(Topic ID: 252174)

JJP POTC #WheresTheCode?

By PanzerFreak

8 months ago

Topic Stats

  • 206 posts
  • 54 Pinsiders participating
  • Latest reply 6 days ago by JamCat
  • Topic is favorited by 18 Pinsiders


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#57 4 months ago

I sure hope we get some attract music! Yo ho yo ho a Pirates life for me!

#65 4 months ago

Any attract music?

#67 4 months ago
Quoted from KingBW:

It didn't set that long. There's attract call outs like the other JJP pins now. I will have to see tomorrow.

I’m talking attract music..I know there the generic JJP music but was hoping for something game related, there is a setting for it.

#88 4 months ago
Quoted from KingBW:

A little better. The clouds are moving so it's not a still shot. Still just beta though.[quoted image]

Can definitely get more creative than that.

How about on a pirate flag blowing in the wind with game number.

#89 4 months ago

If they can’t get a pirate song for attract music the least they can do is get Jack and design team to do their rendition of yo ho yo ho a pirates life for me in their best pirate voices! Lots of Rum helps this by the way.

Would be better than nothing!

3 weeks later
#130 3 months ago
Quoted from PanzerFreak:

Keith, if you read my suggestion I was thinking an audio effect like the one below right at 1:10 - 1:13 timed go along with the light show wave followed by the "Chapter Complete" callout would go a long way to add more fanfare for completing chapter modes The color of the light effect wave could then match the main color used by the 5 movies in the game.

I agree, that would be awesome.

There are tons of clips that they could use that have no actors in them.

Please please please get some Pirate attract music for this game...

#132 3 months ago
Quoted from PanzerFreak:

Thanks. I hope JJP considers it.
Could always toss in a quick shaker effect in there too to go along with the wave light effect and sound!

Speaking of shaker, wouldn’t it be cool if they could have the shaker really fire hard for a direct hit to the ship?

Mine hardly does anything if it even does. Not sure.

#134 3 months ago
Quoted from PanzerFreak:

Yes! That should definitely be in there.

I’m not a fan of non stop shaker action in a game and this game is pretty subtle but that particular shot with how infrequent it is and with everything else going on with noise and spinning disc etc...Needs a good hard shake with the explosion!

#136 3 months ago
Quoted from EaglePin:

Definitely. Blowing up the Dauntless should have enough shaker effect to rattle the neighbors houses. Should be programmed for a long shake that’s as strong as it can go. Make it adjustable downward for anyone who doesn’t want it that strong.

I also think when the cannon is loaded and you push that button to fire, the sound of the cannon firing should go off.

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