Quoted from Freeplay40:Sticks to a magnet so not true stainless. It also bends very easily. Looks like it was chromed one side.
OK.
Quoted from Freeplay40:Sticks to a magnet so not true stainless. It also bends very easily. Looks like it was chromed one side.
OK.
Quoted from Freeplay40:OK... Final design installed in my machine and working great. One with flash and one without. Note that I have not yet reinstalled the stop light.
IMG_0419.JPG 144 KB
IMG_0421.JPG 137 KB
Beautiful. The game looks so modern.
Quoted from mof:Has anyone tried cool alternate bat/rubber combos for the flippers?
-mof
nope.
High Speed clear ramp. Sort of stumbled into being ready to produce these. Several PM's have been sent to those that expressed instant interest and so far all wanted me to assemble and I have sent my address to them. I committed to offering this to everyone who had expressed interest within this thread before a more public forum. I will be sending PM's to all that indicated interest soon. Pricing has been offered for the ramp with flap itself and then I offered to assemble the ramp from your parts so that you could immediately install when I ship back to you. I have also added a replacement for the ball guide that is most likely beat up on most machines (inside left of ramp entrance). So all that said here is the summary of pricing if you want one:
Ramp with flap.. $90
Assembly with your parts shipped to me $20
Ramp ball guide $5 (optional)...Photo attached
Shipping back to you $15 (estimated at this time)
I can accept Paypal at [email protected] or Postal Money Orders
I begin production today and expect to have 10 to 20 ready in the next 3-5 days...
Photo of installed new ramp guide...
Thanks to all for your interest.
For additional info on the ramp attributes and parts for assembly, see beginning with "Clear Ramp Update" on page 13.
Note that none of the photos have had my Stop Light (Mounts to the ramp) installed. There will be holes drilled for it, but while I take breaks in production I will be adding some tidbits to my setup...gotta stop and play!.... Since I really like the openness of the clear ramp, I am going to mount my stoplight in the back left corner of the game. This will actually keep the underside of the uphill ramp exposed for another mod...Mustangpaul already envisioned a lit up police car under there and have seen those already available within this thread. I will also experiment with some simple decals on the ramp that will take advantage of the newly exposed flashers in the back corners of the playfield. At least for me, this new ramp has opened up the potential for all sorts of additional mods. Will be fun to see what others come up with.
Quoted from MJW:Any issues mounting the traffic light?
Looks like our minds were on the same page. No Issues, just haven't done it yet while I experimented. The ramp will have mounting holes for it...or not if you wish.
Quoted from MJW:Thanks. The pinball life pin gulp also matches the flippers.
Where did you get the flippers from?
-mof
Quoted from mof:Where did you get the flippers from?
-mof
German company. They are the same ones who sell lighted apron cards.Pinball Center . They have a lot of unique stuff. Pinball decals might also have same color but pricey.
Quoted from MJW:German company. They are the same ones who sell lighted apron cards.Pinball Center . They have a lot of unique stuff. Pinball decals might also have same color but pricey.
Red metallic was the coor. They have flipper buttons to match if you are not in yo the lighted flipper button movement.
Removed my old ramp to send out parts. The power cord for the dive rotors was a PITA to get through the small play field hole.
Quoted from MJW:Removed my old ramp to send out parts. The power cord for the dive rotors was a PITA to get through the small play field hole.
Probably would have helped if I had relayed my experience removing the playfield. Clearly the easiest way to access the ramp is with the playfield removed. High Speed is sort of unique that if you are very careful, it will sit nicely on a table top, supported by nicely spaced coil brackets...perfectly level. Getting the plug up through the playfield is the toughest part. The hole was designed to allow the plug to just be pulled through...however if your game is like mine, the plugs are backwards....in other words they put the larger female plug on top and the smaller male plug...which would fit through the hole easily on the bottom. Anyway, the easiest way to get it out it to pop the rubber rings loose and then on the back side of the backboard there are three screws holding the back board in place on each side of the machine. I loosened those three screws on the right side so the back could be pushed back a little. Note that if you take this route that the backboard might be a little stuck in place...gentle rap or two will loosen it. Then the plug is easy to get out. A little tough in the machine...very easy with the playfield pulled.
Quoted from Freeplay40:Probably would have helped if I had relayed my experience removing the playfield. Clearly the easiest way to access the ramp is with the playfield removed. High Speed is sort of unique that if you are very careful, it will sit nicely on a table top, supported by nicely spaced coil brackets...perfectly level. Getting the plug up through the playfield is the toughest part. The hole was designed to allow the plug to just be pulled through...however if your game is like mine, the plugs are backwards....in other words they put the larger female plug on top and the smaller male plug...which would fit through the hole easily on the bottom. Anyway, the easiest way to get it out it to pop the rubber rings loose and then on the back side of the backboard there are three screws holding the back board in place on each side of the machine. I loosened those three screws on the right side so the back could be pushed back a little. Note that if you take this route that the backboard might be a little stuck in place...gentle rap or two will loosen it. Then the plug is easy to get out. A little tough in the machine...very easy with the playfield pulled.
Exactly how mine was. Put new plugs on and swapped them so it was an easy removal.
Quoted from dsuperbee:Exactly how mine was. Put new plugs on and swapped them so it was an easy removal.
Good move! I should probably do the same.
Quoted from MustangPaul:You mean like this? Now is a good time to clean back there, repaint the board and install new long rubbers. Paint should be nice and dry by the time the new ramp is back.
As far as the connector goes I'm just going to swap the originals.IMGA0950.JPG 223 KB
That's what I'm doing as well. I don't have any 4 prong, but have the connectors... Just a minor production error...hehe
Can anyone please tell me how to go about replacing the riveted metal spacers on the plastics?
I bought a rivet press from pinrestore so I at least have that, But whats the most common way most of you are dealing with this when putting on a new plastic set?
Anyone have experience with replacing the traffic light? I bought a new one recently since my old one was very melted (and I replaced the bulbs with LEDs too). The old traffic light was held on by a screw on either side. The new one has two tabs the the top that hold it in the assembly (there are tabs on the bottom but assembly doesn't have anything to plug them into). So while I can install it, it doesn't hold tight so after a dozen or so games, it just falls off. I hate to put screws in it like the previous one had, but not sure what I am missing. Thoughts?
This is what my bracket looks like, it mounts to the top lip of the ramp with 2 bolts and nuts. That wire with the loop on the right side of the picture attaches to one of the bolts, for stop light stability. I hope the new ramp has the same amount of lip in that place. That's the way my stop light was attached when I bought the game. What does your assembly look like?
IMGA0952.JPGHmmm... My game does not have that extra support loop. My ramp edges are flat as opposed to the rounded ones on the stock ramp. Since I don't know the alignment of that loop support, think I will ship without the holes drilled for the stop light. That way you can be sure of alignment. I'm going to move my stoplight into the back left corner and mount vertically.
Should have the first dozen ramps ready tomorrow.. Ones in the photo are basically done. just need to rivet the flaps,
IMG_0424.JPGLike I said, my game does not have any extra support for the stoplight. Mine was simply attached with a sheet metal screw in one of the holes and a screw and nut in the other. My ramp edge there is flat and there's enough to attach. I can estimate the holes location on the new ramp as best as I can and go ahead and drill them. Here's a shot of one of mine sitting in the game..
IMG_0425.JPGQuoted from Freeplay40:Hmmm... My game does not have that extra support loop. My ramp edges are flat as opposed to the rounded ones on the stock ramp. Since I don't know the alignment of that loop support, think I will ship without the holes drilled for the stop light. That way you can be sure of alignment. I'm going to move my stoplight into the back left corner and mount vertically.
Should have the first dozen ramps ready tomorrow.. Ones in the photo are basically done. just need to rivet the flaps,IMG_0424.JPG 54 KB
Pinball PORN!!!
Thanks Pinballholder.
Quoted from Freeplay40:Like I said, my game does not have any extra support for the stoplight. Mine was simply attached with a sheet metal screw in one of the holes and a screw and nut in the other. My ramp edge there is flat and there's enough to attach. I can estimate the holes location on the new ramp as best as I can and go ahead and drill them. Here's a shot of one of mine sitting in the game..
IMG_0425.JPG 82 KB
Very good. I can drill the holes.
EL paper would look so hot on the underside, shining up, of the ramp. But how to do it. There's your next project Mark. Take my money.
Quoted from MustangPaul:EL paper would look so hot on the underside, shining up, of the ramp. But how to do it. There's your next project Mark. Take my money.
ROFLMAO... Doing this clear ramp and being able to look at it everyday I keep wanting to stop and try new things. At the very least I am going to relocate my stop light (or make a new stoplight?) and move the rear flashers to light up whatever I decide to put on the ramp. It really changes the look of the game. I'm already thinking about what I will do next. Saw a post where guys were needing a ramp for Space Station, but then I look at my F-14 and wonder...what's under that raised diverter BLACK plastic?
Quoted from Freeplay40:Hmmm... My game does not have that extra support loop. My ramp edges are flat as opposed to the rounded ones on the stock ramp. Since I don't know the alignment of that loop support, think I will ship without the holes drilled for the stop light. That way you can be sure of alignment. I'm going to move my stoplight into the back left corner and mount vertically.
Should have the first dozen ramps ready tomorrow.. Ones in the photo are basically done. just need to rivet the flaps,IMG_0424.JPG 54 KB
Do you have to extend the stoplight wiring to relocate it to back corner. Can you post a picture of where you are going to put it? Thanks
The wiring would need to be extended. I was thinking of just screwing it into the side of the back board using the exiting bracket. Would be slightly slanted towards the middle of the game with the existing bracket with red on top. I'll try to get it in today and post a photo. Got to pull the playfield to do it.
Quoted from MJW:Do you have to extend the stoplight wiring to relocate it to back corner. Can you post a picture of where you are going to put it? Thanks
So... Two photos attached. One, excuse my hand, is holding the stop light about where it would mount. Note that in this position the openness under the ramp is pretty much hidden from player view. Personally, I want to see as much of the ramp as I can, so photo 2 shows the light now mounted in the back corner. Wiring had to be extended about a foot.
IMG_0426.JPG IMG_0428.JPGQuoted from Freeplay40:So... Two photos attached. One, excuse my hand, is holding the stop light about where it would mount. Note that in this position the openness under the ramp is pretty much hidden from player view. Personally, I want to see as much of the ramp as I can, so photo 2 shows the light now mounted in the back corner. Wiring had to be extended about a foot.
It's worth a shot. Let us know what you think... If the traffic light moves with the clear ramp, this REALLY calls for a good decal like I showed in my photo-shopped observation. I don't want LOS on that bulb under the ramp...
-mof
Nice I like it! I like it upright too. do you have any video of that ramp in action? is it thicker then the original?
the original is kind of thin.
I'll be sending my parts soon.
here's some pic's of my ramp when I got the machine. We should have a contest to see who's ramp was the worst,
I think I might win!
Quoted from tonycip:Nice I like it! I like it upright too. do you have any video of that ramp in action? is it thicker then the original?
the original is kind of thin.
I'll be sending my parts soon.
here's some pic's of my ramp when I got the machine. We should have a contest to see who's ramp was the worst,
I think I might win!20140430_192714.jpg 164 KB
20140430_192732.jpg 125 KB
Uh, maybe a little Novus would clean it up. Ya' think? The new ramp is made out of .100 PETG. It's pretty close to the original...maybe a little thicker.
Is the PETG stronger then a ramp that has been injected molded? Twisted Pins is getting into the ramp business as you probably know.
Quoted from mof:I don't want LOS on that bulb under the ramp...
I would think if you put a cop car there you won't see the bulb.
Quoted from MustangPaul:Is the PETG stronger then a ramp that has been injected molded? Twisted Pins is getting into the ramp business as you probably know.
Very few ramps are injection molded. Most are vacuum formed. The Taxi Spinout ramp is unique. PM sent
thanks for the video, looks good and fast,but solid.I'll pay pal you and send my parts tomorrow thanks .
You Tube frame rate could be better but it the ramp plays great and the stop light back there looks good to. Thanks Mark.
Quoted from MustangPaul:You Tube frame rate could be better but it the ramp plays great and the stop light back there looks good to. Thanks Mark.
Frame rate??? I was just pleased I got it uploaded. Never did that before.
The NTSC standard is 30 frames per second. YT looks like about 15-20, it cuts their bandwidth needed down.
I like the new position of the stoplight. Anyone consider painting the open spot under the ramp that is bare and can be seen with the new ramp?
Quoted from Freeplay40:OK... First time I have every uploaded a video to You Tube. We'll see if this works
That ramp and light placement look awesome. Great job!
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