(Topic ID: 59551)

Haunted Cruise - New Holographic Pinball Machine

By Linolium

10 years ago


Topic Heartbeat

Topic Stats

  • 494 posts
  • 207 Pinsiders participating
  • Latest reply 7 months ago by Linolium
  • Topic is favorited by 154 Pinsiders

You

Linked Games

No games have been linked to this topic.

    Topic Gallery

    View topic image gallery

    380982855_3452129891769097_5404152547665820139_n (resized).jpg
    39448E4E-2E9E-4542-AF3C-921D32DE6556 (resized).jpeg
    EE139DCE-55D2-441C-BA4C-6F78E0C6EE8D (resized).jpeg
    pasted_image (resized).png
    64BD174F-BFE0-418A-962B-304A596571E3 (resized).jpeg
    2AC6A941-90A5-4233-A3D7-37F278299785 (resized).jpeg
    C49AAFB0-319F-48CC-ACEA-7621A96FF8AC (resized).jpeg
    F39689E6-0967-4DC4-81E5-0EB5CE2F5358 (resized).jpeg
    8F65B9BC-1C8F-46A9-A343-5E71FBFF2602 (resized).jpeg
    E9CCD227-4E56-4CDD-ACEA-C56DBD4F1B0B (resized).jpeg
    5565EA4B-312E-4E78-AB4C-0793F761FA03 (resized).jpeg
    3 (resized).JPG
    2 (resized).JPG
    1 (resized).JPG
    81BFF7D1-7551-4FD5-A121-37CF88D3A4BF (resized).jpeg
    Pintastic (resized).png

    You're currently viewing posts by Pinsider compy.
    Click here to go back to viewing the entire thread.

    #42 10 years ago

    This is just bitchin, Lin! I love the progress so far. Are you using Solidworks to do your layouts? Things are looking great. I can't wait to see what comes next

    10 months later
    #300 9 years ago

    Lin,

    Looks great. I haven't forgotten about you, I'm still walking my way through some of the logic.

    You should be getting ~6-6.3 on the lamp matrix. The playfield and software package looks great! My hat is off to you man.

    Post edited by Compy: Whoops, Lin already answered the question!

    3 weeks later
    #312 9 years ago

    Hey John,

    Looking good there! I'm quite impressed. I also find it interesting to have a visual representation of how the lamp matrix is being strobed (especially with the 'techno' version of the main theme) Meh, should be a pretty easy problem to solve, so no doubt you'll get it running. You'll also see the illumination levels go down quite a bit once you get the strobing correct.

    I like the map screen as well as the vortex. I see you did implement the window to the pop bumpers, it looks great! I can't wait for the next update.

    #327 9 years ago

    Glad you got it sorted, Lin. Save the old code, though. I can use it in my next kickstarter campaign video for... wait for it.... Saturday Night Fever. *crashboombangpreordermoneygone*

    2 years later
    #419 7 years ago

    Nice job Lin!

    Migrating over a to a microcontroller based driver scheme for the real time aspects have done wonders in terms of developing Wizard Blocks in a manner that remains platform agnostic. Of course the machine itself will run embedded Linux, but it really makes plugging in and developing a snap!

    Very similar to the tried and true development methods used with the P-ROC, which I love.

    Looking forward to more updates.

    5 years later
    #460 2 years ago

    Oooh, high end!

    #462 2 years ago
    Quoted from Linolium:

    What an exhausting weekend!
    On the fly I
    1) Added 5 code & rule updates
    2) Burnt through 2 flipper coils
    3) Changed out 1 flipper mech
    4) Modified the game to use a normal plunger + autoplunger combo (lots of little software things needed to change for this)
    5) Replaced 5 burnt out lamps
    6) Rebooted the computer over 20 times because of crashes
    7) Mickey Moused a flipper assembly because a driver line fried... yay.
    8) Shook the machine a dozen times to ustick a ball
    9) Pushed a guide wire back into it's hole... under the secondary playfield... with a very long flathead screwdriver that barely fit where it needed to get to
    Probably more
    But DAMN this game needed to be put through the ringer like this.
    Thanks to everyone that played it! I'll have a new cabinet, driver hardware, oled screen, computer, software, and much much more next Pintastic!

    About freaking time, Lin!

    Glad to see you back in action. I need to dust off my Pinball 2000 as well.

    -- Jimmy

    You're currently viewing posts by Pinsider compy.
    Click here to go back to viewing the entire thread.

    Reply

    Wanna join the discussion? Please sign in to reply to this topic.

    Hey there! Welcome to Pinside!

    Donate to Pinside

    Great to see you're enjoying Pinside! Did you know Pinside is able to run without any 3rd-party banners or ads, thanks to the support from our visitors? Please consider a donation to Pinside and get anext to your username to show for it! Or better yet, subscribe to Pinside+!


    This page was printed from https://pinside.com/pinball/forum/topic/haunted-cruise-new-pinball2000-kit?tu=compy and we tried optimising it for printing. Some page elements may have been deliberately hidden.

    Scan the QR code on the left to jump to the URL this document was printed from.