It's safe to say Stern should reduce the number of games they release each year so that they can finish up the code on their games. How many games do they have out that don't have 100% finished code? And I'm not talking about games with occasional bugs.
I don't get why they wouldn't other than trying to fatten their wallets. Why would a programmer want to move to a new game and then have to go back to an older game?
I would love to buy a GBLE or a SMVE, but I don't want to pull the trigger on a half assed game.