Quoted from CreepyTom:My early review, hope it helps.
Shoots like a dream, so smooth, if any thing the ramps are almost too easy to combo. Seems to be packed with code and things to do. I’m just scratching the surface in that area. The amount of callouts that the new code has has been increased to the point where I don’t know how they can squeeze anything more from the movie into it. Light shows are even more impressive than Oz, those little leds add many cool effects. I’ve got a standard, on the negative side, it does look like something big is missing in the back left, I’m sure someone is going to make something cool to fill that space, for now I’m putting a big Wonka bar with a golden ticket back there. Another negative might be the dangerous pops like Walking dead, it has drained SDTM several times for me. It amazes me with something new every time but that is part of the honeymoon. The music is fantastic, they didn’t get the rights to have the kids or the Oompa Loompas singing but they play the music of their songs so well you don’t really miss the singing. The theme integration is so packed, outside of the modes, Gene and Grandpa are constantly talking to you. JJP also stepped up the packaging. It had its own mini palate inside the box and so much extra cardboard and styrofoam packing than normal, keeping it so snug. Haven’t been this impressed with a game since Maiden.
Thanks for the review! Are they making good use of all of the mini-magnets with the new code? When I played the prototype games back in April, they didn't seem to do much at that point.