(Topic ID: 201799)

Guardians of the Galaxy owner's thread

By Blacksun

6 years ago


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  • Latest reply 47 hours ago by KSKiller
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Topic index (key posts)

14 key posts have been marked in this topic, showing the first 10 items.

Display key post list sorted by: Post date | Keypost summary | User name

Post #22 Gold Side Rail option picture Posted by Blacksun (6 years ago)

Post #2129 TECH: PLAYFIELD Magnet grab improvement fix. Posted by MapleSyrup (5 years ago)

Post #2448 MOD: hd60609 sign mod Posted by bobukcat (5 years ago)

Post #4883 TECH: PLAYFIELD Magnet grab improvement tips Posted by mcvetyty (3 years ago)

Post #5401 TECH: PLAYFIELD Groot mouth replacement motor information. Posted by Markharris2000 (2 years ago)

Post #6642 MOD: PLAYFIELD Spinner add-on mod for GOTG Pro Posted by aaron6920 (1 year ago)

Post #6643 MOD: PLAYFIELD Spinner Mod Tip for cutting the plastic Posted by Spiderpin (1 year ago)

Post #6773 TECH: PLAYFIELD Orb drop target issue fix - with video Posted by mcvetyty (1 year ago)


Topic indices are generated from key posts and maintained by Pinside Editors. For more information, or to become an editor yourself read this post!

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#254 6 years ago
Quoted from Whysnow:

fun layout and shots are a bit tighter than I thought they would be. Code is really bad at this stage.
Need more time on it to decide, but it really is scary how bad the code is. Unless there are more MAJOR updates ASAP then route players are going to bore quickly and never return. Route players are not dumb and will notice immediatley how poor the code is currently. .72 is a step up from .65, but not where it should have been at release. Tight shots and poor code may sink this game before it gets going. It is sad because it appears to be a very nice shooter if it had the code/ruleset to challenge the player to dig deeper.
Givens Sterns History of abandoning code for games that dont sell well out of the gate, I am worried (hope they calm those worries).

It would be cool if somebody would measure the shot openings of MET and GOTG to see what differences there are between the two.

#268 6 years ago
Quoted from Pinhead1982:

When the description of the Rocket figurine on the LE says coil assisted gun... take it that means the gun moves?

I believe the raccoon moves when the gun fires.

1 week later
#400 6 years ago
Quoted from cleland:

This has also happened to me on occasion. In general even with the coils set to "Soft" in settings I'm getting crazy coil powers.
I have SuperBands on all my other games with no problems. I had to remove them off GOTG and go back to regular rubber for the flippers as I was just launching airballs from the flippers most of the time.

Raise the rubbers a little higher on the faces of the bats. If the rubber is above the ball it does not hit up on the ball just like a bat hitting a ball in baseball.

#438 6 years ago
Quoted from hocuslocus:

I was going to order a full protector for this game. they didn't have the LE/premium yet, but have the pro, assuming they are the same right?
I asked them and they sent me the GOT differences, not GOTG. tried to clarify and got no response.
The only differences I could find, had nothing to do with the actual playfield layout.

Who is "they"?

#447 6 years ago

That is great to hear that you are not finding the inlane/outlane view obstructed. After seeing the picture again where the camera is set back behind the lock bar it does appear the decal and flasher are far enough up the playfield beyond the lane divide to provide a decent view.

1 week later
#578 6 years ago

"I want you back" is a fun song that is not so repetitive unlike Cherry Bomb. Cherry Bomb needs to be used carefully in my opinion.

2 months later
#1405 6 years ago
Quoted from LTG:

Sadly they are printed in sets.
If you have an easy break one, and sell it from the set. You end up with a lot of plastics you can't sell.
I wish they could identify easy break ones and make more of them in the set. Like when Williams started putting extra slingshot plastics in the goody bag.
LTG : )

It is and always has been a stupid decision by the pinball manufacturers not to run sheets of only commonly broken plastics for those that have no use for a whole set of plastics for a fairly new game. They are the people that designed a vulnerable part on the games. The least the manufacturers could do is make it easier for people to buy a specific replacement plastic for their design defect. They could even make a profit by selling each individual plastic for around $15 while at the same time not making people pissed off as much about the crap quality design.

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