Quoted from Furio:I have an interesting issue that is popping up on occasion. It's rare enough that I can't simply call my shop guy out to take a look. During gameplay, usually after a decent game, often after the first Wizard mode, the lights across the entire game all come on and stay a single color. Similar to dying to Smaug's breath where they burn up red. However, the bug is that they don't reset and everything stays lit and none of the features or ques are active for any modes from that point forward. It makes continuing on that game near impossible once you have trained yourself to look for the ques. Once you do a hard (powered)reset, everything works fine again for what could be a several day span, 20-40 games before you see it happen again. That makes this hard to troubleshoot.
I am going to update code and see if there is something buggy there by chance.
My only other issue on this game is Smaug tests fine but doesn't want to turn and speak all the time. Mostly we think that's just a loose wire as whenever we fiddle with the connection he works fine for a bit then it stops again. What would be the best method for securing that wire? A bit of hot glue?
Thanks!
Furio
I had this same problem! Smaug's mouth movement was unreliable and playfield lights freeze up occasionally and would require a power cycle to recover.
I'll tell you what fixed it for me, and I realize it sounds stupid, but the issue has never recurred since (a couple months) - it was a rubber band.
My THEORY is the Smaug mouth mechanism has gotten wonky over time (or perhaps just by design) and sticks/binds a bit, and that causes issues with the struggling servo motor that has a communication link back to the BAG board (yellow ethernet cable). My Smaug mouth wouldn't close reliably by small increments (playing with it in Test mode), but it would make big position jumps open and closed OK, but it would hang and audibly struggle to achieve the next desired position/increment when commanded in the 'mouth closing' direction. It's also important to note that I could NEVER recreate the playfield lights freezing problem with that yellow ethernet cable disconnected between the BAG board and Smaug (but of course his mouth doesn't move with that disconnected either - not OK).
When I took Smaug out of the game to fiddle with his mouth, the mechanism was just out of wack. I ordered replacement parts from Nate a JJP, but while I waited for those, I had the idea to put a rubber band on the back of the mechanism to sort of counterbalance the weight of his jaw. It actually worked pretty awesome and his mouth always moves correctly now and the playfield lights never freeze. I still have the brand new replacement mouth mechanism parts in the coin box. If you're comfortable taking Smaug out of the machine, I'd love to see if the rubber band fix works for you as well!
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