Game looks fun to me. Yeah, it's kind of a 'Borg special' in terms of feeling a bit familiar, but I like Borg's games, they're enjoyable to play, and even when they're 'safe' I wouldn't call them boring in any way. This is maybe not OMG innovative, but it's definitely not phoned in. I'd call it a solid looking game.
Put it this way, it doesn't feel empty, it has the world under glass, it has interactive features, there's gonna be action going on with the ball. Drops, locks, magnets, interactive sculpts, this is what I would expect from a Stern pinball in 2017. Backglass is back, it's mirrored. Honestly this is everything Star Wars should have been but wasn't. Star Wars was a huge disappointment, and playing it didn't change my mind. I'd step up to GOTG with a much more positive feeling.
Hand drawn art, which people begged and begged for, whoever keeps saying it's photoshopped needs to stop, you don't understand what that word means. It's a bit on the overly colorful style for my taste, but it looks good. I dig the playfield, but the cabinet + backglass + playfield as a whole is a little Skittles for me that's all. That's I think what you're gonna get with this artist, I'm not surprised. Technically speaking it's really well done. I nitpicked the insert fonts on Ghostbusters, I didn't care for the cheap Photoshop bevel and emboss look on Star Trek's mode matrix. This nailed all that little stuff, and to me at least it matters.
Nothing I see makes me cry about how dumb licenses restrict good ideas, this feels like it was executed as planned. Maybe they had headaches, but they pulled it off.
Am I gonna buy one? Nah, I highly doubt it. But I'd for sure play one on location. If the code is basic or there's no wizard mode or whatever I don't think I'll notice with just coin drop. If I was a home buyer though I'd hesitate until other people went ahead and tested the code waters. So all you salivating people with burning wallets, go for it, let us know how it is.