(Topic ID: 90504)

Haunted (forest) multiball

By wcbrandes

9 years ago



Topic Stats

  • 6 posts
  • 3 Pinsiders participating
  • Latest reply 9 years ago by Snailman
  • Topic is favorited by 1 Pinsider

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#1 9 years ago

Does anyone know how to definitively start haunted forest multiball? Can it be stacked? I get hitting the tree bumpers to light haunted then down into the crystal ball vuk but I still dont understand what really starts it etc Please someone?

#2 9 years ago

There are a bunch of haunted forest modes---haunted scoring for shots, targets, etc. (They're listed on the sign.) One is lit at the VUK after seven pop bumper hits (by default), spelling "HAUNTED" in purple on the arrow that points at the pops.

After you get all the modes on the sign done, the next one is haunted multiball.

Think Otto modes and Springfield Mystery Spot from Simpsons PP.

#3 9 years ago

Ok thanks so you need to do all the "modes" on the haunted forest sign then the next vuk shot will start it. Is there a possibility to repeat one of the modes or as you knock them off it just defaults to the next in order? if not you change the sign by hitting what?

#4 9 years ago

where are these modes listed? Im guessing the monitor as nothing on the sign in the forest. Do you really have to look up at the monitor to figure out what mode you need there?

#5 9 years ago

I mean, they're all frenzies for something, so it's not a huge deal to know which one is next. I don't have a WOz handy, so I can't tell you how many there are, but yes, they're only listed on the monitor. (I assume so they could change them after playfield was finalised.)

As far as I understand you won't get the same one again until you get all of them.

#6 9 years ago

Also learned recently (thanks, pinside!) that you can disable the pops during play when a Haunted mode is lit, so if timed correctly, to increase the chance that the ball will fall through the pops to the left VUK.

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