1.08a CRUCIAL BUG NOTES
- After ‘Boogeyman’ 6 ball is played the orbits do not light to qualify another mode. This makes a post boogey ball useless. This needs to be fixed ASAP. This is bad bad bad very sad bad…especially when you’re on ball 3 and can’t score or lite any modes and you just drain it on purpose and go “ok, game over I guess”
-‘Boogeyman’ insert should lite solid red after its completion but does not
- ‘Sanitarium’ is able to be relit after the completion of its superjackpot. It should not be available to play again until after you’ve completed ‘Boogeyman’ wiz mode
- Experienced a hard reset after hitting the crossover ramp shot to start house attack while the hurry up was running for ‘Laurie slashes back’
- Remove the ‘wooosh’ pumpkin scoop audio at start of ‘Jack o lantern’ (also imo the initializing sequence should run in this way: Jack o lantern animation and audio / clip from film and begin ‘don’t fear the reaper’ when kid falls on pumpkin)
There are others. But these should take priority, especially number 1. That issue has cost me me masssssive games on three separate occasions. And it will happen to youuuuuuuu.
Otherwise still LOVING this game hard!
Thanks Spooky!