(Topic ID: 84537)

High Speed right slingshot out

By woofer768

9 years ago



Topic Stats

  • 10 posts
  • 4 Pinsiders participating
  • Latest reply 9 years ago by wayout440
  • No one calls this topic a favorite

You

Linked Games

#1 9 years ago

Hello, I have just done a mylar job on a High Speed. All went well but what I fired up the table after putting it back together the right slingshot is not working. It does not fire in coil test and I do not see voltage there. After inspecting the switches on the right sling, I found one of the switches was shorted on. I fixed this but the sling still does not fire (not surprising). If the machine was on and the slingshot was stuck on, other than the coil (ohm test says it's good) what else could I have fried here and how would I test for it.

Getting better but still pretty stupid... Thanks

#2 9 years ago

No voltage there still? ...if so it will never work. Find the coil voltage wire and trace it back to it's origin, this will usually be daisy chained from another coil elsewhere, possibly the other left sling.

Once you have voltage at the coil, you can check to see if the coil fires by grounding the tab opposite of the power tab.

There are further steps after that, reading here may help:
"A Coil doesn't Work, What To Do"
http://techniek.flipperwinkel.nl/wms11/index1.html

#3 9 years ago

First, check the manual for what fuse controls that coil. If one of the switches got stuck closed, it hopefully blew the fuse only. Check the fuse with a DMM. Replace if bad. BUT....before turning game on, check to see if it fried the transistor as well. May have to replace one of those as well.

#4 9 years ago
Quoted from dsuperbee:

First, check the manual for what fuse controls that coil. If one of the switches got stuck closed, it hopefully blew the fuse only. Check the fuse with a DMM. Replace if bad. BUT....before turning game on, check to see if it fried the transistor as well. May have to replace one of those as well.

It's not a fuse, otherwise the other coils would be not functioning.

#5 9 years ago

Check the transistors on the driver board once you are confident it is wired correctly.

In a general driver circuit failure. A never firing solenoid is usually the predriver transistor (2n4401) being bad. If the logic gate for blanking or the main driver transistor is bad, they typically lock on.

#6 9 years ago
Quoted from wayout440:

It's not a fuse, otherwise the other coils would be not functioning.

Uhmm....according to the first post, the sling will not fire. If the switch got stuck closed, hopefully the fuse blew before burning out the transistor and possibly the coil.

(I cannot remember what other coils are on the same fuse, and OP did not mention any other coils)

#7 9 years ago
Quoted from dsuperbee:

Uhmm....according to the first post, the sling will not fire. If the switch got stuck closed, hopefully the fuse blew before burning out the transistor and possibly the coil.
(I cannot remember what other coils are on the same fuse, and OP did not mention any other coils)

"All went well but what I fired up the table after putting it back together the right slingshot is not working. It does not fire in coil test and I do not see voltage there."

I would assume that if the left sling was also not working he would have said that both slings are not working and not specifically pointed out just the right sling. Both get the same power and are covered by the same fuse. That's how I interpreted the statement, and that's why I suggested it would not be the fuse.

#8 9 years ago
Quoted from wayout440:

"All went well but what I fired up the table after putting it back together the right slingshot is not working. It does not fire in coil test and I do not see voltage there."
I would assume that if the left sling was also not working he would have said that both slings are not working and not specifically pointed out just the right sling. Both get the same power and are covered by the same fuse. That's how I interpreted the statement, and that's why I suggested it would not be the fuse.

I did not think of that

2 weeks later
#9 9 years ago

Hello,

I am back on it. Since my last post I have learned to ground the transistor tab to see if the coil fires. The sling does not fire in coil test or in the game but it does fire from the Q71 transistor when grounded. I have been testing the Q71 and it's pre-driver (correct me if I am wrong) Q70. I am not really getting the readings I was expecting from any of these transistors. It leads me to believe my test is not correct.

Using a diode test, I am getting the .3 -.7 reading you would expect from a good transistor on the left leg but a reduced reading (.018) on the other. I am getting this from all of the transistors.

Also, my U35 chip has been slotted on this machine. Is there a more reliable transistor test that I am missing? Should I go ahead and replace the Q71 and Q70 transistors and the U35 Chip and see what happens? I am thinking of doing this.

Thanks,
norman

#10 9 years ago

The transistor testing in the doc link I sent is for when the board is out of the game. Disconnect the solenoid driver output connector from the game to be certain that isn't mucking your readings.

Nonetheless if the output transistor is suspect, replacing them is easy. I'd replace both the predriver and driver at the same time. You can always test these pre-drivers instead of just replacing them. But if the driver transistor has failed, the pre-driver was probably over-stressed too. Don't worry about replacing the U35 IC just yet.

Promoted items from the Pinside Marketplace
$ 15.00
Playfield - Toys/Add-ons
RobTune
Toys/Add-ons
3,500 (OBO)
Machine - For Sale
Elgin, AZ

Reply

Wanna join the discussion? Please sign in to reply to this topic.

Hey there! Welcome to Pinside!

Donate to Pinside

Great to see you're enjoying Pinside! Did you know Pinside is able to run without any 3rd-party banners or ads, thanks to the support from our visitors? Please consider a donation to Pinside and get anext to your username to show for it! Or better yet, subscribe to Pinside+!


This page was printed from https://pinside.com/pinball/forum/topic/high-speed-right-slingshot-out and we tried optimising it for printing. Some page elements may have been deliberately hidden.

Scan the QR code on the left to jump to the URL this document was printed from.