Quoted from wesman:Was excited all week, every day, to get back and play since last Tuesday!
Got maybe 5 or 6 games in last night, and the shots don't sit well with me...still. I only had maybe 3-4 games max last week, and hoped settings were off, or things needed tweaked, but I left last week being so wowed by the game.
Today, after playing again yesterday, I just sadly ended up feeling I love the veneer, the lights, sound, theme integration, animation, so so much, but the shots don't feel regular, pleasing or friendly.
I really wish I didn't feel this way, but from one week ago on first exposure, to feeling largely apathetic after a week away, and more games, just doesn't feel good.
I feel like the left third of the game is so dominated by the added elements on the LE, and not in a pleasing way. I wish more space was opened up, for more or smoother shots, but that ramp, the upper playfield, and the wireforms for the bass just don't justify the massive real estate I feel they take up on the game.
I also feel the disc is an added on "mech" tacked on, not fun to shoot, (coupled with a somewhat frustrating center scoop) more interfering in a game that has many interfering shot possibilities. It feels like it's there in lieu of more game engaging mechs or subways.
I also feel the loop from the upper right flipper isn't nearly as makeable as POTC's upper loop or JP2's or the Avenger chode ramp even.
I just wish the core of this game was laid out differently, as the exterior and assets and theme integration is unparalleled. But shooting it, so far, hasn't been much fun for me at all.
Also, regarding the discussion of MB. For me, the frequency doesn't bug me so much, more that with 5 or 6 balls being tossed at you, and the shots being somewhat brickable here and there, the frenzy of MB had me more juggling balls down at the flippers, more than smoothly completing shots.
I'm not a fantastic player by any means, but this is definitely the gnarliest JJP game I feel I've played, shooting wise.
Code is so damn good too....
I wonder will this game will be 6 months from now, in the public's eye.