(Topic ID: 171416)

Hobbit Code 1.9 Now Available!

By PanzerFreak

7 years ago


Topic Heartbeat

Topic Stats

  • 156 posts
  • 64 Pinsiders participating
  • Latest reply 6 years ago by Sammy31
  • Topic is favorited by 14 Pinsiders

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#99 7 years ago
Quoted from brocksbricks:

Just updated to 1.9 on my brand new machine after playing out of the box at 1.31 and it won't send an initial ball to the plunger. It does its check of all the drop targets and figures but doesn't cycle the ball. All 5 balls are loaded in the launcher. Any suggestions? Thanks!

On my new Hobbit after a few games it stopped loading balls, turns out it was a bad solder joint on the coil that came loose. Quick fix. Check all the wiring to make sure nothing came loose in transit.

Does seem suspicious it happened after the update but it may or may not be related.

4 months later
#155 6 years ago

One of my only complaints about the code is the lack of or minimal response to certain shots and modes.

The mini wizard modes start dramatically but end with a thud. If you don't succeed the game should make you feel like you failed. Instead it just rolls along like nothing happened.

Another example is the locked ball shot. I can't even tell when it's been hit. There are no noticeable lighting or sound effects when it is struck.

Other shots feel great like hitting the spinner and getting the mode ball lock. You get the instantaneous spinner sounds, then a cool lock animation and sounds.

If they can ever get to 2.0 and then 3.0 I think the game will feel perfect.

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