(Topic ID: 201799)

Guardians of the Galaxy owner's thread

By Blacksun

6 years ago


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  • 8,519 posts
  • 710 Pinsiders participating
  • Latest reply 4 days ago by bigguybbr
  • Topic is favorited by 272 Pinsiders

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Topic index (key posts)

14 key posts have been marked in this topic, showing the first 10 items.

Display key post list sorted by: Post date | Keypost summary | User name

Post #22 Gold Side Rail option picture Posted by Blacksun (6 years ago)

Post #2129 TECH: PLAYFIELD Magnet grab improvement fix. Posted by MapleSyrup (5 years ago)

Post #2448 MOD: hd60609 sign mod Posted by bobukcat (5 years ago)

Post #4883 TECH: PLAYFIELD Magnet grab improvement tips Posted by mcvetyty (3 years ago)

Post #5401 TECH: PLAYFIELD Groot mouth replacement motor information. Posted by Markharris2000 (2 years ago)

Post #6642 MOD: PLAYFIELD Spinner add-on mod for GOTG Pro Posted by aaron6920 (1 year ago)

Post #6643 MOD: PLAYFIELD Spinner Mod Tip for cutting the plastic Posted by Spiderpin (1 year ago)

Post #6773 TECH: PLAYFIELD Orb drop target issue fix - with video Posted by mcvetyty (1 year ago)


Topic indices are generated from key posts and maintained by Pinside Editors. For more information, or to become an editor yourself read this post!

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#3834 4 years ago

Hey guys, is there a reliable fix for a pro that has an orb magnet that does not properly catch and spin the ball when it ejects from gathering orb 1 and 2? I noticed some people were having this problem towards the beginning of this thread. I auditioned a pro today that I may purchase that has this problem. The magnet almost always just barely moves the ball instead of grabbing it. Thanks for any suggestions.

1 week later
#3897 4 years ago

Got my Pro delivered tonight! Has Ronan's hammer and Cassette tape mods, art blades, flipper button and Groot's mouth and speaker grill LEDs, shaker motor and upgraded woofer.

Awesome thing happened coming out of the orb. Ball spun around as it should and released straight up into Groot's mouth! I had never seen that happen before.

Looks like I need a Baby Groot. That looks really cool.

Great game that I'm proud to add to the collection.
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#3910 4 years ago
Quoted from AUKraut:

It's awesome, the value and quality is phenomenal!!

Wow! Really good job there.

#3911 4 years ago

Anybody installed the Orb mod for the Pro with the illuminated infinity stone? Kinda pricey, but does it look great during gameplay? Thanks.

#3915 4 years ago
Quoted from J-Freeze:

Got my speaker light kit, apparently my game shipped with no service outlet or Bill validator connector, seems odd, every other spike 2 pro I've had has had them in there. Just a piece of white tape over the spot the outlet would be in.
Don't know what I'm going to do now, was really looking forward to seeing them in action.
Gave up on the speaker kit and played a couple games, Made it to Save Xandar!
I guess thats some consolation.

Well done on Xandar! Hope to make it to the dance battle myself some day. Made my first Cherry Bomb multi recently, so at least I'm accomplishing baby steps.

#3919 4 years ago
Quoted from sethi_i:

If you're playing with the goal of saving Xandar, I have two words of advice....DON'T MISS! It's all about completing modes quickly. If a mode times out, that's just one more shot you have to make at the scoop. It's the most important shot in the game, but bricking it is dangerous. Shoot at it as few times as you can.
Upgrade the modes as soon as possible. That runs contrary to the previous tip, but it makes more shots available on almost all of the modes. Avoid deadly shots. Don't shoot the orb from the left flipper. Don't shoot for the Gamora ramp if you can take an easier one. Start Kyln or Santuary only if you have a MB ready on the next shot. These are difficult and risky modes to complete.
Don't worry about points. If you can finish a mode with a Hadron...do it. Don't save them for something "special". Trap, trap, trap....take static shots. Combos are cool, but you want to keep the ball under control. It takes a lot of the flow out of the game, but you have a singular goal in mind. Lastly, the multiballs get progressively harder to start. So, focus on finishing them the first time. You can then use any later MBs to finish modes.
I wouldn't close down the lane posts, if you want to make it easier to get to SX. That won't help you play better. Keep the lanes open and change the settings to 5 balls. That way you'll have a better chance of making it, but you still have to keep the ball in play on your own.

Good tips, thanks. I like the idea of just temporarily increasing balls to 5 to experience more of the game while getting better, rather than closing the outline posts.

2 months later
#4156 4 years ago

Hey guys, need some maintenance help on my Pro. So my left orb enclosure post screw flew off during a game last night Didn't realize it until a metal bracket appeared next to the drop target. In pics on the web, I can't see where the metal bracket goes, and don't really see the plastic piece attached to the right post either. I found the screw under the playfield in the cabinet. Question is, how does this thing go back together, and where does this metal bracket go? The picture with the orb is from the internet, the other 2 are mine. Thanks.
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#4159 4 years ago
Quoted from Kronlar:

This photo should show where the metal bracket goes. I’m guessing your clear plastic is an airball limiter maybe? Will the screen hole reach the left sleeve post if you swivel it around?[quoted image][quoted image]

Yes the apparent protector on the right post does attach to the left post just by swiveling it to the left. Thanks for showing me where the bracket goes. That is where I thought it went when I was looking at mine, but wasn't sure. Funny the pictures on the web I looked at don't have the bracket. Must have added it later in the run.

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