Some notes albeit constructive. First would like to see that wood trim left unpainted around the playfield screen either trimmed in black or reverse print the edge of the plexi before installing to continue playfield artwork so disappears totally. I think they need to deal with how the ramp returns drop the ball (Cut out). They need to let ball drop faster and thus increase flow, would make it that much faster, . Also, maybe an adjustment, however the left ramp return, when the ball dropped sometimes didn't drop into the outlane but came back over the top of the sling and down to flipper. Not a bad thing just seemed not refined? Slings take a bit for them to react to the ball but again probably leaf contact adjustments. Also I would increase the flipper strength a bit from factory setting and get table a little steeper this may correct a few of the problems I saw. The side art and retainers need to be addressed as you can lift them and push on them which I know maybe a problem for the guys putting them on route. Player scores should be larger and more noticeable or more frequently displayed on upper screen at least and it would be great to get the old "skip the crap and get to the next ball quicker" programmed in when pushing the buttons as it is a little painful watching every time a ball drains. Having said all this what a great first game for Highway and this list is very easily dealt with when you think about it. Hope this helps them a bit, well done Andrew