(Topic ID: 59551)

Haunted Cruise - New Holographic Pinball Machine

By Linolium

10 years ago


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Topic Stats

  • 494 posts
  • 207 Pinsiders participating
  • Latest reply 7 months ago by Linolium
  • Topic is favorited by 154 Pinsiders

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    There are 494 posts in this topic. You are on page 2 of 10.
    #51 10 years ago

    Would you get a known pinball artist who isn't working for a pinball company to do the artwork

    #52 10 years ago

    What's Python doin these days?

    #53 10 years ago

    I want one of these pretty badly already!

    #54 10 years ago

    Count me in and I want to claim dibs on one of the first low number LE's!

    #55 10 years ago

    Lin - will your updated processor support the other two pin2000 games so we can swap the new processor in and use yours as a kit along with our other pin2000 games?

    #56 10 years ago
    Quoted from Nibbles:

    What's Python doin these days?

    working on a new title to the best of my knowledge (I believe it's a re-envision of the pinball circus based on subtle hints from talking with him at MPE and PatZ this year)

    #57 10 years ago

    This sure is some exciting news. I can't wait to see it happen.

    LTG : )

    #58 10 years ago
    Quoted from j_m_:

    working on a new title to the best of my knowledge (I believe it's a re-envision of the Pinball Circus based on subtle hints from talking with him at MPE and PatZ this year)

    sounds like it will be coming to fruition in some form in the next few years...

    #59 10 years ago

    That is radical. More incentive to finally get a RFM. Keep up the good work!

    #60 10 years ago

    This is really exciting. If a kit becomes available, I would be interested in adding it to my lineup.
    Thanks for your hard work and dedication.

    QSS

    #61 10 years ago

    RFM does not get played to often anymore in my game room and I have had thoughts of maybe selling it but with all this news about a kit to rebirth the old Pinball 2000 games, I'm keeping it.
    Put me on the list ! This is great and exciting news.

    #62 10 years ago

    Lin,
    I'm in for 1 !!

    Thanks for doing this!

    Pin - K

    Kim of
    www.KimballsPinballs.com

    #63 10 years ago

    I've been doing some metal work this past week... Here's the right orbit rail being cut.

    a.jpga.jpg
    b.jpgb.jpg
    c.jpgc.jpg

    I have 4 more guides to cut. I'm not the fastest metal worker around, but hopefully they'll be done in a week or two.

    Also, here's a little video showing that the ball is "safe" on the right guide. (I know someone(s) expressed concern about it.)

    #64 10 years ago

    Looks great so far!!!!

    #65 10 years ago

    Great work, keeping a eye out on this project

    #66 10 years ago

    Pretty Damn Cool!

    1 month later
    #67 10 years ago

    And new info on this

    #68 10 years ago

    This month there will be, yes. Every month (give or take) I'm going to try to post a little something about it.

    #69 10 years ago

    Looking forward to all updates!

    Great stuff!

    Chris

    #70 10 years ago

    Hoping everything is going well. I want to play / own one of these!

    #71 10 years ago

    Looks terrific ... Would like to see drop targets on the first level instead of the standups (or maybe have the middle one be a drop target)

    My RFM isn't going anywhere and I'd love a kit for this.

    +1 to the comment of having the new CPU handle the code for RFM and SWE1 too - be great to have some sort of start up sequence so you could tell the computer what playfield was installed and the right code would boot.

    #72 10 years ago

    Very cool in for updates I remeber you, you were or are working on that Nightmare Before Chritmas custom pinball machine. Let me know if you'd like any hand drawn type artwork ever pm me I can show some stuff I want to get into it somehow and wouldn't even ask for a cut of money.

    1 week later
    17
    #73 10 years ago

    Here's a small update video. Don't expect another vid until sometime in December when much more progress has been made.

    #74 10 years ago

    Looks like its coming along well.

    #75 10 years ago

    Very exciting to see a new P2K taking shape!

    #76 10 years ago

    Hope this will turn into a kit. Too bad Unity is such a challenge (license fees and learning) as it would be so cool to have a platform for programming P2K games that was perhaps friendlier to non-programmers (hey, I can wish right?). I'm hoping to get an RFM and would love to be able to swap out PFs/games on it. The platform had so much promise.

    #77 10 years ago

    Absolutely flippin' awesome John!!

    Me want!

    --
    Rob Anthony
    Pinball Classics
    http://LockWhenLit.com
    Quality Board Work - In Home Service
    borygard at gmail dot com

    #78 10 years ago

    Loving it and thanks for sharing the progress!!!!

    #79 10 years ago

    Wow this is awesome.

    #80 10 years ago

    Completely awesome. Waiting to see this come to fruition. Added this thread to favorites.

    #81 10 years ago

    Looking good.

    #82 10 years ago

    This should be the opening clip when you coin up:

    #83 10 years ago

    I don't own a P2K but will be watching the progress

    #84 10 years ago

    Il take one.

    #85 10 years ago

    It is amazing to see all the innovation that is going on it pinball right now.
    Simply stunning work, even at this early stage.

    #86 10 years ago

    Put me as IN !!!!!!

    #87 10 years ago

    I will likely rebuy a pin 2k when you are complete with this. Looking great will check back in December for updates.

    #88 10 years ago

    Very cool.. in

    #89 10 years ago

    Looks awesome. Chalk me up for one too.

    #90 10 years ago

    It's coming along well! I'm getting very exited about this project!

    #91 10 years ago

    Any shots or thoughts on how the lower PF will be?

    #92 10 years ago

    looking great!!!

    #93 10 years ago
    Quoted from spanks_4:

    Any shots or thoughts on how the lower PF will be?

    The shots will be tight but fun. There will be features/multiballs that only take place on the bottom or top playfields, and other features/multiballs that take place on both playfields. I can't release much more information then that right now since I'm still writing and tweaking the features doc.

    Actually I can say this- upper table features will mostly start via a lower table "mode start" shot.

    2 weeks later
    #94 10 years ago

    This is the coolest thing I've seen in pinball in a long time.

    2 weeks later
    #95 10 years ago

    Looking Good

    #96 10 years ago

    looking good so far!

    #97 10 years ago

    Can't wait!

    #98 10 years ago

    I've just recently begun to appreciate the pin2k series and I am looking very forward to this project.

    #99 10 years ago

    inb4haters

    #100 10 years ago

    Put me on the list. But I really hate those confined bumper pits. They are useless. A lot of mechanics wasted for very little. Pops should be in the open to screw with you, like they were ment to be. not confined in a cage like Stern does with every damn game.

    There are 494 posts in this topic. You are on page 2 of 10.

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