Last year,with the help of Pascals board set,and his general help,I also made a HH with multiball and speech like his.
Software tweaks are still being done by Pascal,and I am putting forward ideas and thoughts.
The main ball ache is that sometimes there is a ball hang on the lower playfield,normally when there are three balls down there in multiball.
I think the problem is there is not so much speed of the balls down there,and the problem could well be the new mechanical switch in that area,is not helping by slowing the ball down even more
I was thinking that maybe if an opto was used instead this may help but not sure how to integrate optos into the matrix as it is.
I have access to wms/bally opto boards such as this : -
I will try and make the lower playfield steeper but getting really tight for space and the main pf is only just above it.
The Gottlieb release mech may not help but it is what it is-it is needed to stop more than one ball getting in the upkicker
Any help greatly appreciated