(Topic ID: 278459)

Guns N' Roses...It's here!

By pin2d

3 years ago


Topic Heartbeat

Topic Stats

  • 5,545 posts
  • 672 Pinsiders participating
  • Latest reply 9 months ago by prentice
  • Topic is favorited by 108 Pinsiders

You

Linked Games

Topic Gallery

View topic image gallery

IMG_3239 (resized).JPG
IMG_20210620_202519 (resized).jpg
F57484B3-6C02-4A0D-B208-AE5EBADFF6FA (resized).jpeg
1C664429-D5B4-48C1-92F0-56D1A6021EFC (resized).jpeg
3A1C0EA7-D6C2-49C9-A520-701252111A70 (resized).jpeg
9F341652-D61B-4670-90E5-26F34D523B46 (resized).jpeg
37A78210-7D5F-4356-84D3-9AACEB655609 (resized).jpeg
Screenshot_2021-03-13-01-23-25-14 (resized).png
ECD3B338-B6D1-48B8-82E3-68A4F8D1FE91 (resized).jpeg
pasted_image (resized).png
F794FF18-624F-407D-88C7-4BF7B927090B (resized).jpeg
IMG_20210308_033402 (resized).jpg
E2B32D93-9D97-4596-8CF1-D142182A1729 (resized).jpeg
4ACDB43A-DE59-440E-95AE-6EC6AAB858AD (resized).jpeg
01425449-AD0E-4C9A-9D33-993990E99DA9 (resized).jpeg
94EBEBB2-873B-4681-8F33-DA633660CBC2 (resized).jpeg

Topic index (key posts)

4 key posts have been marked in this topic

Display key post list sorted by: Post date | Keypost summary | User name

Post #891 Featurette video. Posted by Coz (3 years ago)

Post #897 Full song list Posted by pinball_keefer (3 years ago)

Post #958 All 3 versions of playfields side by side. Posted by sevenrites (3 years ago)

Post #1172 Keith clarifies Coma rule Posted by pinball_keefer (3 years ago)


Topic indices are generated from key posts and maintained by Pinside Editors. For more information, or to become an editor yourself read this post!

You're currently viewing posts by Pinsider PanzerFreak.
Click here to go back to viewing the entire thread.

#44 3 years ago
Quoted from Tommy-dog:

Yes, that is a WIDEBODY playfield. I have done enough playfield swaps to know a widebody when I see one.

It sure would be awesome if it is!

#227 3 years ago
Quoted from Bublehead:

What is crazy is CGC offers LE's for ~$4k less than a CE and the quality is just as good, and you get a real silk screened pf, big wide display, well integrated RGB gi and a decent topper. JJP's potc topper was a little week, but it is one hell of a game. Lets hope Eric surprises us all.

The opposite could be said that a JJP LE offers more then a CGC MM Royal Edition that costs $10k. You are also talking about 25+ year old games that CGC is remaking. There's no new playfield design being created, no additional animations being added, same sound clips from 25 years ago, the rules are the same ruleset from 25 years ago, etc. What CGC is doing is not even in the same realm of making a new pinball machine from scratch. I say all of that being a fan of the CGC remakes.

#228 3 years ago
Quoted from Hazoff:

Its not crazy. There's no design really, the code is there. There's plenty of reasons why it should cost less. Its a remake.

Even you and I agree on this lol

#412 3 years ago
Quoted from Hazoff:

Why, WTF does that have to do with GnR? Avengers does nothing for me, not into superhero themes at all but what is the point of bringing that up?

Stern releasing a new game is just another day, JJP releasing a new game is a spectacle as that's what their games are.

#423 3 years ago
Quoted from Hazoff:

Once again Panzer no idea what that has to do with my statement regarding bringing up AIQ in this thread. Stern releasing a new game is not just another day, its a new pin release and that's exciting regardless of the manufacturer

Yeah fair point, I hear ya.

15
#901 3 years ago

DAMN what a trailer. JJP just blew everyone away. Now there's a game that looks like its actually worth the asking price.

#908 3 years ago
Quoted from drfrightner:

This looks like the best pinball game anyone has ever made on every single level!
Put Avengers side by side with this game you tell me!

Yup, quality over quantity! I could care less how many games Stern rushes out per year.

#1055 3 years ago
Quoted from fooflighter:

The Skull Shooter, The soundbar topper, the under and rear cab lighting, the extra 250+ RGB's, the COMA lock, The Action Bar addition art, The Original Banned art characters from the AFD album, sparkle in the Gibson headstock (I'm a Gibson nut )...just off the top of my head

Whats the COMA lock on the CE?

I'm fine with JJP making non gameplay items (artwork, armor, topper, shooter rod, etc) unique to the CE but it would be a huge bummer in my opinion to see gameplay related items be reserved just for the CE. JJP hasn't done that before.

-2
#1075 3 years ago
Quoted from CrazyLevi:

Then buy the "premium." You gotta forget about this old "6K to 9k" mindset of yours...the real fun starts at 10K!

The GNR standard and LE still blow away anything Stern offers for nearly the same price. I'm just disappointed to see a gameplay feature reserved only for the CE, thats BS at these prices.

#1106 3 years ago
Quoted from CrazyLevi:

What do you expect for 6-9k? Ask Panzer.

Hey I have a pin with a piece of an old couch for $15k that I can show you.

#1193 3 years ago
Quoted from pinball_keefer:

It's a little hard to keep up with this thread, but all 3 games actually include the Coma rule; the Coma lockup is a choreography device that exists only on the CE.
As far as rules, I think the only thing that is really missing on any model is the Power Chord rule on the SE because there's simply no way to make it happen as intended without a lockup. The other stuff on the upper playfield (Duff, Lights, and virtual locks) are simply awarded off the left ramp.

Thanks Keith for the information, much appreciated That's good to hear the Coma rule exists in all 3 versions. Just bummed to see a mechanical gameplay feature reserved only for the CE considering the LE price, JJP hasn't done that before. Looking forward to playing, and possibly owning, a GNR!

#1203 3 years ago
Quoted from Rarehero:

Yeah...on one hand, I just never want to spend $12.5k on a pin...that being said, it does seem like there are a LOT of extras and differences. I suppose compared to the LE price, you're prob getting your moneys worth with the bonuses.

Yup, $6500 once seemed insane, then $7500, then $8500, then $9k, then $9500...I just can't see spending over $10k on a pin unless it's a personal grail theme (Harry Potter, Back to the Future). Anything over $10k just seems insane.

I'm all for the CE model with features added that don't affect gameplay (just cosmetic additions). However, I think it's a bad decision not to include the physical Coma ball lock on the LE model. Same goes for less RGB lights on the LE. JJP has always included all physical gameplay features on their LE models up until now. It's disappointing that you now have to spend $12.5k, silly money for a pin as I call it, to get all the physical features.

#1236 3 years ago
Quoted from zr11990:

Where is the best person to order from?

Abel Electronics, contact Gary.

#1502 3 years ago
Quoted from EricHadley:

The CE and LE should be the exact same game play. The fact that you have to buy the CE to get the whole game is quite LAME

Even though I think you have zero interest in ever buying a JJP game and are just trolling this thread I'll agree with the above statement.

For $9,500 the LE should come with the same hardware gameplay features as the CE. Personally I think it's ridiculous that on a $9500 pin there's a physical gameplay features reserved only for the CE. Neither JJP, or any pinball manufacturer, has done that with these crazy high end editions. $9500 is already an insane about to spend on a pin but its at least nice knowing you are not missing out on anything toy wise when spending that type of money. I still think GNR looks amazing but the decision to not include the physical Coma mech on the LE is disappointing.

#2052 3 years ago

Are the 4 album modes mini wizard modes that are qualified by attempting x number (or all) songs from the corresponding album?

#2056 3 years ago
Quoted from TreyBo69:

You have to play songs from the same album for a minimum duration to qualify that album wizard mode. So like 2minutes on track 1 and 1 minute on track 2. Or 2:59 on track 1 and 1 second on track 2. Or 3 min on track 1 and the wizard is qualified.

That's cool! There really is a lot of depth to this game and most importantly choice with the way the song modes are played. I like how the song modes can be played as single ball or up to a 6 ball multiball and the player is given the choice if and when to cash in the jackpot.

So there's 21 song modes (or is it 21 songs total in the game?), plus 4 mini wizard modes, 4 dedicated multiball modes, and 1 super wizard mode?

11
#2060 3 years ago

Also, not sure if anyone posted this yet but saw this news story about JJP and GNR posted yesterday.

#2063 3 years ago
Quoted from TreyBo69:

Yeah. People spend too much time over-analyzing the BOM on the playfield and don't realize the insane amount of gameplay content in the software.

Yup! There's a ton of items on the playfield which some people are forgetting about. There's also a huge amount of software development hours put into GNR, as with all JJP games, that in my opinion greatly increases the perceived value of the game compared to competitor titles.

All pins are just a box of lights without software development and JJP is easily creating the deepest and most unique rulesets in pinball today. The amount of effort and attention to detail put into JJP games by their software development team is a big reason why I continue to buy their titles over competitor products. Other manufactures releases may look cool and are fun to play in the short term but its JJP games that stay in my collection the longest due to their extremely deep / unique rulesets.

#2074 3 years ago
Quoted from nicoy3k:

Never heard of a music pin without assets

No pin has ever had this many licensed songs in it, not to mention as much input and effort put into by the band and their management team. MET, one of the best music pins of all time, has 12 songs while GNR has double that plus custom music created by a band member solely for the pin. Then there's all the licensed concert footage JJP got for the game.

#2083 3 years ago
Quoted from iceman44:

Funny how some people always just have to try and beat down a Stern game like AIQ to justify GNR.
Why can't people just agree that they BOTH look like great games? We haven't even seen how GNR plays yet, that comes tonight. I'm quite happy with the AIQLE I'm unboxing tonight as well.
AIQ, JP and Elvira are fantastic pins. Amongst many others from Stern.
I think it's great that JJP finally has a MONSTER hit on their hands with GNR! It makes it really special when you have the band's involvement to that level. Probably never to be duplicated again.
I'm looking forward to my CE coming despite the allocation debacle.
FFS, it's a great time to be in the pinball hobby right now!

Well, some people did bring up Stern to put down GNR, and vice versa.

I do think AIQ and GNR both look great. However, in my opinion the perceived value of a JJP pin is significantly higher then Stern games. I never question that Stern games are fun, they are and if money were no object I would buy them all. What I do question is the price Stern charges for their games and what you get for that price. JJP and Stern LE's are about the same price yet JJP is putting more into their games in terms of parts quality, 3D molds, features / toys, and especially software development.

When it comes to perceived value I think JJP can more easily justify a $9500 asking price versus Stern which in my opinion should be selling their LE's for $8k considering what they come with.

#2095 3 years ago
Quoted from hoby1:

All I can say is ...... who the f”&k are some of these band member.
Wasn’t expecting that at all
Still looks like a great game but was hoping for the nostalgic badass G&R.

That's due to a licensing requirement, or at least an ask, that the pin be focused on the "Never in this Lifetime" tour. I mean that's cool for now but will anyone care about the tour in 5 years? No and I'm not sure if that will hurt how the game is viewed years down the road. It shouldn't hurt it as the premise of the pin, that you are playing a concert tour, is still cool and all the master tracks are there. If only recent concert tracks were in the pin there would be an uproar.

#2143 3 years ago
Quoted from Hazoff:

Not when it comes gameplay. Sorry Panzer but ur very concerned on this "perceived value" thing. It needs to look like it can justify the cost. I get that but I'm paying for fun factor, for speed and the adrenalin rush that comes from speed. That's how I justify the money spent, all the rest is extra's that in some cases are just covering up the fact that it isn't that much fun to play. I can't judge GnR till I play it so who knows, and that SE model is looking like my kinda table. Time will tell kind sir.

That's great, I still think Stern is ripping people off for how little they include in their games and how they are made compared to JJP games. At today's crazy NIB prices speed is overrated if that means less on the playfield to interact with the ball and other mechs. I'm not spending $6k - $9k+ on a pinball machine of all things for two ramps and a couple orbits. For those prices I want to be wowed and in my opinion JJP does a better job at doing that as they include more in their games and put more effort into their software development.

Quoted from nicoy3k:

Stern LEs are stupid. But a JJP LE is equivalent to a Stern premium, so it’s a $2200 difference.

What? Lol. A JJP standard and Stern premium are the comparable models, same goes for both LE's

#2146 3 years ago
Quoted from chuckwurt:

What does the GNR standard have that is comparable to the portal lock mech and marvel ramp that AIQ has? Or the moving T Rex and raptor pen that JP has?

Yeah I know the spinning disk isn't that big of a toy but the LCD mini stage on the standard is. The standard model has 200+ RBG lights (there's 25 on AIQ premium / LE...), the stage LCD, camera, the LED hot rails, and the spinning disk. Personally I wish the entire mini playfield was on the standard and the cost was $7500 versus stripping out more to lower the cost.

Oh, and probably 3x the software. That's a huge value point alone and is an underrated factor when it comes to perceived value and longevity of a pin.

#2424 3 years ago

I'm still on the fence about this pin. I prefer pins that have a majority of its ruleset focused on objective based modes that push an events forward from a theme. An example of these objective based modes are the main modes in LOTR, Hobbit, Ghostbusters, and Star Wars. Those modes progress an event from the themes source material. What I'm seeing with GNR is a lot of rather generic points and jackpot based modes. The main 21 song modes have some amazing light shows but beyond that what makes them play differently? This is a similar complaint I had with Pirates. When I think about it though there is more to do in the GNR main modes versus the chapter modes in Pirates.

It's also nice to have separate set piece modes such as "Destroy the Death Star", "Destroy the Ring", "Wonka's Office", and the Arkenstone modes in Hobbit. Those modes cannot be stacked with any other mode, and have multiple stages with great mode choreography. Often those modes represent a mini wizard mode in a pin. So far I'm not seeing anything like that in GNR.

#2431 3 years ago

Pin Stadium versus JJP Hot Rails are like comparing a 3rd party non functional hood scoop on a muscle car versus a functioning hood scoop from the factory.

#2435 3 years ago
Quoted from Palmer:

I do not understand this cargument.

One isn't integrated with the vehicle (slapped on) while the other from the factory is. Pin Stadiums cannot be coded to integrate with game modes while Hot Rails can be.

Also great gif above lol!

Super exclusive ad from the Pinside Marketplace!
#2486 3 years ago
Quoted from indybru:

I'm showing my age but Guns and Roses music and band hasn't been relevant to me. Other than Live and
Let Die which is a Beatles song I don't know any songs. Of course I've heard Knocking on heavens door which appears to be missing.
On the plus side I bought Met knowing no songs and like it.
So, I hear the video content exceeds Hobbit which I own and love, however Hobbits scenes are unique and awesome, not sure a concert scenes will be anywhere close to the variety and hold my interest. When this was mentioned it just wasn't a theme I would be interested in. So at best I'm on the fence mostly due to theme, and am glad I don't need to decide anytime soon.
I think it's awesome if it works for you, I'm lucky I have 4 JJP pins that work for me,( many of you don't like them ) but they keep me plenty busy.
Cheers,

Agree. The only reason there's more video content available for GNR versus Hobbit is due to hours on end of concert footage, much of which is the same set of songs from the same tour being played at different venues. That's cool but I don't put that in the same category as a 3 Hollywood movies.

#2519 3 years ago
Quoted from iceman44:

Hobbit BLOWS by comparison
End of story

I'll still take Hobbit over GNR any day lol More toys, more mechs, and far deeper code that is objective based. My viewpoint is a bit biased though as I love the Middle Earth theme while I'm not a huge GNR fan. I'm glad both pins exist.

Quoted from Hazoff:

I'm not even a fan of the Hobbit films but that was done well for the pin.
I don't know how anyone can compare concert footage to Films. I would much rather have seen JJP do modes per song with OG animations on that big screen, like Maiden. The concert footage is terrible. I know it fits with the style of the pin but its not working for me, even animated concert footage would have been better. That's a shame

I'm with ya there, that would have been cool. The whole generic mode vibe that the GNR song modes are putting off is something I'm not a fan of, just like the chapter modes in Pirates. It is cool though how that you can cash song modes out at various points and that the rules increase in difficulty as you progress further into the song. I did see some OG animations in the trailer that seem to support more in depth objective based modes, maybe all of these are not in the game yet. These animations look really nice!

Capture1 (resized).JPGCapture1 (resized).JPG
Capture3 (resized).JPGCapture3 (resized).JPG
Capture4 (resized).JPGCapture4 (resized).JPG

#2522 3 years ago
Quoted from tilted81:

Hell yea, have them play on top of a moving bus like Aerosmith. That was awesome.

Capture1 (resized).JPGCapture1 (resized).JPG

#2526 3 years ago
Quoted from iceman44:

You are clueless Panzer. But that's ok. You live in your own fantasy world.
A conflicted JJP sycophant.

Right back at ya Ice

I may have to start referring to the first 4 JJP titles as "The Original 4" back when toys and mechs were plentiful in JJP pins. When I think about it Jack was more involved with the first 4 JJP titles and has been seen less and less starting with Wonka and completely gone with any GNR coverage.

Is Jack still involved with JJP? I hope so.

12
#2672 3 years ago

Saw this on Facebook, it's great to see Jack at the factory! Now where's the cartwheel

120998601_3791538484198053_5562841132348929889_o (resized).jpg120998601_3791538484198053_5562841132348929889_o (resized).jpg

#3153 3 years ago

I'm liking everything I've read about GNR except for the lack of interactive toys / mechs. If we compare GNR to Dialed In or Pirates in regards to interactive mechs GNR has significantly less. Instead of putting more interactive mechs into the game I think the focus is on the lighting elements.

#3202 3 years ago
Quoted from Tranquilize:

Wonkavision, wonkavator, gobstopper, extremely clever use of SEVEN magnets, captive ball... - insane Lawlor design with combos out your ass... No need for 700 multiballs.
I don't understand your dedication to fighting any tiny criticism of GnR. It has great assets and immersion and some "neat" things like high hats and drumsticks, but it's unlike all previous JJP releases in that it lacks any substantial ball interaction (mechs/toys whatever you want to call them) aside from a second PF and the headstock lock. To many JJP fans, myself included, this sucks. I'll take the mechs over the lightshow and concert footage any day. I'm not playing pinball to look at the screen, and crazy lightshows blind me when I'm playing in my dark dungeon. My DILE is the max I'd ever want for lightshows.
That said, I'll play this on location for sure, but I'd buy Wonka over GnR any day.

I hear ya there on Wonka having more interactive toys and mechs. Hell Avengers Premium / LE has a spinning disk as well but its far more interactive as it lifts up to reveal a shot. With GNR I think a lot of the BOM costs for features went into lighting.

It would have been cool (and I wonder if this was once planned) for the spinning disk on GNR to lift up for it to reveal a Slash skull bobble head type toy that acted like the ring master toy from Circus Voltaire. With the Slash hat right above the spinning disk that would have been perfect! It's stuff like that I've come to expect from JJP. At times I feel that GNR is missing a main toy.

#3226 3 years ago
Quoted from Skyemont:

My thing is if you don’t like GNR and don’t plan on getting it, move on. Don’t ruin it for those who are excited. I’m not in the Avengers thread bashing it like I could. I’m not getting Avengers so I’m not there.

In these general threads it's a bit like the wild west, tons of different opinions from one extreme to the other. In the owners threads the bashing isn't there.

#3314 3 years ago
Quoted from smalltownguy2:

[quoted image]
You have GOT to be kidding me. Seriously???

I'm not sure if that is an issue or not but regardless I wouldn't buy any new game for a few months. For today's crazy NIB prices let the earlier adopters deal with initial production issues.

#3386 3 years ago
Quoted from iceman44:

Don't love the Avengers theme either but the layout is phenomenal. I didn't like JP theme either and it's a f ing grand slam!
Fun times!

I'll agree with ya there! The layout on Avengers is amazing. I wish Avengers could have GNR's production values in terms of code depth / variety, animation quality, lightning, etc. Stern is cranking out a lot of new titles per year but at that pace they can't match JJP's production values where far more time is spent on software development.

I look at Avengers and see the spinning disk that lifts out of the playfield to reveal a shot, a subway where balls can be locked / viewed through the playfield, a VUK out of the subway, the magnetic ramp lock, drop target bank, captive ball, and 2 shots that can be made from the upper left flipper. That's a good amount of features that interact with the ball and hard to beat at around $7,500 for the premium.

The guitar ball lock is awesome on GNR but beyond that there's little in terms of items that interact with the ball. I'm surprised something more interactive was not used versus a regular scoop and spinning disk in those areas. The only other interactive item is the COMA physical ball lock and it's only available on the the $12,500 version of the game...I still say that feature should have been included on the LE considering the price.

#3644 3 years ago
Quoted from Hazoff:

So did I. Its not a bad game but if ur not a big GnR fan ur most likely not buying it based on the amazing gameplay. U know what I don't care anymore.

Its ok, let go of your JJP hate and give into the toys, features, and deep code that JJP consistently offers

#3898 3 years ago

The only thing I wonder is are the first GNR's off the line using the more durable Spectrum Micro playfields? JJP has likely had the GNR playfields going into games now for weeks if not months and who knows how long they were made prior to that.

Here's the pic of the GNR pooling playfield.

122007648_2680665658862121_6280324700798513612_n (resized).jpg122007648_2680665658862121_6280324700798513612_n (resized).jpg

#3939 3 years ago
Quoted from Vino:

I give up. Maybe its orange.
[quoted image]

The red metallic powder coat on the LE looks nice. I was a bit bummed when I first read it was just flat red paint but that doesn't appear to be the case.

#4166 3 years ago
Quoted from bgwilly31:

Also to comment on the CE's losing value in the next year. For crying out loud most of you cant even get the list of differences correct.
Also some of you keep mentioning another special edition ala YBR WOZ. or BA Hobbit. If you pay attention to the two titles i just mentioned. JJP as a company has changed quite a bit since woz and hobbit. And those are the last games they ever did Extra editions for. No Different DI, POTC, or Wonkas. I believe JJP Realizes and listened to the feedback from their CE customers that it wasnt cool releasing CE Type different versions of the game a year or two after the initial release. And they are more focused on moving on to the next game. For people counting on some special slash edition coming a year from now. I wouldnt hold your breath.
The CE's will not lose value. I can easily see the CE's selling for 18-20k for the next 6-8 months. After that they may drop to 14-16k. And then hold strong at 12,500 after that. I think theres a chance they stay at around the 14k mark or higher.
As for the LEs i easily see them bringing north of 10k for the next 3-4 months. As JJp wont be able to produce enough to keep up with demand.

I don't know, maybe in the short term CE's will rise in value but in the long term they will drop in my opinion. This isn't a Pirates CE situation where we had a super loaded wide body game that came with a far more interactive topper and only around 200 were made. There's 500 GNR CE's being made and that is simply too many in my opinion to result in the game going up in value when the initial price is already insanely high at $12,500. I wouldn't be surprised if within a year or two we see HUO CE's selling for $10k - $11k and HUO LE's for $8k - $9k.

#4180 3 years ago
Quoted from Dkjimbo:

Honestly? If I could buy that game will the pooling shown and have it at my house this weekend I’d pay full MSRP no questions asked.
I’m way more concerned about the production schedule and the silence that I am playfield defects. I want the damn game!!!

dfgfg (resized).jpgdfgfg (resized).jpg

#4243 3 years ago

After seeing all these playfield issues I feel even better about buying a new GoldenTee cabinet earlier this year instead of another NIB pin. No issues and its on 24/7 lol.

Fix the playfields JJP! Buy or use the company that Haggis Pinball has to make their super durable playfields.

No more "Uh oh, better get Micro" playfields.

20201023_190744 (resized).jpg20201023_190744 (resized).jpg

#4252 3 years ago

Hopefully JJP isn't using posts again that have an extruding edge that digs into the playfield. The pictures below are from a slingshot post on a Pirates I once had. It was a later build and had a plastic washer installed under the post from the factory. The plastic washer shows the edge digging into it (better that then the playfield). I wonder if posts on GNR have the plastic washers installed underneath.

272de6fede9fee8a8547778ad012df344b85326e (resized).jpg272de6fede9fee8a8547778ad012df344b85326e (resized).jpg
8a08956226ce33ab4cbce84ac85256fac4d2c495 (resized).jpg8a08956226ce33ab4cbce84ac85256fac4d2c495 (resized).jpg

#4414 3 years ago
Quoted from zr11990:

They aren't doing a damn thing about it. The PFs have been doing this since WoZ and they haven done shit. The problem is that they cheaped out and stopped silk screening the PFs, they are using a printer and it doesn't work. I traded a beautiful game that I cant replace for a game that will have the art chipping off of it withing 6 months. Whining or not, I don't care and JJP will never get my business again.

Hobbit probably has the best playfield quality ever offered by JJP. Why Micro can't match the quality from their Hobbit playfields made less than 5 years ago is odd.

#4481 3 years ago
Quoted from mamemaster:

Um to everyone talking about pooling, chipping, and other related crap - I've been enjoying my LE for over a week now and the playfield doesn't have one freaking ding on it. No pooling, chipping, or other nonsense either.
I've also chatted with Jack via email - he's not hiding nor is anyone else there. Pinside is so pinside!
My NIB Ghost Busters and my NIB Monster Bash LE - BOTH were filled with potholes in the first week. My G&R playfield looks like glass - it's the best one I've ever seen!
An NO, I'm not doing a police investigation with close-ups to prove it. You'll have to take my word for it.
[quoted image][quoted image][quoted image][quoted image]

Congrats on the new pin! It looks great. Glad to hear the playfield looks great.

#4486 3 years ago
Quoted from Skyemont:

My friend got his SE yesterday.
[quoted image][quoted image]

Are the larger washers now being installed at the factory?

#4876 3 years ago
Quoted from Guinnesstime:

That TOTALLY sucks. I'm sure JJP will do their best to find a solution soon.[quoted image]

That's hilarious and sad at the same time. Seeing those large washers being installed from the factory is JJP admitting there is a playfield defect and that the issue is not resolved. I could understand doing that with Pirates as it was the first time JJP encountered the issue but that was back in late 2018 / early 2019. This issue should be fixed by now!

There's no way in hell I'm dropping $9,500 on an LE right now with JJP shipping at least some GNR's with defective playfields. That's too much of a gamble and I'll instead reevaluate after 6 months.

#4931 3 years ago

I know there's a good number of GNR owners with pooling / chipping but over 50% of those "yes" votes in the other thread are probably from Stern Army members.

1 week later
#5078 3 years ago
Quoted from PtownPin:

Million dollar question....apparently JJP doesn't feel like its necessary to communicate to its customers....its actually quite shocking that its been over a month and nobody has any idea when their getting their game...I'm in on a CE and its been crickets...

I wouldn't be surprised if the delays and silence is due to JJP trying to resolve playfield issues.

#5099 3 years ago
Quoted from iceman44:

Whether it's too little of demand or too much they can't seem to execute on delivering a game timely.
Another roll of the dice with Mirco pf's and JJP. It's only the entire company fortunes on the line.
Same old JJP. At least we have Stern knocking out 3 per year and hit after hit while we wait

Lol hit after hit? Stranger Things, Beatles, Black Knight SOR, and especially Munsters didn't do well.

3 months later
#5417 3 years ago
Quoted from thechakapakuni:

Yikes! Sorry to see that. Yeah that’s a slam dunk return.

Yup, no excuse for that type of quality at the original price and especially not after a $1k price increase. Where was the quality control? I'm not sure if a return / replacement game will be offered from JJP. At least its just the front decal that is messed up, still a pain to replace but much easier then a side decal.

#5427 3 years ago
Quoted from screaminr:

So they're putting Flipper buttons on the front of the cabinet now

Oops lol. Yeah it was late and I was pretty tired. Yeah that's not good and much worse then dealing with a front decal replacement.

JJP should take the game and give you a new one. If JJP wants to charge another $1k per game then they should also be held accountable for quality at these insane prices. Prices go up and so do customer expectations.

1 week later
#5518 3 years ago
Quoted from Drenden:

Who makes good flipper rubber? Titan? Super bands? I’ve never used any of them so I’m curious about opinions.

I would also recommend bands by Perfect Play sold at Pinball life. I have them in several games, they hold up very well, and look great.

Promoted items from Pinside Marketplace and Pinside Shops!
$ 124.50
Playfield - Toys/Add-ons
The MOD Couple
 
$ 427.00
Cabinet - Sound/Speakers
PinWoofer
 
$ 399.95
Lighting - Led
Pin Stadium Pinball Mods
 
$ 10,200.00
Pinball Machine
The Pinball Place
 
Trade
Machine - For Trade
Bensenville, IL
$ 124.50
Playfield - Toys/Add-ons
The MOD Couple
 
$ 130.00
Playfield - Other
Pin Monk
 
From: $ 17.95
Playfield - Toys/Add-ons
ULEKstore
 
$ 11,000.00
Pinball Machine
Classic Game Rooms
 
$ 130.00
Gameroom - Decorations
Dijohn
 
$ 15.00
Cabinet - Other
Rocket City Pinball
 
$ 28.00
Playfield - Toys/Add-ons
The MOD Couple
 
6,790 (Firm)
Machine - For Sale
Silverthorne, CO
9,000
Machine - For Sale
St. Clair Shores, MI
$ 210.00
$ 15.00
Playfield - Plastics
Pin Monk
 
$ 60.00
Hardware
Pin Parts
 
$ 49.00
Playfield - Toys/Add-ons
The MOD Couple
 
$ 40.00
Playfield - Other
Pinball Mod Co.
 
€ 42.00
Playfield - Toys/Add-ons
PPmods
 
From: $ 100.00
Cabinet - Shooter Rods
Super Skill Shot Shop
 
11,000
Machine - For Sale
Litchfield Park, AZ
$ 14.95
Playfield - Toys/Add-ons
ULEKstore
 
$ 11,000.00
From: $ 33.00
Gameroom - Decorations
Rocket City Pinball
 
Great pinball charity
Pinball Edu

You're currently viewing posts by Pinsider PanzerFreak.
Click here to go back to viewing the entire thread.

Reply

Wanna join the discussion? Please sign in to reply to this topic.

Hey there! Welcome to Pinside!

Donate to Pinside

Great to see you're enjoying Pinside! Did you know Pinside is able to run without any 3rd-party banners or ads, thanks to the support from our visitors? Please consider a donation to Pinside and get anext to your username to show for it! Or better yet, subscribe to Pinside+!


This page was printed from https://pinside.com/pinball/forum/topic/guns-n-roses-hype?tu=PanzerFreak and we tried optimising it for printing. Some page elements may have been deliberately hidden.

Scan the QR code on the left to jump to the URL this document was printed from.