Guys. Everyone. You really need to take a step back and read between the lines. Please.
Could it be, that obtaining a license is defensive business tactic. Could it be a smoke screen for all we know. Or a specific ambition for a game designer. Or simply what is affordable in relation to how well recognised and desirable a movie (for staying at movie licenses) is.
Sure, there are hugh international 80's classics, bigger than say Beetlejuice. But if it was a free pick and choose, don't you think we would have seen Die Hard, Back to the Future and Top Gun pinball machines already.
You know, it would not surprise me, if the Ghostbusters license was infact too expensive and difficult, in relation to how well received that game turned out to be.
The theatrical box office is irrelevant for a movies value now a days. Both in terms of price to acquire and appeal in a game.
And speaking of smoke screens, I'll tell you. Steve Richie is not making a Black Knight game. Let alone a two level playfield design. Come on.