Funland shop job is complete, with one issue remaining...did I find a design flaw?
On 5 ball play, the spin spot function is governed by a NO switch on the alternating relay, NC switch on the #11 relay and left|right spinner switches (see photo of circuit). Makes sense until you break down that logic... why would this circuit use a NC switch on the no. 11 relay, since this negates the alternating portion of the circuit, in effect the spin spotting always on until #11 trips (#11 relay trips and opens the NC switch in this circuit only when the 1-10 sequence has been made).
To bypass this, I have it on 3 ball play, but like the 5 ball play and alternating spin spot function feature to be in play... anyone have to deal with this in the past or perhaps enlighten me with something I’m overlooking?
The ‘spin when lit’ lamp circuit basically mimics the feature circuit, but includes a NO switch on #11, which I also would expect in the spin spot circuit!