(Topic ID: 201799)

Guardians of the Galaxy owner's thread


By Blacksun

1 year ago



Topic Stats

  • 4,102 posts
  • 398 Pinsiders participating
  • Latest reply 6 hours ago by sirlonzelot
  • Topic is favorited by 149 Pinsiders

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There are 4102 posts in this topic. You are on page 82 of 83.
#4051 15 days ago
Quoted from cldgin2:

What are cliffy protectors exactly? such a noob here

They're thin stainless metal guards that protect areas of the playfield. Usually scoop entrances, and ramps. There are a few different manufacturers, but Cliffys is kind of the go to for these things.

https://www.passionforpinball.com

#4052 15 days ago
Quoted from jeffsgames:

I think there is a "Stern Thin" size. I don't know if they hold up well. Seems some people in here hadn't had much luck with them from Titan. I just ordered some from Pinball Life and will try them out this weekend.

Thanks.
Let me know how they get on

#4053 15 days ago
Quoted from Scribbles:

They're thin stainless metal guards that protect areas of the playfield. Usually scoop entrances, and ramps. There are a few different manufacturers, but Cliffys is kind of the go to for these things.
https://www.passionforpinball.com

Thank you for the answer. I'll take a look. Also, what does every one use to clean/wax their Guardians with?

#4054 15 days ago

I use blitz one for all my playfields

#4055 15 days ago
Quoted from AUKraut:

Actually, it's not that bad, you get used to it being unhinged. Just like the lockbar clamps, which work better in keeping the lockbar secured and much cheaper than any lockbar mechanism.

But are more failure-prone than any williams/bally lockdown bar. Tension from the latch will eventually loosen the screw holes of the screws holding the latches. We already have a few on route that aren't tight anymore and can't be tightened without a hole repair. The latches were done as a cost-reduction, not to give you an awesome new latching system. That doesn't happen with the much more durable B/W style lockdowns.

#4056 14 days ago

Hello friends, is someone using this replacement part for drop target orb of guardians of the galaxy? I am thinking of buying one but I would like to know if someone has tried it and it works well .... thanks

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#4057 14 days ago

Gah just got my machine today and the left flipper stays depressed like it has no pop. When I press the button it stays up and slowly comes back down.. what a bummer!

This is NIB too.
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#4058 14 days ago
Quoted from IronMan8Bit:

Gah just got my machine today and the left flipper stays depressed like it has no pop. When I press the button it stays up and slowly comes back down.. what a bummer!
This is NIB too.
[quoted image][quoted image]

Check to make sure all the coil stop and other mounting screws are tight, sounds like it's binding up since the return spring is obviously intact.

#4059 14 days ago
Quoted from IronMan8Bit:

Gah just got my machine today and the left flipper stays depressed like it has no pop. When I press the button it stays up and slowly comes back down.. what a bummer!
This is NIB too.
[quoted image][quoted image]

Check the flipper gap as to make sure it isn't to tight.

#4060 14 days ago
Quoted from bobukcat:

Check to make sure all the coil stop and other mounting screws are tight, sounds like it's binding up since the return spring is obviously intact.

Only thing I've noticed that isn't tight or out of place is this little thing. On the one that works it's more parallel with the main bracket. The one that isn't worked it's def twisted up.

I do not have the tools to even do most of this stuff so looks like I'm making a trip to Lowes.

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#4061 14 days ago
Quoted from IronMan8Bit:

Only thing I've noticed that isn't tight or out of place is this little thing. On the one that works it's more parallel with the main bracket. The one that isn't worked it's def twisted up.
I do not have the tools to even do most of this stuff so looks like I'm making a trip to Lowes.[quoted image][quoted image]

I take it this is your first game? No shame in that if it is as we all had to start somewhere and a NIB GOTG is a damn fine place to do so, sorry you have an issue though. It might help to post your location in case someone local would generously offer to stop by to help you and teach you a few things you'll eventually need anyway. If not see the picture below, the part you have circled is just the EOS actuator arm and it's hard to see in your picture but that's usually not going to be the problem unless somehow it broke during transport and is now binding up. The most common causes of what you describe would be either the coil stop or front coil mounting bracket being loose or out of alignment and therefore preventing the plunger from moving smoothly through the coil and sleeve. Flipper gap, or the space between the actual flipper and the playfield / bushing is another one, if it's too tight it will bind up but unless it came loose in transport I'd be surprised if that were the case as these are play-tested before they leave the factory. The picture I attached is for an older Data East mechanism but it's essentially the same with only a few minor differences.

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#4062 14 days ago

I agree with the other Pinsiders. It looks like the pawl is a little tight, squeezing the flipper post, binding it against the white plastic sleeve that mounts through the playfield. Try loosening it a bit and sliding it about 1mm or less in the direction of the yellow arrow. Just make sure you tighten it enough to align it into position on the topside before tightening all the way.
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#4063 14 days ago

@bobukat Looks like we posted help at the same time! I didn't hit refresh.

#4064 14 days ago
Quoted from hd60609:

@bobukat Looks like we posted at the same time!

Yes, but you took the extra effort to mark up his photo, I was lazy and just pasted a diagram from Pinwiki so you win this one!

#4065 13 days ago

welcome to the world of pins! , good suggestions above! even a nib will need some tweaking now and then and a small selection of tools and supplies is a good idea, , including at set of 4 hollow shaft hex driver(1/4, 5/16 , ? 7/32 and 11/32? ) for the flipper pawl a 3/8 drive ratchet and a 6 mm or 8mm hex head is needed , a few small screw drivers maybe a soldering iron , some microfiber towels , novus one for cleaning and some blitx wax or similar and you have most of what you would need.

you might try moving the sticky flipper up and down manually with the glass off it may unbind it, as well see if you can slide a credit card underneath the flipper if no it needs to have to have the flipper/playfield gap increased by loosening the pawl nut as above,

this is likely an easy fix and you will be playing in no time!

#4066 13 days ago
Quoted from bobukcat:

I take it this is your first game? No shame in that if it is as we all had to start somewhere and a NIB GOTG is a damn fine place to do so, sorry you have an issue though. It might help to post your location in case someone local would generously offer to stop by to help you and teach you a few things you'll eventually need anyway. If not see the picture below, the part you have circled is just the EOS actuator arm and it's hard to see in your picture but that's usually not going to be the problem unless somehow it broke during transport and is now binding up. The most common causes of what you describe would be either the coil stop or front coil mounting bracket being loose or out of alignment and therefore preventing the plunger from moving smoothly through the coil and sleeve. Flipper gap, or the space between the actual flipper and the playfield / bushing is another one, if it's too tight it will bind up but unless it came loose in transport I'd be surprised if that were the case as these are play-tested before they leave the factory. The picture I attached is for an older Data East mechanism but it's essentially the same with only a few minor differences.[quoted image]

Oh yes a big noob here and the plan was to eventually buy tools as needed, but I should of known better that I would have an issue right out of the gate. I know now what Coil Stop and Flipper Gap is though, lol.

I went ahead and got all the cleaning stuff I needed already so I missed the boat on specialty tools.

Watched a good video on needed tools so in order to check those things listed above I will need some nut drivers it looks like.

Thanks for all the replies and will let you know how those two things pan out once I get the tools.

Location is Omaha, NE in United States.

#4067 13 days ago

One of my flippers was actually touching the playfield just a hair. Adjusting it from underneath didn't help much. Then I realized they sell tiny nylon bushings that go between the bottom of the flipper and the playfield for this very problem. 1 bushing solved my issue

#4068 13 days ago
Quoted from Scribbles:

One of my flippers was actually touching the playfield just a hair. Adjusting it from underneath didn't help much. Then I realized they sell tiny nylon bushings that go between the bottom of the flipper and the playfield for this very problem. 1 bushing solved my issue

That’s weird- you shouldn’t need to add a bushing? The nylon flipper holder should give you clearance on the top side

#4069 13 days ago
Quoted from cpr9999:

That’s weird- you shouldn’t need to add a bushing? The nylon flipper holder should give you clearance on the top side

I agree, it should. But it didn't when the flipper was at rest, it ever so slightly touched. I tried adjusting it multiple times with differing results. In the end, all it needed was that tiny extra nylon bushing. Not sure why.

#4070 13 days ago

So it was the piece I took a pic of initially. It was so tight it wasn't allowing the actually flipper to move. I loosened it up which I could of done the first night, but it was so tight I didn't think that was it. I had to take a lot of pieces off to even get the angle/torque needed to loosen. After a few tweaks I finally got it to stay in the same position! Wooo only took like 4 hours!

Thanks for all the help I'm sure I'll be back again, but hopefully not for awhile! Ha
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#4071 12 days ago
Quoted from IronMan8Bit:

So it was the piece I took a pic of initially. It was so tight it wasn't allowing the actually flipper to move. I loosened it up which I could of done the first night, but it was so tight I didn't think that was it. I had to take a lot of pieces off to even get the angle/torque needed to loosen. After a few tweaks I finally got it to stay in the same position! Wooo only took like 4 hours!
Thanks for all the help I'm sure I'll be back again, but hopefully not for awhile! Ha
[quoted image]

Put the cleland sound rom in that thing and play the hell out of it!!!

#4072 11 days ago
Quoted from bobukcat:

Put the cleland sound rom in that thing and play the hell out of it!!!

Oh yeah that was installed right away! Lolol

And me being brand new to pinball I picked one hell of one to start on this thing is brutally hard! Lol

Hopefully I get better, but I can barely break 180 million right now.

#4073 11 days ago
Quoted from IronMan8Bit:

Oh yeah that was installed right away! Lolol
And me being brand new to pinball I picked one hell of one to start on this thing is brutally hard! Lol
Hopefully I get better, but I can barely break 180 million right now.

It's really not that brutal IMO, many out there that are worse so stay with it. If you get too many left lane drains move the post but otherwise just keep working towards completing modes and getting to Cherry Bomb, big points are there for the taking!

#4074 11 days ago
Quoted from bobukcat:

It's really not that brutal IMO, many out there that are worse so stay with it. If you get too many left lane drains move the post but otherwise just keep working towards completing modes and getting to Cherry Bomb, big points are there for the taking!

Yep I moved the post up already lol

Still trying to learn live catching cause I get a lot of bouncy balls that go across return lanes and have to take moving shots. Seems to happen on the left side a ton.

#4075 10 days ago

Hi all,

Im new in the club and i want to buy convolux but i dont know which color i need to choose.

Do you have picture with blue convolux ? I have found yellow and orange.

Thanks

#4076 9 days ago

Getting there. This game is fun as hell, especially with the cleland mod. I know score pales compared to many of you, I’m working on it. My son and I have a fun rivalry going at least lol
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#4077 9 days ago

What is so special on the cleland mod and where to get ?

#4078 9 days ago
Quoted from sirlonzelot:

What is so special on the cleland mod and where to get ?

More music and actual dialog from the movie versus the voice actors. Do a search on the forum and it’ll pop up with a thread on how to download and install. This mod is by far the best IMHO.

#4079 9 days ago
Quoted from cldgin2:

Getting there. This game is fun as hell, especially with the cleland mod. I know score pales compared to many of you, I’m working on it. My son and I have a fun rivalry going at least lol
[quoted image]

Thats what it's all about man! Having fun. Scores are secondary. Unless of course you're competing for a cash prize.... then to hell with fun...

#4080 8 days ago
Quoted from sirlonzelot:

What is so special on the cleland mod and where to get ?

https://pinside.com/pinball/forum/topic/gotg-sound-replacment-mod

Completely changes the game in my opinion, be sure to follow the suggestion for setting the speech attenuation as well. Enjoy!

#4081 8 days ago
Quoted from bobukcat:

https://pinside.com/pinball/forum/topic/gotg-sound-replacment-mod
Completely changes the game in my opinion, be sure to follow the suggestion for setting the speech attenuation as well. Enjoy!

Thank you! As i like the original songs, are they all replaced ? Or only the sounds ?

#4082 8 days ago
Quoted from sirlonzelot:

Thank you! As i like the original songs, are they all replaced ? Or only the sounds ?

I think they are all there but used in different places and many other songs, including some from the 2nd movie are added. The voice clips from the actual movie are added as well. If you follow the instructions and use a different SD card instead of writing over the other one you can switch back and forth between them very easily if you don't like it. I don't know that I've met anyone who prefers the original though.

#4083 8 days ago
Quoted from bobukcat:

I think they are all there but used in different places and many other songs, including some from the 2nd movie are added. The voice clips from the actual movie are added as well. If you follow the instructions and use a different SD card instead of writing over the other one you can switch back and forth between them very easily if you don't like it. I don't know that I've met anyone who prefers the original though.

i like to give it a try , but the downloadlinks in the other thread dont work

#4084 8 days ago
Quoted from sirlonzelot:

i like to give it a try , but the downloadlinks in the other thread dont work

Did you try the ones in this post: https://pinside.com/pinball/forum/topic/gotg-sound-replacment-mod/page/11#post-4744352

They appear to work for me.

#4085 8 days ago

No I tried 102 from the index, thank you !

#4086 8 days ago

Willl my Highscores stay on the original sd Card ?

#4087 8 days ago
Quoted from sirlonzelot:

Willl my Highscores stay on the original sd Card ?

Yes they will stay on the original card, my son and I confirmed that the other day when we switched back to see how we liked the original card vs our cleland modded card. The original card lasted maybe two games before we declared it BORING compared to cleland.

#4088 8 days ago
Quoted from cldgin2:

Yes they will stay on the original card, my son and I confirmed that the other day when we switched back to see how we liked the original card vs our cleland modded card. The original card lasted maybe two games before we declared it BORING compared to cleland.

That’s great, thanks !

#4089 3 days ago

Does anyone know if GoTG pro has a subwoofer output anywhere? Either 3.5mm or Rca style jacks?

#4090 3 days ago

It does not have a subwoofer output - but attaching a subwoofer is really easy if you use the Pinnovators subwoofer connector. It literally takes 5-10 minutes to connect. Just make sure you buy the appropriate SPIKE version (they also do one for the earlier SAM systems).

Just unplug the existing speaker connection from the board (this was the only part that made me nervous, because I didn't want to accidentally yank anything off, but if you just rock the connector as you pull, it'll disengage), plug Pinnovator adaptor into the board, and plug the existing speaker connection into the Pinnovator adaptor (i.e. you're essentially adding the Pinnovator adaptor in between the speaker connection and the board). You then plug the included 3.5mm subwoofer cable into the Pinnovator adaptor, and then guide it into the lower cabinet and out one of the vent holes. If you have RCA inputs on your subwoofer, there's an included 3.5 mm-to-RCA adaptor.

On the product description page on the Pinnovators site you can actually get a PDF of the instructions. They have photos to help you along.

#4091 3 days ago
Quoted from midhandicapper:

It does not have a subwoofer output - but attaching a subwoofer is really easy if you use the Pinnovators subwoofer connector. It literally takes 5-10 minutes to connect. Just make sure you buy the appropriate SPIKE version (they also do one for the earlier SAM systems).
Just unplug the existing speaker connection from the board (this was the only part that made me nervous, because I didn't want to accidentally yank anything off, but if you just rock the connector as you pull, it'll disengage), plug Pinnovator adaptor into the board, and plug the existing speaker connection into the Pinnovator adaptor (i.e. you're essentially adding the Pinnovator adaptor in between the speaker connection and the board). You then plug the included 3.5mm subwoofer cable into the Pinnovator adaptor, and then guide it into the lower cabinet and out one of the vent holes. If you have RCA inputs on your subwoofer, there's an included 3.5 mm-to-RCA adaptor.
On the product description page on the Pinnovators site you can actually get a PDF of the instructions. They have photos to help you along.

Thanks!

#4092 3 days ago

Game started crappy, but then...
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What a rush!

-5
#4094 3 days ago

Really a delight to watch guardiansof the galaxy pinball working ....

#4095 3 days ago
Quoted from ezukax:

Really a delight to
watch guardiansof the galaxy pinball working ....

Thanks for your spam message. You have been reported.

#4096 2 days ago

Whats the best strategy to earn big points on Cherry bomb multiball ?

I got from 60-600 millions, but didnt know why i get sometimes the really big points..

#4097 2 days ago
Quoted from sirlonzelot:

Whats the best strategy to earn big points on Cherry bomb multiball ?
I got from 60-600 millions, but didnt know why i get sometimes the really big points..

It's all about getting the Super JP lit and hit, which is tough with Groot's mouth openening and closing while the game constantly feeds you balls like crazy. Qualifying and using Hadron enforcers to get it lit can help a lot but can't be used to collect it.

#4098 21 hours ago

My speakerlights Came in today, man they Look so great on this machine

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#4099 20 hours ago
Quoted from sirlonzelot:

My speakerlights Came in today, man they Look so great on this machine[quoted image][quoted image]

Nice powder coat job! I like the color. In fact.......lol...

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#4100 19 hours ago

Yes color fits perfect

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