(Topic ID: 198116)

Has 2017 been a bad year for Stern code support?

By PanzerFreak

6 years ago


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  • 191 posts
  • 62 Pinsiders participating
  • Latest reply 6 years ago by TigerLaw
  • Topic is favorited by 3 Pinsiders

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    Topic poll

    “Is 2017 Sterns worst year for code support?”

    • Yes 163 votes
      88%
    • No 23 votes
      12%

    (186 votes)

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    #5 6 years ago

    The coders must be on to the next games or projects/systems.

    How many coders does Stern have....Lyman, Dwight, Lonnie, Waison, ....I am sure there are more, who else?

    #8 6 years ago

    Shouldn't one year of one full-time programmer be enough to produce one complete/finished game? The base code is repeated every game so that simplifies it down to game specific coding.

    Stern is putting out less than one new game per programmer per year (3 games a year and 4 plus programmers).

    #112 6 years ago
    Quoted from GravitaR:

    Is Lyman actually working on a game at this time? Haven't heard any rumors regarding him in months.

    I would not be surprised if he is working on GOTG since that is supposed to be the much anticipated Elwin re-theme.

    #114 6 years ago
    Quoted from Rarehero:

    Nope. GOTG is Borg w/ Tanio.

    What theme did Elwin get then?

    #136 6 years ago
    Quoted from Aurich:

    I doubt any programmer enjoys seeing people dump on their work, or leaving things unfinished. It's up to the company to provide the time and resources to fix that. If you like going home and working on things from the office on your own time then cool, but that's not a reasonable thing to expect.
    I was told by a Stern programmer that he was given half the time for a Stern game than they got back in the 90s to do the programming. And people expect more out of the code these days. It's no wonder nothing feels finished. That's on Stern management though, not Lyman, not Lonnie, not Dwight.

    The thing that does not make sense is that they have about 5 or 6 programmers from what I can tell, but they only release 3 or less games a year. Shouldn't a single programmer be able to do at least one complete game a year. It sounds as though there is either a lack of motivation and/or poor project management.

    #142 6 years ago
    Quoted from taz:

    Supposedly, Lyman has been dedicated and feverishly at work on BM66 for a year now. Then it's rumored that he's on to Elvira.

    I used to guess that it took about a year to program a game, just wag guessing of course, but given BM66's abysmal progress, maybe it takes two years?

    I don't believe that Lyman is able to work on BM 66 exclusively until it is finished. Stern has been pulling him in all directions for years.

    #159 6 years ago

    The fact that the sales for BM66 seem to have been pitiful could mean that they abandon the code as not worth their time financially.

    They have done that with other games so it would not surprise me at all. Avengers did not get a decent code update for years and required a huge outcry from us to get that.

    #162 6 years ago
    Quoted from flashinstinct:

    If they don't finish...bye bye kapow brand line. And they can say goodbye to big spenders.

    Good point, but some will still be stupid enough to pay $15000 on a Beatles Super LE.
    80 super LEs at $7000 pure profit off the top is over $500k profit just for the supers.

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