Quoted from Cmartin1235:Coming together nicely. It’s just big enough for the job. But this on the floor stuff is killing my back. I put the 24 v supply and 4 stepper motor drivers in a Keurig Cup dispenser no longer being used at work. Yay. Saved $20.
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Is this a project you’ve been doing for a while? The amount of updates and progress in the span of an hour or two is pretty fast and furious!
I mean you said “I may build my own CNC machine” and an hour later you post the finished thing!
Impressive.
Quoted from Cmartin1235:People must be wondering by now what about the translucent LCD screen and the underworld? Well, that part is working really nicely. Because the screen is so dark, I have to light the slingshots with really bright 12 V flashers. They are from an automotive website. Each ear has a magnet and four optical switches that can either accelerate the ball, stop it or even reverse its direction. But the player can only see the central square area. Including the upper play field I’m up to five magnets in this beast is getting really heavy. In fact, my play field bows considerably when I lift it. I will need to reinforce that in the next iteration
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So this entire massive unit will sit underneath the game and be displayed on the LCDs instead of using a tiny window like Black Hole, HH, and other games?
That’s a nice idea, a little peephole into the invisible underworld. Definitely a fan of that idea, sounds like a service nightmare though
The upper playfield seems a bit barren though, and the left sling/bumper nest seems like it will catch the ball for too long.
I like your use of magnets to accelerate and decelerate the ball. Just beware of rapid magnetization.