I've always thought of TOTAN like a super attractive person who just blew through the doors at a bar. Attention is certainly grabbed, but once you start talking to the person, you realize that there's next to nothing between the ears. It's fun for a while, but once the façade is dropped, you're on a one way trip to disappointmenttown.
That's not to say the game isn't fun though, but after a while, the cage ball saves and genie bottle magnet lose their allure, and the rest of the game becomes very much average. TOM has the same effect. Once you peel back the layers of amazing artwork and lush sound, the game becomes super "samey." But to each his own. Some people really like those artistic factors in a pinball machine. There's nothing inherently wrong with that, it's just that I'd prefer a game with lasting strategy.