just found this...will keep you posted on what i find..wish me luck
Flipper gets stuck in the up position...
If the flipper is stuck in the up position, turn the game off. If the flipper falls back, the problem is electrical. If the flipper stays up, the problem is mechanical.
Mechanical "Stuck Up" Problem:
Check the EOS switches and the flipper pawl. Often the rubber coating on the flipper pawl that contacts the EOS switch will wear. This causes the flipper pawl to hang up on the end of the EOS switch. The end of the EOS switch can even get torn and fray from this. See "Rebuilding Flippers" for information on fixing this. Also if the flipper coil stop get mushroomed, this will increase the flipper plunger travel. This will make it easier for the flipper pawl to stick on the EOS switch.
Flipper too tight inside the playfield flipper bushing. This causes binding between the playfield bushing and the flipper crank assembly. There should be about a 1/32" gap. If the flipper paddle doesn't have any vertical movement, it's too tight. Use the flipper adjustment tool included with the game to fit this (see rebuilding flippers for more info).
Check the flipper return spring. Is it broken or missing?
Electrical "Stuck Up" Problem:
Non-Fliptronics Games:
Make sure the cabinet flipper switch is adjusted properly, and not stuck closed.
Fliptronics Games:
Flipper cabinet switch is bad. On games with opto flipper cabinet switches, check the two opto boards. A bad or dirty opto can cause this problem. Flipper opto boards were implemented on Addams Family, mid-production (some Addams have them, some don't). On pre-opto flipper switch WPC games, check/clean the mechanical cabinet flipper switch.
Flipper gets very hot and eventually starts to burn and smell. This means the hold TIP102 transistor for that flipper is shorted on, and needs to be replaced.
Flipper immediately energizes and stays up when a game is started, or when the game turns on. The TIP36 transistor that controls the high voltage side of the coil is shorted on, and needs to be replaced.
Addams Family ONLY: The Addams Family pinball was the first Williams solidstate "fliptronics" game. It was the only game to use a "Fliptronics I" board (all later games used a "Fliptronics II" board). The Fliptronics I board has a unique personality. If both diodes on the right flipper coil (upper or lower) are missing or broken, as soon as the right flipper cabinet button is pressed in a game, both right flippers will stick in the "up" position. The right flippers will not release until the left flipper cabinet button is pressed! Note this MAY also happen if one diode on each right flipper coil is bad too. This problem can also happen to the left flipper, and is still related to coil diode failure. To fix this, check both right flipper coils and make sure the diodes are not broken or missing. Also make sure the left flipper coil's diodes are present and not damaged. Finally, sometimes a bad flipper diode will cause the Fliptronics I board's TIP102 hold transistor to fail. If the problem still exists after replacing the diodes on all the flipper coils, check the TIP102 hold transistor on the Fliptronics board.
Flipper problems should be addressed by at least one of the above.