(Topic ID: 201799)

Guardians of the Galaxy owner's thread

By Blacksun

6 years ago


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14 key posts have been marked in this topic, showing the first 10 items. (Show topic index)

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#5651 2 years ago
Quoted from BallyKISS1978:

Congrats You lucky bastard. I just emailed Melissa at Cointaker. Hopefully I get some good news.

Keeping my fingers crossed for you guys.

#5652 2 years ago
Quoted from ExSquid:

Keeping my fingers crossed for you guys.

Thanks!!Nothing yet. Hopefully get an email from Melissa tomorrow. Have all my parts and mods ready to install.

#5653 2 years ago
Quoted from BallyKISS1978:

Thanks!!Nothing yet. Hopefully get an email from Melissa tomorrow. Have all my parts and mods ready to install.

Speaking of which, I just got this in the mail today , the lights that light up the back by the ramps and where it says I AM GROOT. They sent me instructions but still unclear where to clip the alligator clips to. Anyone else have these and maybe a picture of there this goes?

536DAE2D-517B-48B5-B839-793B67A56CC3 (resized).jpeg536DAE2D-517B-48B5-B839-793B67A56CC3 (resized).jpeg
#5654 2 years ago

.

#5655 2 years ago

Spoke with Melissa at cointaker and they have not received Guardians yet. So not sure what’s going on with Stern. Guess Guardians delayed contrary to what Zach said. Bummer

#5656 2 years ago
Quoted from BallyKISS1978:

Spoke with Melissa at cointaker and they have not received Guardians yet. So not sure what’s going on with Stern. Guess Guardians delayed contrary to what Zach said. Bummer

I'm thinking the same thing. I haven't heard confirmation from anybody that it was actually in production last week, just that it was scheduled again to be. It's been delayed 3 times since I bought mine with a "June Ship" time. I know there are supply issues and delays and GOTG is not the only title affected but it sure is frustrating when the goal posts keep moving and Stern doesn't appear to have much communication with distributors about schedules.

I don't know anything about how the dealer/distributor relationships work with Stern, I imagined there is some online Stern portal where distributors can access parts/schedules and manage orders and see any other information Stern provides them and that they all have access to basically the same information and resources since this is pretty much how everything works in the world these days. That appears to either not be the case, or Stern just isn't updating things or answering the phone. I'm not sure how else to interpret this situation where we ask distributors when to expect our machines to ship and for weeks the answer is that they "haven't heard."

I'm just like anybody else, excited for a NIB and trying to patiently wait each time the ETA is missed. I know there are global supply issues. I know there are challenges. Communication shouldn't be this hard though.

#5657 2 years ago
Quoted from OhmEye:

I'm thinking the same thing. I haven't heard confirmation from anybody that it was actually in production last week, just that it was scheduled again to be. It's been delayed 3 times since I bought mine with a "June Ship" time. I know there are supply issues and delays and GOTG is not the only title affected but it sure is frustrating when the goal posts keep moving and Stern doesn't appear to have much communication with distributors about schedules.
I don't know anything about how the dealer/distributor relationships work with Stern, I imagined there is some online Stern portal where distributors can access parts/schedules and manage orders and see any other information Stern provides them and that they all have access to basically the same information and resources since this is pretty much how everything works in the world these days. That appears to either not be the case, or Stern just isn't updating things or answering the phone. I'm not sure how else to interpret this situation where we ask distributors when to expect our machines to ship and for weeks the answer is that they "haven't heard."
I'm just like anybody else, excited for a NIB and trying to patiently wait each time the ETA is missed. I know there are global supply issues. I know there are challenges. Communication shouldn't be this hard though.

What’s weird is that the one pinsider said he got a tracking number from his distributor for his guardians. That’s why I was thinking Guardians was done. Have not heard back from him so maybe his distributor was wrong.

Sucks the goal post keeps moving for sure, but wouldn’t suck so bad if we had some updates from Stern. I waited 8 months for Elvira and expected that, but sucks when Stern says July/August and Zach says it’s done and ready, and apparently that is not the case.

Just back to waiting and don’t believe anything I guess until FedEx calls you to schedule a drop off for the game. It’s not life or death mind you, but still disappointing. No game is that important, but still brings joy to my family and and me.

#5658 2 years ago
Quoted from ExSquid:

Speaking of which, I just got this in the mail today , the lights that light up the back by the ramps and where it says I AM GROOT. They sent me instructions but still unclear where to clip the alligator clips to. Anyone else have these and maybe a picture of there this goes?[quoted image]

I expect they need to be clipped to the GI which is mounted in the backboard. If it doesn’t work try reversing the clips first befor anything else

#5659 2 years ago
Quoted from BallyKISS1978:

What’s weird is that the one pinsider said he got a tracking number from his distributor for his guardians. That’s why I was thinking Guardians was done. Have not heard back from him so maybe his distributor was wrong.
Sucks the goal post keeps moving for sure, but wouldn’t suck so bad if we had some updates from Stern. I waited 8 months for Elvira and expected that, but sucks when Stern says July/August and Zach says it’s done and ready, and apparently that is not the case.
Just back to waiting and don’t believe anything I guess until FedEx calls you to schedule a drop off for the game. It’s not life or death mind you, but still disappointing. No game is that important, but still brings joy to my family and and me.

Nope , that was me. It’s getting here tomorrow.

Have my shaker and cleland mod ready and waiting downstairs !

#5660 2 years ago

<blockquote ..

#5661 2 years ago
Quoted from ExSquid:

Nope , that was me. It’s getting here tomorrow.
//<![CDATA[
window.__mirage2 = {petok:"6fae1cc588e313320e9439e366f637d93b3d21a9-1628219415-1800"};
//]]>

Play a few games on factory card b4 you put cleland in. You will appreciate it more!!
Have my shaker and cleland mod ready and waiting downstairs !

#5662 2 years ago
Quoted from ExSquid:

Nope , that was me. It’s getting here tomorrow.
//<![CDATA[
window.__mirage2 = {petok:"1364777441008c9e3adba8701938ec8f0534a29d-1628225306-1800"};
//]]>

Man your lucky. Has to be more than one just shipping. Don’t understand why Cointaker hasn’t received mine yet or any notice? They are right by Stern.

Have my shaker and cleland mod ready and waiting downstairs !

#5663 2 years ago

Yeah good idea. Will do.

#5664 2 years ago

And earlier than expected !

18AA389B-00FA-4BF5-909D-ACF1F297FC1B (resized).jpeg18AA389B-00FA-4BF5-909D-ACF1F297FC1B (resized).jpeg
#5665 2 years ago
Quoted from ExSquid:

And earlier than expected !
[quoted image]

You're killin' me, Smalls!

#5666 2 years ago
Quoted from ExSquid:

And earlier than expected !
[quoted image]

Maybe they ran out of parts after making ONE unit??? Or did they find a GOTG NIB sitting in the shipping area mistakenly left behind a pile of Mando machines??? Whatever the case, it was your lucky day!

LOL

#5667 2 years ago
Quoted from OhmEye:

You're killin' me, Smalls!

Sorry man

#5668 2 years ago

PSA do not install earlier versions of game software on this run of GOTG games. This run has a newer revision of nodeboards which are not supported by older game code.

#5669 2 years ago
Quoted from Markharris2000:

Maybe they ran out of parts after making ONE unit??? Or did they find a GOTG NIB sitting in the shipping area mistakenly left behind a pile of Mando machines??? Whatever the case, it was your lucky day!
LOL

I don’t care if they found this in a swamp in West Virginia! Hahah as long as it’s in its rightful place now ! Maybe I just got lucky. Sucks hearing about you guys not even getting a shipping date yet . Ugh.

#5670 2 years ago

I’m assuming when I get this thing downstairs and turn it on the newest code will already be installed ?

#5671 2 years ago
Quoted from ExSquid:

I’m assuming when I get this thing downstairs and turn it on the newest code will already be installed ?

It should be. Check the date it was built and let us know (sticker on back of machine)

#5672 2 years ago
Quoted from TrixTrix:

PSA do not install earlier versions of game software on this run of GOTG games. This run has a newer revision of nodeboards which are not supported by older game code.

This is an interesting bit of information and should be noted when installing Cleland or other custom code in the game!

#5673 2 years ago
Quoted from Only_Pinball:

It should be. Check the date it was built and let us know (sticker on back of machine)

Will do

#5674 2 years ago
Quoted from TrixTrix:

PSA do not install earlier versions of game software on this run of GOTG games. This run has a newer revision of nodeboards which are not supported by older game code.

How will this interact with the cleland mod? Will it still work?

#5675 2 years ago

Should I be nervous putting clelands mod in there?

#5676 2 years ago
Quoted from ExSquid:

Should I be nervous putting clelands mod in there. Will it “ ruin” anything ?

nothing to be nervous about. Keep the original sd card, it's crap anyway, and burn clelands code to a fresh class 10 sd card. Swap them out as you like.

Clelands code is based off the latest version 1.06. Check the version numbers and if what is installed on yours is 1.06 it should be fine. Stern has not posted newer code to the website. The version number is displayed on boot up of the machine

Edit: My guardians was built in November and had no issue with Clelands code. Regarding the PSA above check the version numbers. If stern had to rev the node board software for the newer version they better have also rev'd the version number. Since the PSA above does not list what an "older" software version is it's hard to say. The latest available on sterns website is 1.06 and if that version is not compatible with the new node boards they will need to release an updated image.

#5677 2 years ago

I have my Cleland and Applejuice SD cards ready to try, I didn't find a Sinestro image so am curious if there is a latest one for that but from what I read the Applejuice version is a similar idea.

#5678 2 years ago
Quoted from ExSquid:

I’m assuming when I get this thing downstairs and turn it on the newest code will already be installed ?

As soon as you turn it on it will tell you in right upper corner of screen what code you are running. Comes and goes quickly so watch for it

#5679 2 years ago

Messaged Cleland today, wanting to try the mod as it makes sense to have more song clips in this game.

Tim

#5680 2 years ago
Quoted from ExSquid:

I’m assuming when I get this thing downstairs and turn it on the newest code will already be installed ?

Unless it was sitting in that swamp you mentioned in west virginia!!! LOL. Actually, great question asked abve... what is the BUILD DATE sticker on the back say?????

#5681 2 years ago
Quoted from Markharris2000:

Unless it was sitting in that swamp you mentioned in west virginia!!! LOL. Actually, great question asked abve... what is the BUILD DATE sticker on the back say?????

Yeah I'm really curious too. As far as I know now they didn't actually build any in July 2021 but would love to learn they did.

#5682 2 years ago

Where’s my game?!! Now will curl up in bed and be sad and reflect my life choices.

#5683 2 years ago
Quoted from OhmEye:

Yeah I'm really curious too. As far as I know now they didn't actually build any in July 2021 but would love to learn they did.

Maybe the distributor had an earlier unit from a previous build that was earmarked for a customer who finally backed out? Or they found one in their warehouse mis-placed? Either way, it's your lucky day because I don't think any other NIB units are on delivery trucks today...

#5684 2 years ago
Quoted from Markharris2000:

Maybe the distributor had an earlier unit from a previous build that was earmarked for a customer who finally backed out? Or they found one in their warehouse mis-placed? Either way, it's your lucky day because I don't think any other NIB units are on delivery trucks today...

Hopefully they get built soon. There was supposed to be a run this July/August. Hopefully it still happens.

#5685 2 years ago

New Game Code!

LE/PRE V1.08 - July 27, 2021
=====================

* NOTE: The current production of Guardians of the Galaxy (GOTG) uses core nodes
(address 8 and 9) with a new electronics component. These core nodes require
firmware version 0.51.0 or later. The GOTG software has been updated to V1.08
with this support. The previous version V1.07 (from 6/28/19) does NOT support
the new node board. If someone DOWNGRADES their new game from 1.08 to 1.07
these newer node boards will no longer work.

- Corrected the text for the "Sixth" coin slot.

- Updated to nodeboard firmware v0.74.0
- Added Standard Audit "Total Power Ons" which will display the number of
time the machine has been power cycled (Spike2 only). This audit was added in
system 2.45 and is not included for display.
- Turn on cabinet lights, if installed, when in the Service Menu.
- Update HSTD RESET COUNT adjustment to increment/decrement by 100s when >= 100 and
by 10s when < 100.
- When starting a game ramp the backbox GI from "ATTRACT MODE B.BOX BRIGHTNESS" to
"GAME PLAY B.BOX BRIGHTNESS".
- When ending a game ramp the backbox GI from "GAME PLAY B.BOX BRIGHTNESS" to
"ATTRACT MODE B.BOX BRIGHTNESS".
- New Standard Adjustment "START BUTTON ATTRACT MODE ILLUM."
This adjustment, which is only available and active when the game is in FREE PLAY mode, controls
the behavior of the Start Button Light.
Values are:
"ALWAYS OFF" - Start Button Light is always off when in attract mode.
"BLINKING" - Start Button Light will blink when in attract mode. This is the DEFAULT and previous behavior.
"ALWAYS ON" - Start Button Light is always on when in attract mode.
- Update TARGET_GAME_TIME adjustment to ensure a minimal ballsaver even after
the target game time is met.
- Do not display LOCATING NODE BOARD at boot when coin door interlock switch
has disabled node board power.
- Improve backbox and cabinet audio synchronization.
- Update the HSTD reset counter when the Standard Adjustment is changed.
- Added TARGET_GAME_TIME adjustment, accessible when the BALL_SAVE_TIME
adjustment is enabled.
TARGET_GAME_TIME enables a multi-use ball saver, whose duration is
dynamically calculated for each ball to help ensure the player has
a guaranteed amount of play time per game.
TARGET_GAME_TIME has a range of 1m 30s to 3m 00s and defaults to
NO_TARGET_TIME (disabled).
When disabled a traditional single-use BALL_SAVE_TIME ball saver will be
used for each ball in play.
When enabled the first ball of play will have a multi-use ball saver of
BALL_SAVE_TIME sec. The second ball will have a multi-use ball saver
which is 25% of (TARGET_GAME_TIME - player_game_time).
The third and beyond will have a multi-use ball saver which is 50% of
(TARGET_GAME_TIME - player_game_time).
- Updated 10 band graphic EQ to have 15 slider settings (was 120) above/below the
neutral center line.
- Rename Util->Volume->Speaker Balance to Speaker Fade. This adjusts the volume
levels of the cabinet (front) and backbox (back) speakers. The term Balance
was misleading and implied adjusting the level of the left and right backbox speakers.
- Added UTIL->VOL Adjustment "SELECT AUDIO FILTER". Values are:
"NONE", "HIGH/LOW SHELF", and "10 BAND EQ". Default value is "HIGH/LOW SHELF".
"NONE": No filtering will be performed on the audio output. Useful when using
the Line Out as input for an external device.
"HIGH/LOW SHELF": A High/Low Shelf Filter is applied to the audio output.
The Bass Frequency can be set to: 125Hz, 250Hz, or Disabled.
The Treble Frequency can be set to: 4KHz, 8KHz, or Disabled.
The Gain can be set to -12dB .. +12dB
On Spike 2 the Shelf Frequency and Gain can be set independently for the BackBox and Cabinet speakers.
"10 BAND EQ": A full 10 Band EQ is applied to the audio output.
Sliders are used to adjust the Gain of a specific range of frequencies.
The Frequencies are: 31Hz, 62Hz, 125Hz, 250Hz, 500Hz, 1KHz, 2KHz, 4KHz, 8KHz, 16KHz.
The Gain curve has a 60dB dynamic range across the -120 .. +120 Slider settings.
On Spike2 the Gain can be set independently for the BackBox and Cabinet speakers.
- Allow the knocker sound effect to play completely when a replay is
awarded during the last ball bonus and ensure the normal game
volume is restored.
- Added Standard Adjustment "MAX PLAYERS PER GAME". Values are 1 to 4,
with a default setting of 4. This can be used to limit the number
of players that can be added to a game.
- Using LEFT+START to end a game during bonus count could leave game graphics
on screen while in attract mode. This has been corrected.

LE/PRE V1.07 - June 28, 2019
=====================

- Added attract mode tutorial videos for inserting coins, pressing
start button, using ball plunger, and flipper buttons.
- Optimized the amount of game data being saved to the SD card.

- Updated to nodeboard firmware v0.49.0
- Added Service Menu selection UTIL->ENDGAME. This selection is only available
when there is an active game. When selected the operator will be prompted
to confirm that they wish to end the current game. Once confirmed and upon
exiting the Service Menu, the game will be in attract mode.
- Added Standard Adjustment "ALLOW LEFT+START TO END GAME". Values are:
"NEVER", "FREE PLAY ONLY", and "ALWAYS". Default value is "NEVER".
During an active game, if the LEFT FLIPPER+START BUTTONs are held for
two seconds, the game will be ended.
- Added Standard Audit "TOTAL PLAYS ENDED", which will track the number of times
a game is ended via the Service Menu or FLIPPER+START BUTTONs.
- Added Standard Adjustment "CREDIT FORMAT". Values are:
"ACTUAL FRACTION" and "REDUCED FRACTION". Default value is "REDUCED FRACTION".
For a USA coin door when inserting three quarters:
"REDUCED FRACTION" would display "1/4", "1/2", "3/4"
"ACTUAL FRACTION" would display "1/4", "2/4", "3/4"
- Update Italian translation of "ENTER INITIALS" to "INSERISCI LE TUE INIZIALI"
- Coin door interlock switch support for Spike2.
- Updated instructions for RESTORE SETTINGS.
- Reordered items in UTIL->VOL, moved CABINET SPEAKER TYPE to be after
BACKBOX SPEAKER TYPE.
- Added UTIL->RESET->VOL which will reset all audio settings to their
default values.
- Append (MAX) to the credit message if the number of credits equals
the CREDIT LIMIT adjustment.
- Correct Euro Coin Door/Electronic Coin Mech configuration.
Standard Euro Coin Door now configured as:
"10 units per pulse, Left 5, Center 10, Right 20, 4th 2, 5th 0, 6th 0"
Italian Euro Coin Door now configured as:
"10 units per pulse, Left 5, Center 1, Right 5, 4th 1, 5th 0, 6th 0"
- Updated Custom Pricing Editor to display Pricing Format description in the
title area when it is being edited.
- Added Standard Adjustment #57 "PRICING FORMAT". Values are:
"STANDARD", "MINIMAL", "STD W/ MONETARY SYMBOL", and "MIN W/ MONETARY SYMBOL".
"MINIMAL" will replace consecutive identical coin/credit increments with "..".
"MONETARY SYMBOL" will add the leading or trail monetary symbol appropriate
for the currency is use. For CUSTOM PRICING this can be TOKEN, COIN, SWIPE,
or TAP.
- USA 13 (as opposed to the current active GAME PRICING) is used to demonstrate
the effects of the different options in the Service Menu as there is a
difference between STANDARD and MINIMAL formatting. (and there may not be in the current
active pricing).
STANDARD - USA 13 would be formatted as: 1/1.00 2/2.00 3/3.00 4/4.00 7/5.00
- USA 7 would be formatted as: 1/0.50 2/1.00 4/1.50 6/2.00

MINIMAL - USA 13 would be formatted as: 1/1.00 .. 7/5.00
- USA 7 would be formatted as: 1/0.50 .. 4/1.50 6/2.00

STD W/ MONETARY SYMBOL- USA 13 would be formatted as: 1/$1.00 2/$2.00 3/$3.00 4/$4.00 7/$5.00
- USA 7 would be formatted as: 1/$0.50 2/$1.00 4/$1.50 6/$2.00

MIN W/ MONETARY SYMBOL- USA 13 would be formatted as: 1/$1.00 .. 7/$5.00
- USA 7 would be formatted as: 1/$0.50 .. 4/$1.50 6/$2.00

- Updated Custom Pricing Editor to display using Pricing Format. Use <BACK and NEXT>
to select the pricing and EDIT to change the Pricing Format. The
Pricing Format adjustment will also be updated upon EXIT.

- Updated Tech Alert switch numbering to be consistent with the game manuals.
- Updated Custom Pricing Editor - Uses button navigation to select and edit
fields. Use <BACK and NEXT> to select the "CREDIT" or "AT:" field and
EDIT to change their value. RESET has the options of setting the
custom price to the FACTORY default or CURRENT pricing as a starting
point for creating the custom price. RESET can also CLEAR the custom price
to create one from scratch. Use EXIT to save and install the custom
price. Added support to specify money format descriptions for: country
monetary symbol ("$", "EUR", etc), "TOKEN", "COIN", and "SWIPE".
- Updated Custom Coin Door Editor - RESET has the options of setting the
custom coin door to the FACTORY default or CURRENT settings as a starting
point for creating the custom coin door. RESET can also CLEAR the custom
coin door to create one from scratch. Added error message when attempting
to EXIT when the custom coin door is not valid (UNITS PER PULSE is zero or
all coin switches have zero PULSES set).
- Updated Pricing Table:
Updated Euro Coin Door from:
"10 units per pulse, Left 5, Center 10, Right 20, 4th 2, 5th 0, 6th 0"
to:
"10 units per pulse, Left 5, Center 10, Right 5, 4th 0, 5th 0, 6th 0"
Updated Australia 5 from "1/$2.00, 2/$5.00, 5/$10.00 AU" to "1/$2.00 AU, 2/$3.00 AU"
Removed Australia 7 "1/$2.00, 3/$4.00, 4/$5.00 AU"
Removed Italy 1 "1/EUR 0.50"
Removed Italy 2 "1/EUR 1.00, 3/EUR 2.00"
Added New Zealand 3 "1/$2 NZ, 2/$3 NZ"
Updated Switzerland 2 from "1/1 SwF, 3/2 SwF, 5/3 SwF, 7/4 SwF, 9/5 SwF" to "1/2 SwF, 2/4 SwF, 3/5 SwF"
Removed Switzerland 3 "1/2 SwF, 3/5 SwF"
Updated UK 1 from "3/1.00 GBP, 7/2.00 GBP" to "1/2.00 GBP"
Updated UK 2 from "4/1.00 GBP" to "1/1.00 GBP"
Removed UK 6 "3/2.00 GBP"
Removed Portugal "1/EUR 0.50"
Removed Germany 1 "1/EUR 0.50"
Removed Germany 2 "1/EUR 0.50, 2/EUR 1.00, 3/EUR 1.50, 5/EUR 2.00"
Removed Germany 3 "1/EUR 0.50, 2/EUR 1.00, 3/EUR 1.50, 6/EUR 2.00"
Removed Euro 4 "1/EUR 0.50, 2/EUR 1.00, 3/EUR 1.50, 6/EUR 2.00"
Removed Euro 5 "1/EUR 0.50, 3/EUR 1.00, 4/EUR 1.50, 7/EUR 2.00"
Removed Euro 6 "2/EUR 0.50"
Renamed Euro 7 to Euro 4 "1/EUR 1.00, 2/EUR 2.00, 3/EUR 3.00, 5/EUR 4.00"
Renamed Euro 8 to Euro 5 "1/EUR 1.00, 3/EUR 2.00"
Renamed Euro 9 to Euro 6 "1/EUR 1.00, 2/EUR 1.50, 3/EUR 2.00"
Renamed Euro 10 to Euro 7 "1/EUR 1.00, 3/EUR 2.00, 7/EUR 3.00"
Renamed Euro 11 to Euro 8 "1/EUR 1.00, 4/EUR 2.00"
Renamed Euro 12 to Euro 9 "2/EUR 1.00, 4/EUR 2.00, 6/EUR 3.00, 9/EUR 4.00"
Removed USA 4 "1/$0.50" "25 units per pulse, Left 1, Center 1, Right 1, 4th 1, 5th 0, 6th 0"
Removed USA 6 "1/$0.50" "25 units per pulse, Left 1, Center 6, Right 1, 4th 1, 5th 0, 6th 0"
NOTE: USA 3 "1/$0.50" "25 units per pulse, Left 1, Center 4, Right 1, 4th 1, 5th 0, 6th 0" remains unchanged
Updated Austria default pricing to Euro 5
Updated Belgium default pricing to Euro 5
Updated Finland default pricing to Euro 5
Updated France default pricing to Euro 7
Updated Germany default pricing to Euro 2 and Euro Coin Door
Updated Greece default pricing to Euro 5
Updated Italy default pricing to Euro 5 and Euro Coin Door
Updated Netherlands default pricing to Euro 5
Updated Portugal default pricing to Euro 1 and Euro Coin Door
Updated Spain default pricing to Euro 5
Updated Switzerland default pricing to Switzerland 1
- Added UTIL->SAVE and UTIL->LOAD which save and restore all game settings to/from a USB thumb drive.
When restoring the settings to the SAME MACHINE, you can choose to restore:
"RESTORE ALL SETTINGS"
"RESTORE ALL ADJUSTMENTS"
"RESTORE ONLY STD ADJUSTMENTS"
"RESTORE ONLY HIGH SCORES"
"RESTORE ONLY AUDITS"
When using the saved settings with another machine of the SAME TITLE and MODEL (for example
settings file created on a Guardians Pro and restoring to a different Guardians Pro)
you can choose to restore:
"RESTORE ALL ADJUSTMENTS"
"RESTORE ONLY STD ADJUSTMENTS"
When using the saved settings with another machine of a DIFFERENT TITLE or MODEL (for example
settings file created on a Guardians Pro and restoring to a Aerosmith Pro)
you can only choose to restore: "RESTORE ONLY STD ADJUSTMENTS".
"RESTORE ALL ADJUSTMENTS" will restore the Standard Adjustments listed below and
all Feature Adjustments.
"RESTORE ONLY STD ADJUSTMENTS" will restore the following Standard Adjustments:
Custom Message
Custom Pricing
Custom Coin Door
"REPLAY TYPE"
"REPLAY PERCENTAGE"
"REPLAY AWARD"
"REPLAY LEVELS"
"REPLAY BOOST"
"SPECIAL LIMIT"
"SPECIAL AWARD"
"SPECIAL PERCENTAGE"
"FREE GAME LIMIT"
"EXTRA BALL LIMIT"
"EXTRA BALL PERCENTAGE"
"GAME PRICING"
"MATCH AWARD"
"MATCH PERCENTAGE"
"BALLS PER GAME"
"TILT WARNINGS"
"TILT DEBOUNCE"
"CREDIT LIMIT"
"FREE PLAY"
"KNOCKER VOLUME"
"START GAME ON CREDIT"
"GAME RESTART"
"TIMED PLUNGER"
"FLIPPER BALL LAUNCH"
"COINDOOR BALL SAVER"
"COMPETITION MODE"
"CONSOLATION BALL"
"PLAYER COMPETITION"
"TEAM SCORES"
"ALLOW HIGH SCORES"
"HIGH SCORE AWARD"
"GRAND CHAMPION AWARDS"
"HIGH SCORE #1 AWARDS"
"HIGH SCORE #2 AWARDS"
"HIGH SCORE #3 AWARDS"
"HIGH SCORE #4 AWARDS"
"HSTD INITIALS"
"HSTD RESET COUNT"
"COIN INPUT DELAY"
"LOST BALL RECOVERY"
"COIN DOOR DISABLE TILT"
"TIME FORMAT"
"PRICING FORMAT"
"FAST BOOT"
"LANGUAGE"
"PLAYER LANGUAGE SELECT"
"PLAY ATTRACT TUTORIAL VIDEOS"
"ATTRACT MODE B.BOX BRIGHTNESS"
"GAME PLAY B.BOX BRIGHTNESS"
"SERVICE MENU B.BOX BRIGHTNESS"
- Games will now persist ALL SETTINGS after a software update. This functionality will be available
in the game release AFTER the release which uses system 2.24.
- Correct the delay between multiple Q24 knocker requests. Previously the
knocks would happen too rapidly and sound like a single loud knock. Now
there will be a 3/4 second delay between knocks. If the sound effect
knocker is also enabled, it will be synchronized with the Q24 knocker.
- Updated COIN DOOR EDITOR to display the selected settings and whether they
are the FACTORY default or CUSTOM configuration.
- Added Custom Coin Door Editor.
You can specify the UNITS PER PULSE for the base coin and the number of PULSES
generated by each coin switch (left, center, right, 4th, 5th, 6th). The
UNITS have a range of 1 to 10000 and PULSES have a range of 0 to 100. For
example the USA coin door has a UNIT of 25 and the left and right slots
generate 1 PULSE and the center slot (the DBV) generates four PULSES. The
coin mechanisms accept quarters and the DBV dollars. Therefore, the UNIT is
25 (for 25 cents) and the left and right generate 1 PULSE for a single quarter
and the center slot generates 4 PULSES for a dollar bill being four quarters.
If Standard Adjustment "Game Pricing" is changed to a selection with different
UNITS PER PULSE than the active CUSTOM coin door, the custom coin door will
be reset to the factory default for that Game Pricing selection.
- Added system adjustment for Spike 2 games when a headphone kit is installed:
"MUTE KNOCKER IF HP DETECTED" - will not play replay knocker sound when
headphones are in use. Default value is NO (not muted).
"DISABLE Q24 KNOCK IF HP DETECTED" - will not fire Q24 knocker coil when
headphones are in use. Default value is NO (not disabled).
- DIAG->NODE->BRD->Overcurrent Test now displays Drive/Coil and Light/LED
description instead of device address.
- Added new standard adjustment PLAY ATTRACT TUTORIAL VIDEOS
which is default to YES.

#5686 2 years ago

My buddy in Florida said his Jurassic Park premium left Stern. What about Guardians?? Guardians was supposed to be first on the line before JP?

#5687 2 years ago

Just an FYI guys. Build date ? Machine is all set up and working awesome!!!

9556E0CC-D459-4915-AF9B-CD21A3C7D75E (resized).jpeg9556E0CC-D459-4915-AF9B-CD21A3C7D75E (resized).jpeg
#5688 2 years ago
Quoted from ExSquid:

Just an FYI guys. Build date ? Machine is all set up and working awesome!!!
[quoted image]

So apparently stern has built one at least. WTH Stern?! Congrats btw. But come on Stern!!! Where are you located and whose your distributor?

#5689 2 years ago
Quoted from BallyKISS1978:

So apparently stern has built one at least. WTH Stern?! Congrats btw. But come on Stern!!! Where are you located and whose your distributor?

I think he said the distributor was THAT PINBALL COMPANY over in Missouri .

#5690 2 years ago
Quoted from Markharris2000:

I think he said the distributor was THAT PINBALL COMPANY over in Missouri .

Ok thanks! Hopefully the code update was the reason for the delay and they start shipping this coming week. Will have to see if Cleland does another update.

#5691 2 years ago

I don't see any actual changes to the game rules with the code update?
I'm guessing Stern is just adding adjustment features and such, and locking out Pinball Browser modified code.
So I would just keep running 1.06. Newest software is not always better IMO...

#5692 2 years ago

Problem is the new machines will already have the 1.08 and can't downgrade due to the node board changes

#5693 2 years ago
Quoted from C0untDeM0net:

Problem is the new machines will already have the 1.08 and can't downgrade due to the node board changes

Mine came loaded with 1.06 today. Clelands mod works great. Shout out to him btw! Cool dude , I had plenty of questions and he helped me out.

#5694 2 years ago
Quoted from OhmEye:

You're killin' me, Smalls!

This guy gets it!

#5695 2 years ago
Quoted from ExSquid:

Mine came loaded with 1.06 today. Clelands mod works great. Shout out to him btw! Cool dude , I had plenty of questions and he helped me out.

As long as it comes with 1.06 you should be good. Those yet to get theirs should be careful and verify versions before trying the 1.06 code.

#5696 2 years ago
Quoted from cleland:

I don't see any actual changes to the game rules with the code update?
I'm guessing Stern is just adding adjustment features and such, and locking out Pinball Browser modified code.
So I would just keep running 1.06. Newest software is not always better IMO...

They did finally fix the replay pop not occuring when on the last ball and the bonus is counting lol. They must have been forced into the upgrade due to node board changes.

#5697 2 years ago
Quoted from cleland:

I don't see any actual changes to the game rules with the code update?
I'm guessing Stern is just adding adjustment features and such, and locking out Pinball Browser modified code.
So I would just keep running 1.06. Newest software is not always better IMO...

Will do cleland. Thank you!! Can’t wait to get my pin and try your code!

#5698 2 years ago
Quoted from C0untDeM0net:

As long as it comes with 1.06 you should be good. Those yet to get theirs should be careful and verify versions before trying the 1.06 code.

Thanks count, I will check. I hope mine comes with 1.06.

#5699 2 years ago

Hey All, Picked up a GOTG LE a few months ago, turned it on this morning to a node 10 not found issue.
48V LED on, all others off, as per the schematic that indicates an issue with the 5V (https://sternpinball.com/wp-content/uploads/2019/02/520-6976-72A-SPI-only-NODE-board.pdf) I have isolated the board and tested continuity between GND and 5V, it appears to be shorted. Tested some of the caps from the step down converter. c11 - short, c114 - short, c68 - short, c33 seems ok. I am going to try and order a new board however I am concerned something cause caused this to short so before i spend $180+ on this board I want to ensure I have found the root cause. Has anyone had this issue or know what I should be checking?

Thanks

#5700 2 years ago

Any of you gents know what these stickers attach to? Obviously I know where the coin label goes but the others ….. nope.

706D1FD4-F410-42B2-99F3-B0331C1236FC (resized).jpeg706D1FD4-F410-42B2-99F3-B0331C1236FC (resized).jpeg
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