(Topic ID: 293984)

The Mandalorian: Grogu Modding Thread

By Apollon

5 months ago

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  • 188 posts
  • 58 Pinsiders participating
  • Latest reply 3 days ago by jdoz2
  • Topic is favorited by 69 Pinsiders


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#8 4 months ago

Done, how hard was that!?

4 months later
#179 9 days ago

Installed the Lermods grogu and could use some advice. I apologize in advance for my lack of electronics terminology.

Maybe somebody can help me understand how the electronics are supposed to work in theory. When the light sensor triggers the circuit board, is grogu supposed to run through a timed loop? Does a "re-flash" (trigger) of the sensor restart the loop immediately? Here are my main issues:

#1 In attract mode my game sounds like it has its turn signal on. The circuit board in the black Lermods box has what I'm thinking is a relay that has a very audible click to it, is this normal? It is super distracting in attract mode.

#2 With the constant insert flashing in Attract mode grogu's animatronics are like a very short choppy loop. Ive played with using the child insert as well as the child letters and can't get it to smooth out to where seems like grogu isn't just spazzing out in attract mode. Ive also played with the sensitivity on the board without finding a sweet spot. Anybody have any thoughts on how to not implement him during attract mode?

#3 Getting him positioned is a chore and half. Seems like you may need to be very careful about where he ends up. His arm repeatedly applying pressure against the plastic ramp is worrisome. The only way I've found him to be reasonably positioned is with the ramp running through in the crook of his neck. Trouble is, between the head and neck movements he's constantly repositioning himself. Anybody else having these struggles?

Gonna try to embed some videos...

#181 9 days ago

In case it helps anyone, a zip tie did the trick, secures him and hides well.

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#183 8 days ago
Quoted from medic7000:

Did it go around his body or just his arm?

Just his wrist.

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