Hello, I hope someone can help me to stop beating my head against the wall! I'm going crazy! I've done everything else, but I can't see to get this one issue:
100 points chime and back box coil and top hole unit remain activated. This in turn never lets it advance from ball one after a drain.
Game takes credits, resets, kicks out a ball, but first 100 points locks everything on.
FWIW, I replaced the Top Hole Unit coil as the prior one was crispy.
I have checked, double checked an 3x checked all play field switches.
When I turn a game on before starting a game the lower cabinet Ball Count Unit remains energized until a game is started. Is this normal?
Thanks for anything you could suggest.
Chris
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