(Topic ID: 186642)

Has anyone beat WOZ?

By Pdxmonkey

2 years ago

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  • 53 posts
  • 32 Pinsiders participating
  • Latest reply 2 years ago by Frax
  • Topic is favorited by 1 Pinsider


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#24 2 years ago
Quoted from hocuslocus:

someday I hope, sadly I think my best score has only been 500. I've watched that guys video who almost made it, before the game crapped out. Still not real sure what I'm supposed to be doing. Made myself a deal to only get rid of games that I have beat wizard mode on at least three times. so far only TOM and CP ( well if you count beating a few of the cash fights not sure what else to do).

How on earth is your HIGHEST score 500? Is that even possible? Isn't any of the skillshots ~1k?

#43 2 years ago
Quoted from MK6PIN:

others are so brutal you can only advance by luck, and thrashing the hell out of it (TRON comes to mind).

Yeah that's not even remotely correct. Hardly anything in Tron is "luck" other than not getting a rocket-ball off a new disc rubber right to the outlane. The code is very well written to make sure you have to do specific things if you want the big points, and skillful play is going to beat out trying to brute force it nearly every time. You can literally get to Portal in about 7 minutes, especially if you're careful about how you stack things and you are relatively consistent making the 3-way combo for lightcycle.

#50 2 years ago

I don't find there to be much "luck" in WoZ OR Tron. Half the reason Tron is so popular, IMO, is because they did a 'storyline' type game like LOTR or Spider-man or TSPP, only they didn't make the requirements to complete it totally off the wall. It's very reasonable in terms of requirements to get to SOS especially, and even Portal is a fairly low bar. The 'difficulty' comes from game setup, really. WoZ....the 'lucky' parts of WoZ are did the stupid ball roll over all of the TOTO letters? Is the tilt loose enough to keep it in the State Fair balloon targets? I do agree that WoZ needs to be much more calculated because you can absolutely stack things that will hinder progress instead of helping it. That's not really the case with Tron, in which everything you can stack is typically wanted and just bonus points. It just gives you more and more to shoot for, and really the only two "roadblocks" in Tron are Zuse (Gotta learn how to shoot the 'E' from the left and hope your game isn't set up in such a way that leads to the right outlane.....it SHOULDN'T...) and the 3-way combo. Gem varies wildly from game to game..most of the ones I've played it's either makeable directly from Quorra, or ricochet off the TRON standups or drops. It's nearly impossible from right orbit on the fly. Honestly, unless you're going for the 25/50 million bonus for direct to portal, I recommend ignoring Gem until last, and if you can't complete it before the timer runs, just make the single shot in SOS instead of the FOUR before it, if it's a hard shot. Or go for right orbit light the arcade and take it as the mystery award. Lots of ways to make life easier in Tron....not so much in WoZ.

#53 2 years ago

Agreed...even as 'skilled' at EM's as I think I am, it seems like lately any time I've touched one in a tournament, I've had NO luck at all. Tron is surprisingly touchy as to what rubber is on the game...put white rubbers on there and the ball bouncing into the outlanes a LOT more, or off a held up flipper from the arcade scoop into the right outlane...that was my favorite way to die. Clear rubbers cut down the bounce a lot but my GOD they made the slings seem ridiculously strong and don't even get me started on that clear disc rubber (or the blue one)...I couldn't even SEE the ball it got flung out of there so fast most of the time. It would literally hit a flipper and be halfway up the playfield before my meat-processor could catch up.

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