(Topic ID: 155578)

Hobbit Owners Thread


By Eryeal

4 years ago



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There are 8813 posts in this topic. You are on page 121 of 177.
#6001 1 year ago

Has anybody tried to reposition the frame around the small screen on the Hobbit?

Mine is too low and too far left for me to see the whole screen from a players position. It appears to be held in place with double sided tape. Any ideas on how to remove the frame and secure it back in place?

#6002 1 year ago
Quoted from MoPinball:

Has anybody tried to reposition the frame around the small screen on the Hobbit?
Mine is too low and too far left for me to see the whole screen from a players position. It appears to be held in place with double sided tape. Any ideas on how to remove the frame and secure it back in place?

I carefully removed mine (for the same reason) - and yes it was double sided tape (for the most part). I then replaced the tape with as thin a double sided tape as I could find (so that I would not leave a large gap) and then aligned it nicely. Looks great and not hard to do

Also, I did have to cut the tape a bit as the tape I had was too wide and it needed to be fairly narrow on the top and bottom.

#6003 1 year ago
Quoted from MoPinball:

Has anybody tried to reposition the frame around the small screen on the Hobbit?
Mine is too low and too far left for me to see the whole screen from a players position. It appears to be held in place with double sided tape. Any ideas on how to remove the frame and secure it back in place?

I just recently did this as well. The frame wasn't centered properly. I just carefully pulled it off - removed all of the old tape and re-applied new double sided tape and stuck it back on again.

#6004 1 year ago

Kevin from buffalo pinball has a stream where he tried to time out all the modes on 3.0, and his game glitched out (pf lights got stuck on mode 12 or so). Had to reboot twice to finally fix it. Anybody know what happened?...

#6005 1 year ago
Quoted from check_switch_26:

You must have made other changes as well. Based on your description, you turned "Replay" ON, and set "Score Award Levels" to 4.
For my tastes, that's too many extra balls. However, I pass no judgement on how others like to set up their games.
--Ted

Most of my friends are lucky to break 200K on The Hobbit so I like to provide a little extra ball excitement. The problem is getting one at 200K, 300K, and 400K is overkill but I think that I found the issue....

Can someone explain the Replay section to me? I see the 300K grayed out (regardless of Boost setting) and obviously that is where the extra ball at 300K is coming from. However, why is there a percentage setting if the reward is automatic at 300K? My expectation for this feature is that there is a 10% chance of an extra ball becoming available during or after the game? I thought that perhaps it was tied to the Match setting because it makes no sense to get a free game if the machine is on Free Play. It would be cool to have a percentage chance to match for an extra ball at the end of the game if this is somehow possible?

IMG_3902 (resized).JPG
#6006 1 year ago
Quoted from Bond_Gadget_007:

Kevin from buffalo pinball has a stream where he tried to time out all the modes on 3.0, and his game glitched out (pf lights got stuck on mode 12 or so). Had to reboot twice to finally fix it. Anybody know what happened?...

I sent the team a stats dump after that stream. I’ll sure they’re on it )

#6007 1 year ago

Does anyone’s Hobbit have different pitch readings throughout the playfield?
Just got a new Black Arrow and when I try and set the pitch up correctly I get a variation of 0.5 - 0.8 degrees between the flippers and the top of the playfield.
Is this normal?

If it is, what reading do I take to be the pitch of my PF?

#6008 1 year ago
Quoted from Stags6969:

Does anyone’s Hobbit have different pitch readings throughout the playfield?
Just got a new Black Arrow and when I try and set the pitch up correctly I get a variation of 0.5 - 0.8 degrees between the flippers and the top of the playfield.
Is this normal?
If it is, what reading do I take to be the pitch of my PF?

Between the flippers

#6009 1 year ago
Quoted from Rdoyle1978:

Between the flippers

So are you saying the variation between front and back is normal?

#6010 1 year ago
Quoted from Stags6969:

So are you saying the variation between front and back is normal?

No idea, but that’s where you typically measure from. Do you use the PinGuy app, or an actual pitch locator?

#6011 1 year ago

Using Pin Guy.
But proved Pin Guy to be ok by using a different app on another phone and also by using on the pf glass. This stays at a constant pitch on the glass as you would expect.

#6012 1 year ago
Quoted from Stags6969:

So are you saying the variation between front and back is normal?

Yes.

Take 3 readings.

Top. Center. Lower area.

Average them out.

All playfield are less than flat.
There is a ton of heavy equipment on them.

#6013 1 year ago
Quoted from Stags6969:

Using Pin Guy.
But proved Pin Guy to be ok by using a different app on another phone and also by using on the pf glass. This stays at a constant pitch on the glass as you would expect.

I’m not following why the pitch of the glass is relevant

#6014 1 year ago
Quoted from Rdoyle1978:

I’m not following why the pitch of the glass is relevant

He was using it to check the repeatability of the app.
In the pin guy app you can save the glass pitch after it is leveled correctly so in the future you dont have to take the glass off to check it. I use an Android phone so I use another level app and record my results manually.

#6015 1 year ago

I'm getting the following error message:
Drop Target Banks, Malfunction Detected, check (E)LF Drop Target. In the drop bank life test menu the E has many more down retries than the other drop targets.

I've searched for this particular issue but haven't found a solution other than check your springs. My springs look good, the drop targets positions are detected correctly in switch test. It seems to work normally when I actuate it manually and in coil test. I am running latest code. Thanks for any suggestions.

IMG_20181125_144114 (resized).jpgIMG_20181125_144126 (resized).jpg
#6016 1 year ago
Quoted from Jgaltr56:

I'm getting the following error message:
Drop Target Banks, Malfunction Detected, check (E)LF Drop Target. In the drop bank life test menu the E has many more down retries than the other drop targets.
I've searched for this particular issue but haven't found a solution other than check your springs. My springs look good, the drop targets positions are detected correctly in switch test. It seems to work normally when I actuate it manually and in coil test. I am running latest code. Thanks for any suggestions.
[quoted image][quoted image]

Check if anything is loose, like a screw.
Also check its alignment to the slot to see if its rubbing.

Run the live test for maybe 20 cycles or so, see if it does acts up.

#6017 1 year ago
Quoted from Jgaltr56:

Thanks for any suggestions.

If they are working. Ignore it. It will clear on it's own.

LTG : )

#6018 1 year ago
Quoted from Jgaltr56:

I'm getting the following error message:
Drop Target Banks, Malfunction Detected, check (E)LF Drop Target. In the drop bank life test menu the E has many more down retries than the other drop targets.
I've searched for this particular issue but haven't found a solution other than check your springs. My springs look good, the drop targets positions are detected correctly in switch test. It seems to work normally when I actuate it manually and in coil test. I am running latest code. Thanks for any suggestions.
[quoted image][quoted image]

I get them also but have no issues

#6019 1 year ago

Beat Smaug today, but the victory lap multiball never started . How do I pull an error report to send off?

#6020 1 year ago

Installed $13 LED strips from Amazon on the backbox. Created the soft glow effect that I wanted for little money. Just wanted to pass that little piece of pinball magic along…

IMG_3584 (resized).JPGIMG_3587 (resized).JPG

#6021 1 year ago
Quoted from lschmidlin:

Installed $13 LED strips from Amazon on the backbox. Created the soft glow effect that I wanted for little money. Just wanted to pass that little piece of pinball magic along…
[quoted image][quoted image]

looks great!

#6022 1 year ago
Quoted from Goronic:

I carefully removed mine (for the same reason) - and yes it was double sided tape (for the most part). I then replaced the tape with as thin a double sided tape as I could find (so that I would not leave a large gap) and then aligned it nicely. Looks great and not hard to do
Also, I did have to cut the tape a bit as the tape I had was too wide and it needed to be fairly narrow on the top and bottom.

Thanks for the help. My "factory tape" was some black, thick, gooey stuff. It rolled up and came off the frame pretty easily. I put some Walmart double sided tape on the back of the frame and when I went to attach it to the clear plastic it wouldn't stick. So I put a second strip of tape on the clear plastic and the frame stuck to that. So far, so good and the displayed image is completely visible from the players position. Now I can see the star rating for the modes! As you stated, it was an easy fix.

#6023 1 year ago

I have only played about 5 games on the 3.0 code.

Just had a complete reboot and crash.

The first one I have ever had since I bought the game.

Happened during mutiball.

One ring mode was running.
Hit the right hole and then a complete crash and black screens across the board.

Definitely the new code.

I'm not the only one to have seen a total black screen crash.

This has to be fixed right away.

11
#6024 1 year ago
Quoted from pinballinreno:

I have only played about 5 games on the 3.0 code.
Just had a complete reboot and crash.
The first one I have ever had since I bought the game.
Happened during mutiball.
One ring mode was running.
Hit the right hole and then a complete crash and black screens across the board.
Definitely the new code.
I'm not the only one to have seen a total black screen crash.
This has to be fixed right away.

I apologize for the disappointing experience with that crash. It was a very elusive problem to recreate before I could diagnose it. Can you please check the Error Log and confirm that it show a '9004' error code? (Full Menu->Reports->Error Log)

I will be packaging up Hobbit release 3.10 later today. It will be posted on the JJP Support site Monday morning.
--Ted

#6025 1 year ago

Yikes,

I haven't updated since 2.97, part of the reason is totally happy with game as is. Although it seems much harder to get past Into the Fire to Barrel Escape (only once). Also there was a urban legend, that after the game the play field didn't light up with fire effect..

#6026 1 year ago
Quoted from check_switch_26:

I apologize for the disappointing experience with that crash. It was a very elusive problem to recreate before I could diagnose it. Can you please check the Error Log and confirm that it show a '9004' error code? (Full Menu->Reports->Error Log)
I will be packaging up Hobbit release 3.10 later today. It will be posted on the JJP Support site Monday morning.
--Ted

Ted, will this replace the 3.00 or will it be a Delta? Thanks for all the killer work on this; I can't believe what an awesome end of the year this has been between DI and Hobbit!

#6027 1 year ago
Quoted from check_switch_26:

I apologize for the disappointing experience with that crash. It was a very elusive problem to recreate before I could diagnose it. Can you please check the Error Log and confirm that it show a '9004' error code? (Full Menu->Reports->Error Log)
I will be packaging up Hobbit release 3.10 later today. It will be posted on the JJP Support site Monday morning.
--Ted

Looking forward to it!

#6028 1 year ago

No, it was announced as a FULL INSTALL again:

==============================================================================
== Version 3.10 December 14, 2018 ==
==============================================================================

- NOTE: This is a FULL INSTALL release

=== Game Code

* Fixed rare game reset in Smaug Multiball
* Fixed Game Over lamp effect after entering name/initials
* Fixed Spider hits in Battle of Five Armies stage 6
* Fixed mode total display in Barrel Escape and Battle of Five Armies
* Adjusted timing of "Stage X Complete" display/speech in Battle of Five Armies
* Changed Barrel Escape to split Stage 2 A/B parts into separate stages
* Polished up various lamp effects
* Adjusted gain and music ducking on several sound effects

=== Core Code

* Fixed UK pricing presets

=== OS

* Fixed sound loss/distortion that occurs after game on for several hours

#6029 1 year ago
Quoted from Bendit:

No, it was announced as a FULL INSTALL again:
==============================================================================
== Version 3.10 December 14, 2018 ==
==============================================================================
- NOTE: This is a FULL INSTALL release
=== Game Code
* Fixed rare game reset in Smaug Multiball
* Fixed Game Over lamp effect after entering name/initials
* Fixed Spider hits in Battle of Five Armies stage 6
* Fixed mode total display in Barrel Escape and Battle of Five Armies
* Adjusted timing of "Stage X Complete" display/speech in Battle of Five Armies
* Changed Barrel Escape to split Stage 2 A/B parts into separate stages
* Polished up various lamp effects
* Adjusted gain and music ducking on several sound effects
=== Core Code
* Fixed UK pricing presets
=== OS
* Fixed sound loss/distortion that occurs after game on for several hours

So if I'm at 2.xx I just need to do a Full Install of 3.10?

#6030 1 year ago
Quoted from Rondogg:

So if I'm at 2.xx I just need to do a Full Install of 3.10?

Yes, Sir.

When using UNETBOOTIN, if prompted, say Yes to overwrite all. Procedure is there:

http://159.203.76.48/general/install-full/

#6031 1 year ago
Quoted from Rondogg:

So if I'm at 2.xx I just need to do a Full Install of 3.10?

BACK UP YOUR SETTINGS FIRST!

Sorry about the shouting...

#6032 1 year ago
Quoted from check_switch_26:

I apologize for the disappointing experience with that crash. It was a very elusive problem to recreate before I could diagnose it. Can you please check the Error Log and confirm that it show a '9004' error code? (Full Menu->Reports->Error Log)
I will be packaging up Hobbit release 3.10 later today. It will be posted on the JJP Support site Monday morning.
--Ted

Thank you do much for your attention to this!

As a first time reboot victim, it was kinda scary and disturbing lol.

#6033 1 year ago

Is 3.10 an official release or a trial version?

#6034 1 year ago

3.0 installed tonite just fine with unibuten . Played 2 games and excited to see some things for the first time. All good, this game is really smooth.

#6035 1 year ago
Quoted from konghusker:

Is 3.10 an official release or a trial version?

Technically it was released on the Google group as a trial. Ted said if all went well it should be on jjp site Monday.

#6036 1 year ago
Quoted from KingPinGames:

Technically it was released on the Google group as a trial. Ted said if all went well it should be on jjp site Monday.

Was it? Ted sent out the release notes but no link AFAIK.

#6037 1 year ago

I want to publicly thank all the guinea pigs for testing the 3.0+ software before i install it.

testpilot (resized).jpg
#6038 1 year ago
Quoted from Rdoyle1978:

Was it? Ted sent out the release notes but no link AFAIK.

It is not available yet. I built a disk and tested it today. Assuming nothing urgent takes priority, the image will be packaged and posted on Monday.
--Ted

#6039 1 year ago

My favorite feature - enabled feast champ and modes won champ. When I scored GC it also triggered HS of day and then both enabled modes. I got pops in rapid order ... pop pop pop pop and a readout. Love it!

9C2474D4-EAB6-493B-A52E-0D73CEF02F0B (resized).jpeg

#6040 1 year ago
Quoted from LTG:

I believe you lose audits and games played. Just backs up settings or adjustments you've made.
LTG : )

Forgot to give an update on this, but if it can help others, YES, ball counts were indeed in the backup, so after restoring backup on the V3.00, all stats were back!!

#6041 1 year ago

Any word on the 3.1 update?
It would be very nice to resolve the smaug multiball resets before Xmas

#6042 1 year ago

How often do I need to polish my new Hobbit BA?.
Its now had around 400 plays.
Thanks

#6043 1 year ago
Quoted from pinballinreno:

Any word on the 3.1 update?
It would be very nice to resolve the smaug multiball resets before Xmas

Wondering about this as well? Any updates would be appreciated.

Thanks

#6044 1 year ago
Quoted from Stags6969:

How often do I need to polish my new Hobbit BA?.
Its now had around 400 plays.
Thanks

Right about now it should be waxed and the balls replaced.

-1
#6045 1 year ago

Replacing balls every 400 games seems excessive. By all means, replace them if they start looking rough in any way, but my Hobbit with about 13-14000 plays on it has only needed to have its balls replaced once or twice.

#6046 1 year ago
Quoted from oyvindmo:

Replacing balls every 400 games seems excessive. By all means, replace them if they start looking rough in any way, but my Hobbit with about 13-14000 plays on it has only needed to have its balls replaced once or twice.

14000 plays??? good to hear these games are holding up.

#6047 1 year ago
Quoted from konghusker:

14000 plays??? good to hear these games are holding up.

Would love to see a write up of issues during that stretch.

#6048 1 year ago
Quoted from Rondogg:

Would love to see a write up of issues during that stretch.

Definitely, and pics.

#6049 1 year ago
Quoted from oyvindmo:

Replacing balls every 400 games seems excessive. By all means, replace them if they start looking rough in any way, but my Hobbit with about 13-14000 plays on it has only needed to have its balls replaced once or twice.

Yes, needing to replace balls is pretty subjective.

I replace them or polish them when they look rough and imperfect under a jeweler's loupe.

I see that rough and scratched balls contribute to clearcoat hazing.

Other than power buff off the haze, I just replace the balls.

They're cheap.

Hobbit has long ball times.
Rough cut up balls dull the clearcoat.

#6050 1 year ago

I'll try to take some pictures at some point, but these are the issues I can remember:

* Broken pop bumper bracket
* Broken sling shot arm, twice
* Dead LCD screen twice (seriously bad soldering; see our blog post: http://www.popbumper.no/2018/07/25/hobbit-display-issues/)
* Multiple times: Broken ledges on drop target brackets so targets won't stay up
* One bad lighting wire harness, so an insert lost its blue component
* Beast pop-ups: Broken wires, and switches that need tuning regularly

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