(Topic ID: 201799)

Guardians of the Galaxy owner's thread

By Blacksun

4 years ago


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  • 574 Pinsiders participating
  • Latest reply 1 day ago by bigguybbr
  • Topic is favorited by 219 Pinsiders

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There are 6,254 posts in this topic. You are on page 110 of 126.
#5452 4 months ago

Love my guardians of galaxy pro I put the groot arms on n pin stadium lights really made one heck of a light show n the cleland mod is great it’s just a great fun pin

#5453 4 months ago
Quoted from BallyKISS1978:

Joining the club. Put a deposit down for a pro at Cointaker for the next run. Melissa said should arrive in August. Can’t wait!!

Get the cleland code!

#5454 4 months ago
Quoted from J-Freeze:

The code is fine, the only reason I could see them doing an update is to add DJ mixer, co-op, a challenge mode or online connectivity.

Along with pausing the timer while ball is in the pops or scoop. Pretty please....

#5455 4 months ago
Quoted from Scribbles:

Along with pausing the timer while ball is in the pops or scoop. Pretty please....

Oh yeah I forgot about that haha, that would be wonderful!
Yes please!

#5456 4 months ago

Anyone have any experience removing a backbox from the sterns? I " might" have to do this when my GOTG gets here to be able to get it down my stairs.

#5457 4 months ago
Quoted from ExSquid:

Anyone have any experience removing a backbox from the sterns? I " might" have to do this when my GOTG gets here .

One of your doors is too narrow? I had to do this to move a TOTAN into a study a couple of years ago. I suspect modern Stern is much easier to get this done due to the much simpler cabling. For TOTAN, I was able to remove the side hinges and mounting bolts and then TURN the head 60-70 degrees. I had to manage the cabling a bit to assure it wasn't being stressed, but not everything had to be unconnected. For Stern machines, there are still cables to manage, best to hear from someone that has done this on a modern Stern.

#5458 4 months ago
Quoted from ExSquid:

Anyone have any experience removing a backbox from the sterns? I " might" have to do this when my GOTG gets here to be able to get it down my stairs.

Very simple. There's hardly any cabling in the head.

#5459 4 months ago
Quoted from Markharris2000:

One of your doors is too narrow? I had to do this to move a TOTAN into a study a couple of years ago. I suspect modern Stern is much easier to get this done due to the much simpler cabling. For TOTAN, I was able to remove one side of the side hinges and mounting bolts and then TURN the head 60-70 degrees. I had to manage the cabling a bit to assure it wasn't being stressed, but not everything had to be unconnected. For Stern machines, there are still cables to manage, best to hear from someone that has done this on a modern Stern.

Yeah 29 1/2 wide. and a tight hallway so hard to maneuver in.

#5460 4 months ago

I would also like to see more high score champions if the code is updated.

#5461 4 months ago
Quoted from ExSquid:

Yeah 29 1/2 wide. and a tight hallway so hard to maneuver in.

Does it help to take the door of the hinges?

#5462 4 months ago

I'd like to see the audits fixed. The dumped audits are completely wrong and don't match what is in the ui.

#5463 4 months ago
Quoted from Markharris2000:

Does it help to take the door of the hinges?

It might. The installed door usually narrows the 'usable' opening size. That said, if the opening is 28-inches, nothing you can do but swing the head. What is the actual size of the door opening itself? 28-inches? 30 or 32 inches?

#5464 4 months ago

I got this decal from space coast pinball to cover that ugly yellow seizure decal. Much better now!!

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#5465 4 months ago

A very happy customer here with awesome new mods for STh and GOTG! Wizmod customer service was super responsive to a few questions I had. Item shipped within 5 business days. As with some other folks here, item was with US customs in Miami airport for about 2 weeks (no fault of Wizmod!). Honestly, it was worth the wait! These Wizpanels exceeded my expectations and really give the game new life (never realized how big and bare those speaker panels were before and a great place to add art). Thanks, WizardMod I'll be back for more in the future)!

WIzmod-2 (resized).jpgWizmod-1 (resized).jpgWizmod-3 (resized).jpgWizmod-4 (resized).jpg

#5466 4 months ago
Quoted from Hayfarmer:

Get the cleland code!

Does it make the game that much better?

#5467 4 months ago
Quoted from BallyKISS1978:

Does it make the game that much better?

Yes

#5468 4 months ago

I’ve got to check those out for my guardians oh yeah

#5469 4 months ago
Quoted from Markharris2000:

Does it help to take the door of the hinges?

Not really the door hinges are in a good spot and arent really an issue . Its mostly the tight hallway which the doorway is across from. No wiggle room. So everything is a pain in the ass getting down there.

#5470 4 months ago
Quoted from DaddyManD:

A very happy customer here with awesome new mods for STh and GOTG! Wizmod customer service was super responsive to a few questions I had. Item shipped within 5 business days. As with some other folks here, item was with US customs in Miami airport for about 2 weeks (no fault of Wizmod!). Honestly, it was worth the wait! These Wizpanels exceeded my expectations and really give the game new life (never realized how big and bare those speaker panels were before and a great place to add art). Thanks, WizardMod I'll be back for more in the future)!
[quoted image][quoted image][quoted image][quoted image]

WOW!!!!! sold! already lining up what i " need " and want when my machine gets here. Obviously the plastic protectors , but THIS looks sick!!!

#5471 4 months ago
Quoted from BallyKISS1978:

Does it make the game that much better?

It's really not even close, when I hear a GOTG with the stock audio (usually on location or on a Twitch video) I do a double take. If one of the Cleland ones isn't completely your cup of tea you can also try the applejuice mix.

#5472 4 months ago
Quoted from BallyKISS1978:

Does it make the game that much better?

1000%!!!!

#5473 4 months ago
Quoted from bobukcat:

It's really not even close, when I hear a GOTG with the stock audio (usually on location or on a Twitch video) I do a double take. If one of the Cleland ones isn't completely your cup of tea you can also try the applejuice mix.

BallyKISS1978 I also can provide you my faster mix GOTG Pro music mix based on clelands version

#5474 4 months ago
Quoted from bobukcat:

It's really not even close, when I hear a GOTG with the stock audio (usually on location or on a Twitch video) I do a double take. If one of the Cleland ones isn't completely your cup of tea you can also try the applejuice mix.

I sent cleland a PM and hoping to get a link to the file so I can have it ready for the game when it gets here.

#5475 4 months ago
Quoted from MightyGrave:

BallyKISS1978 I also can provide you my faster mix GOTG Pro music mix based on clelands version
//<![CDATA[
window.__mirage2 = {petok:"545e6c04810c38c0ad80c69fa98ef771bbc99fdc-1626374306-1800"};
//]]>

How did you make it faster MG? Just sped up the music or something else?

I’m rocking the Applejuice mod. I like the mix of original and added music, but I also have the Cleland on a separate SD card.

#5476 4 months ago
Quoted from TicTacSeth:

How did you make it faster MG? Just sped up the music or something else?
I’m rocking the Applejuice mod. I like the mix of original and added music, but I also have the Cleland on a separate SD card.

I found good covers for alot of Songs and replaced them. So it Sounds more "Adrenalin pumping" and fits the faster gameplay.

#5477 4 months ago
Quoted from big-c66:

Love my guardians of galaxy pro I put the groot arms on n pin stadium lights really made one heck of a light show n the cleland mod is great it’s just a great fun pin

Can you post a pic of the groot hands mod? Do you find it still blocks a lot of the view?

#5478 4 months ago
Quoted from MightyGrave:

BallyKISS1978 I also can provide you my faster mix GOTG Pro music mix based on clelands version
//<![CDATA[
window.__mirage2 = {petok:"36bbf46caf361b7473070033402e9cbc9e230c68-1626386972-1800"};
//]]>

Ok cool. Thanks. Do you have links to the songs to sample them? Appreciate it

#5479 4 months ago

Search the user name in this thread. there are videos of the mod posted here.

#5480 4 months ago
Quoted from MightyGrave:

BallyKISS1978 I also can provide you my faster mix GOTG Pro music mix based on clelands version
//<![CDATA[
window.__mirage2 = {petok:"c1d25cf1a471aaa412a7eadf077ebcef413b3459-1626401009-1800"};
//]]>

I'd be interested to know what songs your version features.

#5481 4 months ago

No it doesn’t block the view like the ones on the premiums these are made shorter they look great there is a video on utube on them being installed

#5482 4 months ago
Quoted from MightyGrave:

I worked a bit on the Guardians of the Galaxy and made my own Sound Mod version based on the Sinestro and cleland sound mod.
This is based on the original songs, but uses a few faster and, in my opinion, more suitable cover versions for the modes.
Furthermore, the Orbmultiball was adjusted so that there is a little more atmosphere.
If you want to listen, you can watch a few videos here and see / hear how the current status is.
https://mega.nz/folder/EwhimBJC#qU5pBXM6JZyiCBG7BzDPzQ
Hope you enjoy it.

Here you can listen to the Tracks i used

https://mega.nz/folder/EwhimBJC#qU5pBXM6JZyiCBG7BzDPzQ

feel free to contact me via pm for the Code

#5483 4 months ago
Quoted from big-c66:

No it doesn’t block the view like the ones on the premiums these are made shorter they look great there is a video on utube on them being installed

Agree. I added the official Stern Groot arms not the mod arms (I got from distro but Marco has them too). I cut out my own mounts out of PETG (super easy and cheap). Doesn't block view and adds a ton of character!

#5484 4 months ago
Quoted from DaddyManD:

Agree. I added the official Stern Groot arms not the mod arms (I got from distro but Marco has them too). I cut out my own mounts out of PETG (super easy and cheap). Doesn't block view and adds a ton of character!

He is saying that the stern arms block not the lighted pinball mods ones.
I have a set of them if anyone is interested
80.00 shipped

#5485 4 months ago

Whole family is REALLY enjoying our new GOTG! Quick questions:

1) The Rocket kickback and the Mode Select kickback both want to send the ball SDTM with far too much regularity. What are our options for correcting this? And to where should those be sent?

2) Similar question on the orb. The magnet loves to throw it directly to the left outlane. Ideas there?

Appreciate the help!

#5486 4 months ago
Quoted from BallyKISS1978:

Does it make the game that much better?

I refused to get one until I played one with the mod. When I heard that, I jumped on it and don't regret it at all. Incredible change to the game!

#5487 4 months ago
Quoted from RDReynolds:

Whole family is REALLY enjoying our new GOTG! Quick questions:
1) The Rocket kickback and the Mode Select kickback both want to send the ball SDTM with far too much regularity. What are our options for correcting this? And to where should those be sent?
2) Similar question on the orb. The magnet loves to throw it directly to the left outlane. Ideas there?
Appreciate the help!

Always leave your right flipper up after shooting the Rocket.
On the Orb I always prepared for an forward nudge if the magnet gets a little crazy

#5488 4 months ago
Quoted from rockrand:

He is saying that the stern arms block not the lighted pinball mods ones.
I have a set of them if anyone is interested
80.00 shipped

My Stern arms don't get in the way in my opinion, but I understand why some chose the mod.

#5489 4 months ago
Quoted from DaddyManD:

My Stern arms don't get in the way in my opinion, but I understand why some chose the mod.

Agreed. I sold our pro to get an le, because I like the look of the arms. Would of been just as happy with a premium, but this came up for a good price .

#5490 4 months ago
Quoted from RDReynolds:

I refused to get one until I played one with the mod. When I heard that, I jumped on it and don't regret it at all. Incredible change to the game!

His mod made stranger things better. Have to download it and have the SD card ready when the game arrives. Thank you for the reply.

#5491 4 months ago
Quoted from RDReynolds:

Whole family is REALLY enjoying our new GOTG! Quick questions:
1) The Rocket kickback and the Mode Select kickback both want to send the ball SDTM with far too much regularity. What are our options for correcting this? And to where should those be sent?
2) Similar question on the orb. The magnet loves to throw it directly to the left outlane. Ideas there?
Appreciate the help!

I think I heard Borg say that the rocket shot is designed to hit your right flipper while it is at rest.
The only time I ever get a drain off of the kickback is if my right flipper is raised.
It should not go SDTM.
Neither should the scoop eject, that should always go to the left flipper.

#5492 4 months ago
Quoted from Markharris2000:

It might. The installed door usually narrows the 'usable' opening size. That said, if the opening is 28-inches, nothing you can do but swing the head. What is the actual size of the door opening itself? 28-inches? 30 or 32 inches?

Mines 29 1/2

#5493 4 months ago

Has anyone ever had problems with part of the GI going out when you open the coin door? When the GI goes out it says overcurrent node 9. Rebooting the machine seems to resolve it but opening the coindoor can cause it again.

As we were troubleshooting the lower gi went out and it was saying over current node 8. Then we noticed only the service buttons are triggering in switch test. Really odd. Game plays fine after a reboot. Seems to be opening the coin door that's causing it.

#5494 4 months ago

While fixing some switches on my GOTG Prem, i clicked on the alerts under Switch and it shows switch 0 Dip 1.

Is this something that I should worry about or can be corrected?

IMG_1243 (resized).JPG
#5495 4 months ago
Quoted from C0untDeM0net:

Has anyone ever had problems with part of the GI going out when you open the coin door? When the GI goes out it says overcurrent node 9. Rebooting the machine seems to resolve it but opening the coindoor can cause it again.
As we were troubleshooting the lower gi went out and it was saying over current node 8. Then we noticed only the service buttons are triggering in switch test. Really odd. Game plays fine after a reboot. Seems to be opening the coin door that's causing it.

We noticed that one of the coin mechs was sometimes not registering coin drops so adjusted the switch. The game played fine the rest of the night but we are still seeing only the service switches registering in switch test and nothing else. So odd.

#5496 4 months ago

just following up, it appears the switch test issue is unrelated. The interlock switch needs to be pulled out for any switch to register other than the service buttons. That only leaves the mystery of the node board overcurrent. Odd that it's node 9 then node 8. We have not seen it be both at the same time yet. The fact that it seems to be related to the interlock switch as a fresh boot always works fine is really strange. It didn't give any indication of a failed component as far as I am aware just node board overcurrent.

#5497 4 months ago
Quoted from DaddyManD:

A very happy customer here with awesome new mods for STh and GOTG! Wizmod customer service was super responsive to a few questions I had. Item shipped within 5 business days. As with some other folks here, item was with US customs in Miami airport for about 2 weeks (no fault of Wizmod!). Honestly, it was worth the wait! These Wizpanels exceeded my expectations and really give the game new life (never realized how big and bare those speaker panels were before and a great place to add art). Thanks, WizardMod I'll be back for more in the future)!
[quoted image][quoted image][quoted image][quoted image]

Were your Wizmods magnetic or a peel and stick (and, do they muffle the sound from the speakers)?

#5498 4 months ago

Quick… someone peek in the windows at the factory to see if these bad boys are in production!!!

#5499 4 months ago

Does applejuice sound mod have clelands call outs from the movie?

#5500 4 months ago
Quoted from Markharris2000:Quick… someone peek in the windows at the factory to see if these bad boys are in production!!!

RIGHT?!?! cant wait!

There are 6,254 posts in this topic. You are on page 110 of 126.

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