Ok, all of this is just an opinion...
Stern changed the way they do things after SPIKE came out. The newer platform let them duplicate gamecode easily, and so they do. It is why they are delivering more complete games, but failing to then polish them. The polish is specific to the game, but the underpinnings work as you duplicate it. That makes polish harder and more time consuming to implement.
So now we get more complete, but less inspired games. It is the new world we rallied for. We screamed so loudly for more complete code, that is now what we get out of the gate. It is what it is.