(Topic ID: 186642)

Has anyone beat WOZ?


By Pdxmonkey

2 years ago



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  • 53 posts
  • 32 Pinsiders participating
  • Latest reply 2 years ago by Frax
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There are 53 posts in this topic. You are on page 1 of 2.
#1 2 years ago

Had the game for a few months and the end seems crazy hard to get to.
Anybody done it with the glass on?

My best game so far still had Munchkin multiball, fireball, and yellow brick road incomplete.

#2 2 years ago
Quoted from Pdxmonkey:

Had the game for a few months and the end seems crazy hard to get to.
Anybody done it with the glass on?
My best game so far still had Munchkin multiball, fireball, and yellow brick road incomplete.

Yes.

#3 2 years ago

Congrats

#4 2 years ago
Quoted from Pdxmonkey:

the end seems crazy hard to get t

I sold it,beautiful woz ecle...
I wasn't able to complete a single mode.
Man it was hard

#5 2 years ago

Wasn't me! But know someone who has. Plus people like I. E. Pinball have done it, recorded it and it's on YouTube.

#6 2 years ago

I think this is one WOZ' flaws honestly. The game is so deep and there is so much there that getting anywhere close to SOTR requires a ridiculous amount of time -- unless you are a really top, top player. Maybe that was the intent, but I am getting to the point where the game is losing some favor because the progression is too steep and takes forever.

Don't get me wrong, it's an amazing achievement and I am one of those "play better" people, but when you hit a wall and stall out making reasonable progress game after game after game - it starts to collect dust.

#7 2 years ago

Rescue and Fireball are what stand in my way most of the time. The thing that hurts me in fireball is other modes running at the same time such as crystal ball make it difficult not to shoot the wrong shot, and also post passes are hard for me to accomplish on WOZ.
I guess I need to drain down to one ball when in fireball to end the multiball modes.
Rescue is just hard.

#8 2 years ago

This is a really good question!

Quoted from RandyV:

people, but when you hit a wall and stall out making reasonable progress game after game after game - it starts to collect dust.

Dont give up!
What model do you have?

#9 2 years ago

To this day I've heard of no one reaching Somewhere over the Rainbow on default settings (3 ball). 5 ball yes, extra balls being rewarded at various point amounts yes but not 3 ball on default settings (with the glass on, lol).

#10 2 years ago

Nope - beating the witch is an accomplishment for me - maybe 20% of the time I get to her and have only beaten her 5 times. My 14yr old daughter got close once on 5 ball.... if it was easy everyone would be doing it!

#11 2 years ago

Its like the story of the 3 legged pig....

You dont want to finish something this good all in one day do you?

#12 2 years ago

Honestly I achieved several Diamond modes,but haven't melted the witch once since an early code.

I get there, and gotten to one shot then drained .

That would.be my major accomplishment.
Mines set up 3 ball with extra balls based on score.

That way a crapy gAme goes fast a good game lasts longer.

#13 2 years ago

The two closest games I've had were 6/8 gems, once including the Mega Jackpot. I may never reach the true wizard mode but honestly I don't dislike that fact. The game has tons that's worth doing besides the true wizard mode, it always gives me something to try for, and I don't think every single wizard mode out there needs to be a handout or even realistic. I think pinball benefits from having a few SOTRs or Super Duper Mega Extreme wizard modes out there.

There is, however, a video of IE Pinball getting to SOTR on 3 ball factory settings. The end of the video though is... well, I've never seen the actual mode.

#14 2 years ago

I got very close. Didn't realise how close I was until after the game was over. Had I realised and played a bit more conservatively, I should have got SOTR.

Played it probably 1 hour since then, last summer. Hoping to begin playing it again soon when I have the time. Would like to get there. It's a nice objective to have.

If you can't get there, and it is a long way, try it on 5 ball. If you're a decent player, I'd imagine it's very achievable.

I do wish there was one more mini wizard though ... of the ilk of Melt the Witch. Perhaps after a certain number of orbits, ramps and Munchkinland orbits ... some kind of distance travelled type multiball.

#15 2 years ago
Quoted from GotAQuestion:

There is, however, a video of IE Pinball getting to SOTR on 3 ball factory settings. The end of the video though is... well, I've never seen the actual mode.

I love the end of that video. That and the one where the guy misses Valinor by like one shot. Can really relate to the rage

#16 2 years ago
Quoted from Ericpinballfan:

Dont give up! What model do you have?

I have an ELCE. Again, it's an amazing machine and I've definitely made it my fair share of the way through things, but man it seems like to get all the way to the end would take an eternity. It just gets difficult to invest so much time every singe game to only get so far in to it...

#17 2 years ago

someday I hope, sadly I think my best score has only been 500. I've watched that guys video who almost made it, before the game crapped out. Still not real sure what I'm supposed to be doing. Made myself a deal to only get rid of games that I have beat wizard mode on at least three times. so far only TOM and CP ( well if you count beating a few of the cash fights not sure what else to do).

#18 2 years ago

No...I've beaten the Witch 3 times in about 3 years. SOTR isn't even on my radar....long journeys, but to complete the modes...whoa!!! High score around 1.5 million...that's it.....love the game however!!!

#19 2 years ago

I owned it for a couple years, and never got close. The best I ever did in Rescue was 3 letters. It is insanely hard to finish. 3 letters sounds like half way, but it isn't. No matter how well I played, I couldn't do it.

Quoted from RandyV:

I think this is one WOZ' flaws honestly. The game is so deep and there is so much there that getting anywhere close to SOTR requires a ridiculous amount of time -- unless you are a really top, top player. Maybe that was the intent, but I am getting to the point where the game is losing some favor because the progression is too steep and takes forever.
Don't get me wrong, it's an amazing achievement and I am one of those "play better" people, but when you hit a wall and stall out making reasonable progress game after game after game - it starts to collect dust.

This is a double edged sword. An easy to complete game doesn't last long in a home environment.

Quoted from MK6PIN:

I've beaten the Witch 3 times in about 3 years.

And I have to say, that was a GREAT mini-wizard mode. Such a good job building up the tension.

#20 2 years ago

I never have or seen anyone do it

#21 2 years ago

So I have an opportunity to get a WOZ75th.....but have always hated the theme, never could sit through the movie but I hear good things about the game. So would I enjoy It or would that stupid munchkin music give me the shits.

Seriously just never sure when this title comes up for sale. I really appreciate the build quality and constant code updates from JJP. I just can't seem to pull the trigger.

10
#22 2 years ago

it's (in my opinion) one of the greatest games ever made, but if the theme turns your stomach, i don't see the point. the theme is very well integrated into the game!

#23 2 years ago
Quoted from pezpunk:

it's (in my opinion) one of the greatest games ever made, but if the theme turns your stomach, i don't see the point. the theme is very well integrated into the game!

Thanks appreciate the feedback.

#24 2 years ago
Quoted from hocuslocus:

someday I hope, sadly I think my best score has only been 500. I've watched that guys video who almost made it, before the game crapped out. Still not real sure what I'm supposed to be doing. Made myself a deal to only get rid of games that I have beat wizard mode on at least three times. so far only TOM and CP ( well if you count beating a few of the cash fights not sure what else to do).

How on earth is your HIGHEST score 500? Is that even possible? Isn't any of the skillshots ~1k?

#25 2 years ago

The same here.
I don't understand the progress of the game, either how to collect a single diamond.
Is there a special animation when you collect one diamond?

#26 2 years ago

In the standard edition, do you get the resume of the game at the end?

#27 2 years ago

You can hold the flipper and it will show your progress

#28 2 years ago
Quoted from Pdxmonkey:

You can hold the flipper and it will show your progress

I need to learn the rules to unsterstand this game and how to progress. Only done 1,3m without unsderstanding what I have done. I believe this is honorable score but I can go much higher with better acknowledges

#29 2 years ago
Quoted from DaveH:

And I have to say, that was a GREAT mini-wizard mode. Such a good job building up the tension.

Agreed!!!.....I see green and white lights, music changes, and I feel the sweat immediately.Truthfully, that's what I play for 90% of the time....

#30 2 years ago
Quoted from jokerpoker:

So I have an opportunity to get a WOZ75th.....but have always hated the theme, never could sit through the movie but I hear good things about the game. So would I enjoy It or would that stupid munchkin music give me the shits.
Seriously just never sure when this title comes up for sale. I really appreciate the build quality and constant code updates from JJP. I just can't seem to pull the trigger.

Just get it and sell it 2 months later. Cross it off the list!

#31 2 years ago

I've gotten to melt the witch a few times, but always screw it up.

#32 2 years ago

That damn Rescue mball gem would kill my good games everytime. I had 7 of the 8 gems a few times and even had Rescue down to only 2 letters left once but never could beat Rescue mball. Besides despising the theme completely(wife talked me into buying it) not being able to beat Rescue mball were the reasons i sold the game.

#33 2 years ago
Quoted from jokerpoker:

So I have an opportunity to get a WOZ75th.....but have always hated the theme, never could sit through the movie but I hear good things about the game. So would I enjoy It or would that stupid munchkin music give me the shits.
Seriously just never sure when this title comes up for sale. I really appreciate the build quality and constant code updates from JJP. I just can't seem to pull the trigger.

The game is very deep (lots going on), and for me it fills a certain spot in my lineup. The music won't bug you (except end of ball at times) as during gameplay, it fits in well.

I would get one, and spend time on it (not just dump it 2 months later...a stupid comment), as it's a machine you most likely won't master, but will enjoy immensely, regardless (imho)....

#34 2 years ago

I've had mine for years. Never gotten anywhere close. I've only melted the witch once.

#35 2 years ago

I finally melted the witch recently, I had come one shot away before and drained. It certainly was a great mini-wizard mode that is better than some game's wizard mode payoffs. As for SOTR, I don't imagine many people will ever get there though I also never expected to get SDMEWM on TSPP either (and never came close). I don't see the extreme difficulty of a wizard mode as a put off, just more of a vicious tease that better be worth the payoff. I do see it as a reason to keep at it and Rescue does often put itself out there as the mode most difficult to get going when and how you want it (next to No-Hold mode coming up whenever you have stacked MBs!).

#36 2 years ago
Quoted from shimoda:

I finally melted the witch recently, I had come one shot away before and drained. It certainly was a great mini-wizard mode that is better than some game's wizard mode payoffs. As for SOTR, I don't imagine many people will ever get there though I also never expected to get SDMEWM on TSPP either (and never came close). I don't see the extreme difficulty of a wizard mode as a put off, just more of a vicious tease that better be worth the payoff. I do see it as a reason to keep at it and Rescue does often put itself out there as the mode most difficult to get going when and how you want it (next to No-Hold mode coming up whenever you have stacked MBs!).

Exactly....there are a couple games in my lineup I can beat (mostly), but the majority have mountains that haven't been climbed. That's a big part of the fun for me. WOZ is a long, calculated effort, with a wrong shot destroying everything you've worked for, while others are so brutal you can only advance by luck, and thrashing the hell out of it (TRON comes to mind).

WOZ is a great game, period.

#37 2 years ago
Quoted from colonel_caverne:

The same here.
I don't understand the progress of the game, either how to collect a single diamond.
Is there a special animation when you collect one diamond?

The diamonds are for completion of something major in the game.
The emeralds are for smaller things, however they lead to a diamond.

In the status screens it will show you that collecting the 4 emeralds leads you to melt the witch. Melting the witch earns a diamond. I don't recall all of the things that give you a diamond. Munchkin Multiball, Haunted Multiball, finishing Rescue, finishing Emerald City multiball, melting the witch, getting all the way to the last crystal ball mode... All lofty goals. And once you get them all, you go into SOTR.

#38 2 years ago
Quoted from Pdxmonkey:

Had the game for a few months and the end seems crazy hard to get to.
Anybody done it with the glass on?
My best game so far still had Munchkin multiball, fireball, and yellow brick road incomplete.

If you got the Rescue Multiball gem you're well on your way. That and fireball I find are the toughest to complete. Fireball mostly because I always get it during a multiball so it's hard to avoid the fire shots at that point. Rescue mega jackpot is just HARD! I got all but those two once...I don't think I've EVER got the mega during Rescue.

#39 2 years ago
Quoted from colonel_caverne:

I need to learn the rules to unsterstand this game and how to progress. Only done 1,3m without unsderstanding what I have done. I believe this is honorable score but I can go much higher with better acknowledges

This rule sheet needs updating for 6.xx, but covers enough to get your scores way up.

http://papa.org/wp-content/uploads/WOZ-Rulesheet-Version-1-24.pdf

#40 2 years ago

I'm going to have to start paying more attention to progress toward diamonds. I find it difficult to follow some of it, even though I've owned the game going on three years. I had a game recently where I had three attempts at melting the witch, finally succeeding on the third try, but I really don't know how many of the other diamonds I collected or how close I may have been on them.

I think it would be cool to have a graphical representation of collected diamonds as part of the high scores list. Even the end-of-game display could benefit from it. I probably just haven't tried hard enough, but it feels like I really have to dig to find the diamond progress, while the witch (emerald) progress is much more obvious to me. I can't even remember off the to of my head whether collected diamonds are shown on the main screen, though I would guess they are.

#41 2 years ago

Made all except Rescue one time. So stoked I snapped a picture of the D&Es. (see below)
This was a remarkable game. As a side note I have never completed Rescue Multiball but I continue to get closer and closer to completing this task. I am glad that it isn't easy and I don't want it to be easy.
Setup:
3 balls
All extra balls that can be configured are, based on points, as specials and instead of credits.
Extra balls awarded at increments of ~200K - 300K
Outlane posts set to easier (smaller lane) position
I have put thousands of games on this machine and I keep getting better, very slowly it seems but I still can't get enough. I keep the volume pretty low so it doesn't interfere with the music I am listening to while playing.

Like Herg and many others before have said it would be great to have a graphical representation that shows how far you made it on the high score table. While I do care about my score when playing WOZ I am most interested in how far I made it into the game.

IMG_0669 (resized).JPG

#42 2 years ago
Quoted from herg:

I'm going to have to start paying more attention to progress toward diamonds. I find it difficult to follow some of it, even though I've owned the game going on three years. I had a game recently where I had three attempts at melting the witch, finally succeeding on the third try, but I really don't know how many of the other diamonds I collected or how close I may have been on them.
I think it would be cool to have a graphical representation of collected diamonds as part of the high scores list. Even the end-of-game display could benefit from it. I probably just haven't tried hard enough, but it feels like I really have to dig to find the diamond progress, while the witch (emerald) progress is much more obvious to me. I can't even remember off the to of my head whether collected diamonds are shown on the main screen, though I would guess they are.

They are shown on the main screen (middle circle), they are shown at end game if you got 3 or more (on default settings...you can change it to always show), but it would be nice to see the emeralds next to the scores on the high score list as that isn't there.

#43 2 years ago
Quoted from MK6PIN:

others are so brutal you can only advance by luck, and thrashing the hell out of it (TRON comes to mind).

Yeah that's not even remotely correct. Hardly anything in Tron is "luck" other than not getting a rocket-ball off a new disc rubber right to the outlane. The code is very well written to make sure you have to do specific things if you want the big points, and skillful play is going to beat out trying to brute force it nearly every time. You can literally get to Portal in about 7 minutes, especially if you're careful about how you stack things and you are relatively consistent making the 3-way combo for lightcycle.

#44 2 years ago

I don't know how much code has changed since this was recording (10/17/2015), but here's Karl Deangelo on the road to rainbow:

#45 2 years ago
Quoted from blueberryjohnson:

I don't know how much code has changed since this was recording (10/17/2015), but here's Karl Deangelo on the road to rainbow:
ยป YouTube video

I would have smashed pretty much anything next to me at that point.

#46 2 years ago

Slam tilt for sure.

#47 2 years ago
Quoted from Frax:

Yeah that's not even remotely correct. Hardly anything in Tron is "luck" other than not getting a rocket-ball off a new disc rubber right to the outlane. The code is very well written to make sure you have to do specific things if you want the big points, and skillful play is going to beat out trying to brute force it nearly every time. You can literally get to Portal in about 7 minutes, especially if you're careful about how you stack things and you are relatively consistent making the 3-way combo for lightcycle.

Agreed, and the code is very specific on how to get there. The disc tends to favor certain games over others (the "luck" part), however, and regardless on how well laid out the path is, it's quite difficult to execute. Gem shots are just brutal, and very little time to breathe. I enjoy mine quite a bit, but a much different feel than WOZ. I still define it as a "brute force/ viscous" type experience, where WOZ can be more calculating.

Luck is part of pinball...don't care how good you are...(I'm just barely average, btw)

#48 2 years ago
Quoted from MK6PIN:

Luck is part of pinball...

That is one of the things that I love about pinball and sadly, to my way of thinking, the part of the game that newbies don't understand.
It guts me when someone new to pinball won't pull the plunger because they are afraid that they won't play well.

A game of pinball is a completely unwritten story. Every game can be your best game ever. Every ball can be your best ball ever. Go ahead, plunge the ball.

#49 2 years ago
Quoted from fnosm:

That is one of the things that I love about pinball and sadly, to my way of thinking, the part of the game that newbies don't understand.
It guts me when someone new to pinball won't pull the plunger because they are afraid that they won't play well.
A game of pinball is a completely unwritten story. Every game can be your best game ever. Every ball can be your best ball ever. Go ahead, plunge the ball.

Completely agree, but would include the majority of self proclaimed "wizards" on here, as well. Pinball is a game of skill and luck....to say you can consistently"beat" a game, without factoring lucky or unlucky shots is simply not true (a kind way of saying it).

#50 2 years ago

I don't find there to be much "luck" in WoZ OR Tron. Half the reason Tron is so popular, IMO, is because they did a 'storyline' type game like LOTR or Spider-man or TSPP, only they didn't make the requirements to complete it totally off the wall. It's very reasonable in terms of requirements to get to SOS especially, and even Portal is a fairly low bar. The 'difficulty' comes from game setup, really. WoZ....the 'lucky' parts of WoZ are did the stupid ball roll over all of the TOTO letters? Is the tilt loose enough to keep it in the State Fair balloon targets? I do agree that WoZ needs to be much more calculated because you can absolutely stack things that will hinder progress instead of helping it. That's not really the case with Tron, in which everything you can stack is typically wanted and just bonus points. It just gives you more and more to shoot for, and really the only two "roadblocks" in Tron are Zuse (Gotta learn how to shoot the 'E' from the left and hope your game isn't set up in such a way that leads to the right outlane.....it SHOULDN'T...) and the 3-way combo. Gem varies wildly from game to game..most of the ones I've played it's either makeable directly from Quorra, or ricochet off the TRON standups or drops. It's nearly impossible from right orbit on the fly. Honestly, unless you're going for the 25/50 million bonus for direct to portal, I recommend ignoring Gem until last, and if you can't complete it before the timer runs, just make the single shot in SOS instead of the FOUR before it, if it's a hard shot. Or go for right orbit light the arcade and take it as the mystery award. Lots of ways to make life easier in Tron....not so much in WoZ.

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