(Topic ID: 107625)

Growing a league in a large city, with no locations

By swampfire

9 years ago


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    #28 9 years ago
    Quoted from desertT1:

    It is. At some point, scaling just isn't a benefit. If the league gets too large, split it into two groups where they play on the same day/same time, but in different locations. Either keep the groups the same, or randomly select which players will play at what location every time there is an event and post it to your site.

    This is what I've been proposing

    #31 9 years ago
    Quoted from swampfire:

    I'm not sure I like the idea of splitting up players by ability. New players should get to learn by watching good players. It's a lot easier to learn tap-passing and bounce-passing when you can see it in person.

    Problem is the "B" players are complaining when they get matched with "A" players to often.
    That's what I'm hearing through the grapevine

    #43 9 years ago
    Quoted from Frax:

    You've either gotta dedicate the time and effort to developing that skill, or just accept that you're not gonna place high and win prizes and it's okay, because that's LIFE.

    I love it!! Thank you

    1 week later
    #119 9 years ago
    Quoted from Ferret:

    While I did host all the league sites from my personal server for several years, these days we all have to extend thanks to PAPA and pair Networks for donating hosting services for the League Manager system.
    Lots of neat new stuff coming to the software for everyone's next season!

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