(Topic ID: 150428)

Guns N Roses habitrail

By DCfoodfreak

8 years ago


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  • 69 posts
  • 24 Pinsiders participating
  • Latest reply 49 days ago by Ypaddave
  • Topic is favorited by 6 Pinsiders

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#2 8 years ago
Quoted from DCfoodfreak:

Hey gang ,
Just got a GNR and I have the problem with the black habitrail and balls not making it up.
Anyone know the best fix. Stronger coil? Any replacement habitrails left out there?
Thanks!
Dave

Make sure the coil is hitting the ball square. Do the adjustments as outlined in the service bullletin #64 (On ipdb.org). Stronger coil after all that. That habittrail (Any of the 3 versions) are hard to come by, and can be expensive. I would do the adjustments in order of (making sure it is square, stronger coil, and lastly the bulletin (since it involves some drilling)

#8 8 years ago
Quoted from robin:

GN'R have been bugging me with their launch ramp for years. Great game, but having the hang ups every now and then (mostly during Paradise City multiball) really sucks.
I did all of those suggestions you mention, including the service bulletin which involved lowering the back of the ramp and drilling new holes in the backboard. To no avail. Nothing helps, balls keep getting stuck in the shooter lane. Sometimes 6 in a row. Someone suggested removing the black "plastic" from the ramp, sandblasting it to chrome but that would look awful. It needs to be black. Someone else suggested lowering the back of the game, but I need my games at 6.5 degrees minimum or I'll fall asleep.
I have also replaced the coil with a new one (same rating), no dice. So all that remains to try is a stronger coil. Any part# suggestions for that?

A quick search turns up a 22-500 coil instead of the 22-600.

It was a pretty bad design error by DE to not have a switch at the top of the ramp that would let the game know when the ball had cleared.

#13 8 years ago
Quoted from DCfoodfreak:

If anyone has one of those replacement habitrails hit me up. Will pay top dollar. This themes is a keeper for me.
Thanks

Keep an eye on eBay too. They pop up every once in a great while. If you have trade bait, that may help too. They tend to go for big bucks, 300+ easily.

#23 8 years ago
Quoted from DCfoodfreak:

So can the black be stripped and re done?

I don't see why not, so long as the original coating can be removed somehow.

#27 8 years ago

Version 3 would need to include a new VUK as well.

#29 8 years ago
Quoted from CaptainNeo:

yes, the VUK throws it up and basically lands on the backstage pass insert. Which I really don't know what that even does. Seems like it was ment for something that never got done. Launching the ball hard, makes the ball go around the back and along the left loop to the upper flipper. Not sure if there is a skill shot for the upper loop on the plunge or not. I had one with stage 3 entrance, but didn't dabble with it enough to know if the software has stuff like that programmed in.

That VUK is my biggest gripe with the stage 3 stuff. It is simply awful, and obviously had zero thought put into it at all.

1 week later
#60 8 years ago
Quoted from badbilly27:

I own one of his old ones and never have this problem either.

Neither have I. Granted I did have to make adjustments when I first got the game about 10 years ago, but I did buy a non-working GnR.

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