How about a modification to the twin numbers feature? I call it 'mystery twin numbers'. This feature would be a feature award with an associated 'reverse time tree'. When awarded, the player would see that they have this feature, but not which numbers are the twin numbers. The twin numbers would be revealed based on the 'reverse time tree' -- the default is 'After 5th ball potted', but feature awards could improve it to 'After 5th ball shot', 'After 4th ball potted', 'After 4th ball shot', 'After 3rd ball potted'. The difference between 'potted' and 'shot' is when the ball lands in a numbered hole vs. pass through the gate.
I can imagine the relief when you have this feature lit with 'After 5th ball potted', pot the 5th ball, and see that you suddenly have a winner because of the twin numbers that were revealed. Or the disappointment that you landed next door to an angel.
I can imagine the skill needed if you have this feature lit with 'After Nth ball shot'; after the ball passes the gate onto the playfield, the player needs to look up, see which are the twin numbers, and then adjust strategy in real-time. A partner would be helpful here, calling out the numbers.
I can imagine the frustration of getting the feature lit with 'After 3rd ball potted', only to find that 2 of the 3 potted numbers are the twin numbers -- essentially losing the feature!
Only certain twin number pairs should be possible so as to eliminate, or at least make it very rare, that both appear in-line or the same scoring section. For example, if twin numbers were added to a magic screen game with a blue section, no two blue numbers should be paired.