Black Hole, Embryon, F2K all pop in my mind.
Did the sales team move that in order to shorten ball times in some misguided attempt to lower ball times which they thought would automatically equal higher earnings(which failed BTW, if you could go back and look at earnings reports for BSD you'd see how those things did more harm than good). If they didn't then you have just failed in your attempt at an argument.
Quoted from alichino:
It's honestly not that_ hard to light mega jackpot as long as you stack rescue with some other modes. Generally all the flailing from having three multiballs at once will get you within a couple shots. If you do that twice, you'll probably have it lit already. Then it's just trapping one on the left flipper and getting it up there. Seriously, next time you're playing and have rescue going a couple of times, pay special attention to the light on the castle door (usually you don't notice because it's up in the corner). It's probably lit more often than you think. It's like qualifying locks for ECMB. Just playing progresses it as a side effect.
LOL. If only it we're that easy. After a couple rounds of stacked multiball modes, and a lot of flailing, you might see a super jackpot lit-up at the castle doors. You might even collect that super jackpot. But that's not the mega jackpot. As I understand it, for the mega jackpot, you need to collect one super jackpot for each triple jackpot you collected on the main playfield. Then the castle combo shot (and mega jackpot) will be ready. In other words, you need to collect six jackpots, six double jackpots, six triple jackpots, and six super jackpots to qualify a combo shot for the mega-jackpot. I could be wrong, but I think that's how Rescue Multiball works.
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