Nearing my wits end on this solenoid 2 issue.
Solenoid 2 controls both the top center hole (listed as Top Hole on schematic) and a flasher (listed as Right Side) on the right of the playfield.
Neither work in gameplay or test mode.
The switch for the center hole works as the score keeps counting up but it never kicks out.
Ohming the coil results in 12.4. Grounding the coil makes it fire. The fuse (F11, 1A Slow Blow) is good as it's also the fuse that controls Solenoid 1 as seen on the schematic (fires the Bottom Hole). In fact, all the fuses in the game are good as I've tested them all more than once at this point.
Drive transistors Q58 and Q57 have been replaced.
Diodes D4 and D3 both tested fine on the 1A19 diode board.
All suggested ground mods have been completed (driver board, mpu, voltage regulator, cabinet grounds to transformer box, aux driver board).
Solenoid 4 controls the skull flasher and also does not work. Both of these are controlled by Z29 on the MPU, a 7416 chip, along with Solenoids 1 and 3, which do work.
Do I replace this chip? Is that the next step? Anyone else have any suggestions.. I'm not sure what else to check here.
First two are playfield pics of the schematic. Third is the Driver board. Fourth is the MPU.
Thanks for any help. Edit: it's a bonebusters in case you havent seen my other posts.
schem3-pfwiring2.JPG schem3-pfwiring.JPG schem2-driverboard.JPG schem1-mpu.JPG