't come up. Tests don't indicate a problem. Coil tests on each target raises them so I have not tampered with coil settings. They are not turned off . They do wiggle when the others come up at beggining of game but ELF stays down. The UP REQUESTS and UP RETRIES say 0 whereas for DWARF and MAN they are several hundred each on requests with about 10% of requests number in retries.

I do not see anything loose or unattached.

Any ideas?

Thanks in advance

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#4546 6 years ago
Quoted from check_switch_26:

Based on the large number of "Down Retries", it looks like the switches on the drop targets are not working. The result is that the software thinks that the targets are always up.
Look for a loose connector on the ELF drop target bank switches. Check all the way back to the opto switch board.
--Ted

Thanks. Did that with no change

#4559 6 years ago
Quoted from check_switch_26:

Check the switches in Switch Test. Manually raise/lower the drop targets and observe if they change on the display. Also check the Kili Spinner and Bag End switches; they are connected to the same opto driver board.
Here is what the ELF target switches look like when the drop targets are down:

And here they are when the targets are up:

--Ted

It shows green for up on system while are physically down. I no longer can raise them manually by testing the coil... in fact no coil responds now though play remains the same.

Photo below

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#4567 6 years ago
Quoted from check_switch_26:

I suspect the reason that the coils aren't responding is because of the coin door interlock switch. There are two switches inside the cabinet by the coin door hinge. The top one is the interlock switch. You can pull it out to turn it on while the door is open.
From the your photo, I see that Kili Spinner and Bag End switches are OPEN. There is something wrong with your opto switch driver board for that entire column. Check the connectors on that board.
--Ted

Thank you Ted and Pinballinreno. I found it. Just like you said it was the harness connector to one of the boards not connected. It actually came all the way loose when I raised it this time. It was not clear cut following the wires. They twisted around through a zip tie holding what I guess is most of the wires in the game and returned back to attach to its board. I guess they did that to get the angle. I guess this newb will get better.

I want to thank you experienced people for patiently helping me. I will pay it forward when I learn. I am sorry I didn't respond but I was sick with the actual flu.

Thank you very much

1 year later
#7871 4 years ago

Anyone ever replaced one of the "lock" rollovers? What is involved? My "C" rollover button's stem broke and the button flipped up on playfield. JJP sold me a new button saying that's all I need. With the nipple on the end how am I supposed to get it through the sleeve? The old remnant won't pull out from the top. Before I go tinkering I'd love to know how it's supposed to be done. Thanks in advance.

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