Soooo... given the ID number on the lower right ID-2001-133... I looked that up in the googles but the only hit I get is Ebay adds that say its the 3 (many of which have been upgraded to 4)
But this little guy is in a BLACKOUT... thats system 6... does THAT work???
This link, thinks so: http://techniek.flipperwinkel.nl/wms37/index2.htm
Control+F for : Converting a System3 CPU to System4.
But again, I think this board is Revision 2 of system 3 so its a bit different and doesnt have a trace between pins 6 and 7 on IC15.
This Doc confirms that the extra socket under the battery holder means it is Revision 2: http://mirror2.ipdb.org/files/686/Williams_1978_Disco_Fever_Schematics_paginated.pdf
But... it doesn't have a schematic for one of them, so I can't quite confirm what trace is is that is meant to be cut and re jumped for Revision 1. I'm kinda assuming Revision 2 just changed that already on the board... given this was in a sys 6 game. The guy I bought it from says it worked... can't be sure I guess... but I did see it go in to attract mode once at least.
I think what happened is that the flipper roms were both upsidedown for a good bit (#@$#ing lables were on upside down!) and I know one of them got real hot. I got new ones in the mail but I'm not quite sure they are actually the right chips given this is a super weird case of a sys 3 running sys 6 ROMs. But, hopefully the fresh roms (and making super sure they are in correctly) will fix it or at least let me see what else is actually wrong so I can get on to bulletproofing and learning to restore playfields.
Thanks for the help guys, let me know if you have any other advice on the sys 3 as sys 6 weirdness!
Edit: There is also one pin on the power supply that has two wires jammed into one slot... both wires run to the Display Board. Is that normal, related, or unrelated? I seem to remember seeing a 2 wire to 1 pin thing somewhere else too, but now I can't find it.