I forgot to mention that up until now the ground mods were not done. It is grounded now. When put into test mode 17, solenoid test, solenoid 2 is the only one that does not fire. All lights work on the playfield.
I pulled all the fuses and they all tested fine. It will probably me a few days before I can look at it again. Which fuse is the "main fuse"? This is the first system 80 I've worked on. Should I be checking transistors on the driver board? Q57 and Q58?
Before this the game was playing fine. One of the flippers was getting weak so another tech replaced the flipper coil. After a while the flipper got weak again. Then no flippers or pops work. When we checked the flippers again we found two of them had plungers hanging up in the coil sleeves. The coil sleeves were stuck inside the coils. Obviously the coils are getting hot. EOS switches are adjusted properly.
What should I be hunting?