I am a bit perplexed why the drops don't reset on HH given
that it's a wedgehead...I know the drops reset on Capt.Card but do they
rest during a ball in play or only when it drains?
Thanks))
I am a bit perplexed why the drops don't reset on HH given
that it's a wedgehead...I know the drops reset on Capt.Card but do they
rest during a ball in play or only when it drains?
Thanks))
That's the difference between Capt. Card and High Hand, and the reason I like Capt. Card better, even though I'm a replay guy. High hand gets boring fast once the drops are down as they don't reset.
They don't reset on a High Hand because the designers didn't incorporate that feature into the game. They did on Captain Card. Drop a Card and Pop a Card are the same - the replay doesn't and the aab does.
Here's a thread by wayner about a year ago and if you look at the 1st post to the thread under the op (wayner) Vic Camp stated he had a High Hand where someone had wired it to AAB - he included pics too: https://pinside.com/pinball/forum/topic/how-do-you-convert-a-gottlieb-high-hand-em-wired-for-aab-back-to-a-replay-game
To sum up High Hand; The drop targets only reset at the start of a new game. Thus your game is working properly.
Quoted from hoov:They don't reset on a High Hand because the designers didn't incorporate that feature into the game. They did on Captain Card. Drop a Card and Pop a Card are the same - the replay doesn't and the aab does.
Here's a thread by wayner about a year ago and if you look at the 1st post to the thread under the op (wayner) Vic Camp stated he had a High Hand where someone had wired it to AAB - he included pics too: https://pinside.com/pinball/forum/topic/how-do-you-convert-a-gottlieb-high-hand-em-wired-for-aab-back-to-a-replay-game
Ah hoov that was the first EM I had worked on! I remember Kerry Imming commenting "when you have finished this one you will have encountered one of the most complex renewals imaginable". Someone previously had hacked the machine in an endeavour to reset the drop targets during gameplay-but it did not work and nor did a whole range of other features. I was and continue to be happy with the machine operating the way it was intended. High Hand because of its peculiarities is a popular machine for me.
Quoted from Mercury:Anyone know if Capt Card drops reset during a ball in play or only after you drain...Thanks
The great thing about CC is that once drops are all knocked down, the KO hole scores 16000 points and gives extra ball each time you get it in there. Once ball lost, drops re-set.
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