(Topic ID: 87496)

IT'S ALIVE!, (take 2)- 1968 Gottlieb Royal Guard - continuing saga.


By dasvis

6 years ago



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  • 100 posts
  • 23 Pinsiders participating
  • Latest reply 1 year ago by PinballFever
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There are 100 posts in this topic. You are on page 1 of 2.
#1 6 years ago

Picked up a '68 Royal guard wedgehead today with an below average cabinet & really nice, no wear & unplanked playfield. Drove out into the boondocks to pick this up... Toledo, Oregon.
Sadly missing is the entire backbox.
Anyone have a spare head that they can part with?

Dasvis

#2 6 years ago

Keep this guy in mind.

He just found a stash of Heads as well and just maybe........................

http://pinside.com/pinball/forum/topic/would-it-be-worth-buying-these-100-bodies-70s-era-to-strip-for-parts

Ken

#3 6 years ago

Bump -
Will be at the NW pin show

#4 6 years ago

You may have to buy another project royal guard pin just for the head!! You can then uae the best parts to make 1 awesome game and have parts leftover!!

#5 6 years ago
Quoted from poppapin:

You may have to buy another project royal guard pin just for the head!! You can then uae the best parts to make 1 awesome game and have parts leftover!!

that what I was going to say. it should be easy to find a beater royal guard

#6 6 years ago

You really need to change the title thread............

#7 6 years ago
Quoted from RWH:

You really need to change the title thread............

#8 6 years ago
Quoted from RWH:

You really need to change the title thread............

Yeah, but it made you look.

#9 6 years ago

I need head too! No really, it's a major long shot, but I need the head of a Gottlieb "Pleasure Isle". I have a friend who is into cars, and he called me one Sunday morning. He was at a car show, and a guy had a "PI" body only in the back of his truck for sale! He got it, and I ended up with it. The cabinet needed work, and I got it pretty respectable looking. The playfield isn't bad; good plastics, caps, etc. But, it has no head, so I continue my search. Any help?

#10 6 years ago

Ooh, Pleasure Isle... I want one.

#11 6 years ago
Quoted from AlexF:

Ooh, Pleasure Isle... I want one.

There's a quite a few of them around these parts. Many of my collector friends own one. One turned up at the flea market in York several years ago. The guy was pulling it out of his truck, and I noticed the side art. I said to myself, "probably a Paradise, but hey it might be a Pleasure Isle". It WAS a "PI"! I don't think the guy selling it knew it was much more rare. I didn't have the scratch to grab it, and I tried to get my brother to buy it, but he didn't pull the trigger either. The guy who bought it set it up and gave it a quick shop job right there at the show. It played good. He ended up selling it eventually, and I know who owns it today.

#12 6 years ago

Since we are talking about parts, I need the main body relay board for a Gold Strike. I have the head relay board and the wired playfield. I'm trying to salvage one more Gold Strike.

I also have the head and main relay board from a 2001 if someone needs either. They have some parts scavenged from them but are rebuildable if you need the whole board. The playfield is gone.

Mike O.

#13 6 years ago
Quoted from boilerman:

that what I was going to say. it should be easy to find a beater royal guard

Ahh, I see you are from back East. Out here on the West coast even parts games are difficult to come by, let alone a specific title.

#14 6 years ago

Bumpity bump

#15 6 years ago

Will be at the NW Pin show -- I can pick up there!

#16 6 years ago

Bump for freshness.

2 weeks later
#17 6 years ago

May bump
- PNW pin show coming up!

10 months later
#18 5 years ago

Starting to work on this again. Hoov sent me a bare head with lightboard & wiring a few months back & I came up with relays, a credit unit, & some score reels. Had a bit of trouble with UPS on damage, but with a quart or so of wood glue, it's usable! No problem.
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RatT sent me a bunch of photos of his Royal Guard backbox that helped too.
It's a slow process tracing wires - I am using colored NEMA wire tags to help keep track of what goes where, labeling as I go. Credit unit is installed, & just starting on the last relay. Getting a lot better at schematic reading (go figure).
Yeah, it looks like a mess as I had to extend all of the wires & did not have any that color matched, but along with the labeling I have made up for each relay a chart showing what color tags go where. Along with the schematic this will help for future troubleshooting.
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Next up is score reels.......
I have no 0~9 unit, & from the schematic it appears that I can just turn off the match feature & that will effectively take the 0~9 unit out of the game. Will save time too, as it gets it's match number off of the ones reel. I won't have to hook those up. -- Well at least until I can scrounge up a 0~9 unit.

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#19 5 years ago

Did you ever find a 0-9 unit stepper? I just went through a box of parts up in the attic the other day and I think I found the one I salvaged out of that head. I had already stole the coil and associated parts out of it though for another game several years back.

#20 5 years ago

Not yet.
As long as the disc, wiper, & shaft are there I can cobble something together if your offering it up.

This is a great educational experience - So far I have learned how to piece together AG relays from junk to make what I need, what all the switches do & why there's those odd little jumper connectors you sometimes see on the relays. -- Schematic reading & where different wire colors start & stop (always a mystery to me) -- How the score reel interact with each other, & so on....

the score reel sets that I have are later than 1968 (probably 1974 or so), Steve @ PBR said the silkscreening on the boards is different, & maybe the switches. I guess we will see.

Now, if it works when I'm done

Dasvis

#21 5 years ago

I'll charge $15 + actual shipping - send me a pm if you want it. I have your shipping info. we used before.

#22 5 years ago

All relays mapped & wired in, mapped & tagged the score adjust plugs & sockets this morning....
About 1/3 of the way there I think.

#23 5 years ago

What pictures do you need from me. Royal Guard is back from TPF and I have my energy back and ready to help out more.

#24 5 years ago

Thanks for the offer. Will advise.
Will be a couple of weeks before I get back to it. I am in New Zealand right now
Dasvis

#25 5 years ago

Love finding head.

2 weeks later
#26 5 years ago

Coming along with mapping wiring & soldering stuff in. Just received the 0~9 unit from Hoov, working on the install now. It's getting closer... I'm thinking this thing might just work when I am done....
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#27 5 years ago

I just found this thread. Let me know if you need a backglass, I can send you photos of the ones that I have. None are mint, but you might be able to touch one up.

#28 5 years ago
Quoted from MidWestPin:

I just found this thread. Let me know if you need a backglass, I can send you photos of the ones that I have. None are mint, but you might be able to touch one up.

Actually, a really cool pinsider donated a glass to this project already Thanks!!

#29 5 years ago

-- 0-9 unit installed. Wires are routed a bit differently than original, but this gives me more clearance to work on it & makes it not so crowded by the score reel wiring.
-- 5" 100 point bell installed. Still needing to come up with the 3" 10 point bell. Yeah, I know PBR has them, but I was hoping to find one cheaper.
-- Correct flat sided decagon score reel set should arrive tomorrow.
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Made up cheat sheets to make identifying my wiring tags...
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#30 5 years ago

Decagons arrived in VERY nice shape. They work so smoothly and are so clean I'm just going to check the switches & install them.
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Pulled the cabinet out of storage & bolted the head on to check fit after assembling the head from a pile of broken pieces.... it's not pretty yet, I want to make sure the mechanicals work before I put much effort into cosmetics.

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#31 5 years ago

Wow, no small task. Nice work so far. That first full game should be very satisfying.

#32 5 years ago
Quoted from Rat_Tomago:

What pictures do you need from me. Royal Guard is back from TPF and I have my energy back and ready to help out more.

OK, the score reels I picked up was pulled from a '68 Paul Bunyan & was the player 2 set. As shown in photo above they have a lot of the original wiring still attached. I ordered a schematic from PBR so I could verify wire color codes & where they went.
I could use some pics of the score reel switch wiring - showing clearly what color wires go to which switch - I just want to be darn sure I hook this up correctly. The circuit board wires are pretty easy to figure out with the schematic.
Also - below is a scan from the Gott parts catalog, Can you take a look & let me know for sure which switch stack is used? B-9576 or B-9577?
Gottlieb score reel switch types (Small).jpg

Thanks - Dasvis

#33 5 years ago

Dasvis,

Good catch on the switch arrangements. I swapped some lesser played Sea Shore player two score reels into a well played Slick Chick and found the score reels would not reset properly. Had to rework the switches on both sides. So knowing what the switch stack arrangement is on someone else's Royal Guard is spot on.

#34 5 years ago

Dasvis, I sold the game to Xerico Pinball (Marcus) to fund another game. Maybe he can help you out. It is in his garage set up and easy for him to pull out. He is one of the moderators on pinside so hopefully he checks in on this post.

#35 5 years ago

See if Chris in NJ can get you some pics.

#36 5 years ago
Quoted from MikeO:

Dasvis,
Good catch on the switch arrangements. I swapped some lesser played Sea Shore player two score reels into a well played Slick Chick and found the score reels would not reset properly. Had to rework the switches on both sides. So knowing what the switch stack arrangement is on someone else's Royal Guard is spot on.

Yeah, I had talked to Steve @ PBR & he clued me in on that issue. I would have thought that they were all the same otherwise. Once you get past the in your face New Yorker-ness he's a great guy & a true asset to the hobby.

#37 5 years ago
Quoted from Rat_Tomago:

Dasvis, I sold the game to Xerico Pinball (Marcus) to fund another game. Maybe he can help you out. It is in his garage set up and easy for him to pull out. He is one of the moderators on pinside so hopefully he checks in on this post.

OK, thanks.

- The NW pin show is a month away, with luck someone will drag a RG to the show & I can get a peek in the backbox. - Unless, of course, I can get some good pics sooner. (hint, hint)

#38 5 years ago

Slow & tedious process. Just starting on the final score reel circuit board connections.
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Man, having that extra length of wiring there really makes it a LOT easier to work on.

Still have to solder in the switch connections, but holding off on those until I get some good pics of them off of an existing Royal guard. Entering the home stretch.

Yeah, I ordered the 10 point bell from PBR, needed some other odds & ends anyway.

#39 5 years ago

Ive got quite a mass of EM wire/harness when I tried to rewire a central park bottom board. Let me know if you need any specific colors...

#40 5 years ago

Well, too late for this project, but I appreciate the offer.
Thanks - Dasvis

#41 5 years ago

Finally finished wiring all of the components into the head. I picked up a "parts" head from a High hand, & it solved the mystery of the score reel switches. It had the correct switch setup, three B-9576 switches (used in 1's, 10's, & 100's) and one B-10428 (used in 1000's). Pulled those out & installed them in my correct flat sided decagon reels & the contacts all match the schematic.
Zip tied everything back up to neaten it a bit.
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Tomorrow morning will install & see if it works!

-- Oh yeah, picked up a nice 5" bell from the cool dudes @ Blairally in Eugene. Chad & Dillon, you rock! Coil was a bit boogered, but for some reason I had an NOS one in my parts pile....

#42 5 years ago

Hope it fires up for you dasvis

#43 5 years ago

Good luck dasvis!

Rewards for all your hard work....

#44 5 years ago

First, checked all fuses for proper values & surprisingly, they were all good & correct! Put the head on & plugged it in. Lights came on, & it popped a 1A relay bank reset fuse. Replaced fuse & tried again. Fuse did not blow again, so I'm guessing that the mech was just sticky from years of non-use. Does not reset score reels, flippers work, start button deducts from the credit wheel, knocker does not work, reset banks work, tilt works, no score switches or related bells ring. Score reels move when relays are hand activated.
Did not really expect it to work first try & no wires got hot or smoked (which is nice), have yet to pull lower board to clean & inspect so that's my next project.

#45 5 years ago

Does score motor run (and run)? Score motor pulses reels thru reel runout switches (1 per reel) until they are zero. Then when all reels are at zero the daisy chained closed contact will pull in the reset complete piece.

Know thy score reels and the three switches, runout -closed at everything but zero, reset, -open at everything but zero... and then 9s rollover. Also the EoS switch to release the scoring relay..

#46 5 years ago

Thanks Pinhead52, will check that out.
Pulled lower board- inspected & cleaned all of the switches. Found one switch on the score motor that was bent in the middle so it was making constant contact - fixed that. Other than that there was nothing out of the ordinary, just normal grime. When I clean switches, I make the first pass with a strip of business card stock soaked in 91% alcohol to remove any contaminates, & then follow with a light swipe with a flexstone. Those relay bank switches are a pain in the ass.

#47 5 years ago

Well, moving along slowly, checking my work & doing another once over on the switches.
Found a couple of chafed wires with burnt insulation on the "D" relay & the reset switch set with no relay - both located under the playfield on the big bank of resetting relays. Looks like the bar rubbed on them ---
IMG_4629 (Small).JPG

I probably could have gotten away with desoldering the leads & slipping some shrink wrap over them, but it looked like some of the strands were broken. Found some correct cloth covered wire & spliced it in, shrink wrapped it & resoldered to the switches. Put a zip tie on it to be sure that it did not happen again.
IMG_4651 (Small).JPG

Popped a 10A lightbox fuse, checked wiring & then found a new bulb that the base had come loose & caused a dead short. Damn cheap Eiko bulbs anyway.

#48 5 years ago

Interesting how often a faulty bulb creates a short but an easy fix once identified!!

#49 5 years ago

It's alive! Yeah!!!
After fixing the chafed wires, I went back thru & re-checked and re-cleaned all switch connections. Got a new stainless steel toothbrush & polished up all of the Jones plug connections, put playfield back in & plugged it in. Crossed my fingers & pushed the start button..................
score reels reset, a ball was kicked out. Launched it and the scoring worked, bells were ringing, flippers, pop bumpers, slingshots, snap targets - all good. Ball drained & was kicked back out. Finished the game & it matched.... knocker fired.
I could not believe it, after all of the hours & hours of searching for parts. soldering, wire tracing, & general anguish it actually works (mostly)

The bad - not working -- playfield GI lights, feature lamps, ball in play lights. These should be an easy fix. Have yet to pull the playfield back up & look. ....... to be continued.....

#50 5 years ago

Great news dasvis-must be a great feeling after all the toil

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