(Topic ID: 155578)

Hobbit Owners Thread

By Eryeal

4 years ago

Topic Stats

  • 8,801 posts
  • 553 Pinsiders participating
  • Latest reply 1 day ago by SLRage
  • Topic is favorited by 208 Pinsiders


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Topic index (key posts)

16 key posts have been marked in this topic, showing the first 10 items.

Display key post list sorted by: Post date | Keypost summary | User name

Post #14 First impressions by new owner. Posted by Eryeal (4 years ago)

Post #45 The source of the voice call-outs Posted by Troz (4 years ago)

Post #71 Detailed game review Posted by Vyzer2 (4 years ago)

Post #128 Cosmetic issues from factory and customer service response. Posted by RichieWrench (4 years ago)

Post #214 review with detail and good set of pictures. Posted by Pimp77 (4 years ago)

Post #402 Backglass LED diffuser (tones cold white to a more neutral amber color) Posted by PanzerFreak (4 years ago)

Post #714 Another BackBox light filter Posted by Damonator (4 years ago)

Post #769 Rulesheet Posted by tiesmasc (4 years ago)

Post #1064 Owner fixes and tweaks after 150 games. Posted by pinballinreno (3 years ago)

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#2822 3 years ago

"...it will be fun to learn new things as I play"

Your brain will adjust soon and discover it's very straightforward strategy and very repeatable/simple. My advice is to hold off on expensive mods until another update, or just accept it's a very linear game with long ball times

2 weeks later
#2901 3 years ago

Sorry your guys Smaug is broke and stuff. I check this thread mainly for code updates. But alas, another day/week/month without any progress. This game is simply too darn beautiful not to have more software!

3 months later
#3463 3 years ago

Wow, did the lead programmer just tell us bug fixes are coming, but no drastic changes are planned and if you don't like TH buy something else? Much respect. Ballsy, but gotta respect his mic drop.

2 weeks later
#3540 3 years ago

Or... they can change code to disable left outlane kick-back which is completely overkill for a marathon game like this! Ugh, it causes games to last For-Ev-er!

1 month later
#3680 2 years ago

Why does everybody always want to cancel beast MB? Not a good sign if you want Out of MB in a game. Sorry, just sayin if you don't like it you prolly won't like TH very much.

4 months later
#4110 2 years ago

‘Why is JJP special and different? Hire some damn coders already.’

Since you work in software, you know that once a programmer starts coding they have their own unique style that only they can decipher. Usually due to not making proper notes in the margin so only they know what they did! Sorry, but you are stuck with Keith and he is busy. Try back next year

1 year later
#6004 1 year ago

Kevin from buffalo pinball has a stream where he tried to time out all the modes on 3.0, and his game glitched out (pf lights got stuck on mode 12 or so). Had to reboot twice to finally fix it. Anybody know what happened?...

3 months later
#6748 1 year ago

Not sure if anothet code release is scheduled for TH, but what about the simple idea of no ball save during any and all Multiballs? Seems like the perfect old school tweak to shorten game times.

2 weeks later
#6834 1 year ago

screaminr, you played 28 of 31 modes and didn’t get a high score? Unless timing them out I don’t feel the game is that imbalanced. So what did you do for the actual high points then

2 weeks later
#6926 1 year ago

What is consensus on best use of upper flipper? Or just ignore it. Would have made a great super skill shot if ball launch design allowed for it (like hit witch in WOZ).

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