(Topic ID: 54886)

Grand Lizard club. *Mandrills get in free.*

By SPeD66

8 years ago


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  • 1,340 posts
  • 143 Pinsiders participating
  • Latest reply 8 hours ago by Robotworkshop
  • Topic is favorited by 55 Pinsiders

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There are 1340 posts in this topic. You are on page 27 of 27.
#1301 57 days ago

wait -- that's a great idea. and someone built a shaker kit for various MPUs...

#1302 57 days ago
Quoted from Phesson:

Just joined the club. Cabinet 9/10, Backglass 5/10, Playfield 9/10, mylar on the upper and lower playfields and except for some flash lamps, backbox lights and the kick slings not working, everything else is in order. It’s time to work out the bugs and get her cleaned up. The pre production backglass is tempting. It’s that or replace the the original art.
[quoted image][quoted image][quoted image][quoted image]

First, congrats on getting a GL without a chewed up upper PF. They are hard to find! Ref the backglass, the original one by Paul was nice. Python's is FUGLY and does not really go 100% with Paul's PF art but it's such an anomaly that I decided to leave it as is. GL is a fun game. Just old fashioned pinball from the days before you needed a Masters degree just to figure out the rule set! I love the sound package.

#1303 56 days ago
Quoted from mof:

wait -- that's a great idea. and someone built a shaker kit for various MPUs...

They sure did. Pinshakers.

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#1304 56 days ago

The devil is always in the details.

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#1305 56 days ago
Quoted from Cyrus:

First, congrats on getting a GL without a chewed up upper PF. They are hard to find! Ref the backglass, the original one by Paul was nice. Python's is FUGLY and does not really go 100% with Paul's PF art but it's such an anomaly that I decided to leave it as is. GL is a fun game. Just old fashioned pinball from the days before you needed a Masters degree just to figure out the rule set! I love the sound package.

I am excited for this one. All the boards have gone out to the Coinop Cauldron to be refurbished. My teenaged daughter and I have been refurbishing the original backglass to see how it will look before shelling out the cash for a replacement. So far the results are promising!

#1306 56 days ago
Quoted from Skypilot:

The devil is always in the details.
[quoted image][quoted image][quoted image][quoted image][quoted image]

Very nice.
Is that playfield original, or a Hardtop?

#1307 56 days ago
Quoted from RCA1:

Very nice.
Is that playfield original, or a Hardtop?

It is the prototype hardtop.

4 weeks later
#1308 27 days ago

Just picked up a project Grand Lizard last night for a steal. GI and 3 displays come on but nothing else works. I can scroll through the test menus too. The board doesn't look like it has any battery damage. But now the fun begins figuring out what's up with it. I guess I'll start by reflowing the solder on the connections and see what happens next. I'll post pics in a few hours.

#1309 27 days ago
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#1310 27 days ago
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#1311 21 days ago

RustyLizard Just saw your video on the production vs proto games. Nicely done.

#1312 21 days ago
Quoted from RC_like_the_cola:

RustyLizard Just saw your video on the production vs proto games. Nicely done.

Thank you. Jeremy did an outstanding job editing to help me look ok.

#1313 21 days ago

Here's the link in case anyone wants to watch it:

#1314 16 days ago
Quoted from RustyLizard:

Thank you. Jeremy did an outstanding job editing to help me look ok.

Definitely informative. I'd say I like the production sounds better. Any further thoughts on getting the proto plastics into reproduction?

#1315 12 days ago

Does Grand Lizard use the same System 11 legs as Pinbot? Just wanted to see if it was supposed to use the short rib or long rib.

#1316 12 days ago

Wow. I had no idea about the prototype design. Thank you for the info on the prototype game!!

Could you send some pics to IPDB to document the prototype design? I only saw some pics of the prototype backglass, not the rest of the prototype game that you have.

#1317 11 days ago
Quoted from Robotworkshop:

Does Grand Lizard use the same System 11 legs as Pinbot? Just wanted to see if it was supposed to use the short rib or long rib.

Half rib system 11 legs.

#1318 10 days ago

In the manual I see the ring sizes needed but there isn't a quantity listed for each. Does anyone have a list of how many of each rings are needed of each size fo the game? Thinking of getting some superbands or other colored rings to go with the theme. Maybe green ones.

#1319 6 days ago

Just started setting up my game this evening. The head was removed when I got it with the hinge left on the cabinet. Anyone know the correct screw size to bolt the hinge to the head?

#1320 5 days ago
Quoted from Robotworkshop:

Just started setting up my game this evening. The head was removed when I got it with the hinge left on the cabinet. Anyone know the correct screw size to bolt the hinge to the head?

I found them! 1/4-20 carriage bolts and the nut has a serrated locking portion on one side. Need to pick up two new nuts. Going to try and get it mounted and everything connected so I can try it out and see what needs repairs. I plan on adding the two fuses on the inputs to the bridges soon.

Once I get the game running well I’ll order the stencil kit and plan on tearing it back apart to repair and repaint the cabinet. Should be a nice game after that.

#1321 4 days ago

It's alive! Seems like it has an issue detecting the switch closure on the outhole but will clean those tonight, Seems like this game has a good layout and will be fun once cleaned up and working.

What do you enjoy most about this game?

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#1322 4 days ago
Quoted from Robotworkshop:

What do you enjoy most about this game?
[quoted image]

Let me count the ways...
Stealing the extra ball from other players,
The lizard eye flashers and roar,
the monkey sounds from the spinner,
the upper playfield and.....
Magnasave!

#1323 3 days ago
Quoted from Robotworkshop:

What do you enjoy most about this game?

Drumbeat background sound,
Drop targets,
Multiball!

#1324 3 days ago

Just got the game running last night. The issue with the trough was mechanical. The grease on the outhole assembly was completely solidified and it wouldn’t move. Just disassembling that and cleaning fixed it. Soldered a wire that broke off on the back box speaker and that now works.

Was able to play a few games and it has a good layout. This game plays a lot better than I expected.

Still have a few things to repair:

- Magna save magnets don’t appear to be working
- Lamps in the lizards eyes don’t light
- Need to remove the battery holder on the MPU and install NVRAM
- Txt appears to be in German. This was a reimport machine. May see if there is just an option for English text or I can burn the US ROM set
- Replace all the rubber rings and normal cleaning and waxing
- Replace some lamp sockets and bulbs
- Need to replace the small wood piece for the back of the neck and install the missing latch.

#1325 3 days ago
Quoted from Robotworkshop:

- Txt appears to be in German. This was a reimport machine. May see if there is just an option for English text or I can burn the US ROM set

You should be able to change that in the menu adjustments. Adjustment 51 is English/German.

#1326 3 days ago

Your back box was removed. I bet you missed connecting the White wire with a red stripe back to the ground. There should be a wing nut inside the back box where it connects. It took me a while to figure that out on my GL.

#1327 3 days ago

Sorry. Ground wire is for the Magna-saves.

#1328 3 days ago
Quoted from AJGross:

Your back box was removed. I bet you missed connecting the White wire with a red stripe back to the ground. There should be a wing nut inside the back box where it connects. It took me a while to figure that out on my GL.

You are correct! The head was removed and that wire is disconnected. Will get that connected and try it again. That would explain it. Thank You!

#1329 3 days ago

It looks like my machine has L-3 ROM's in it now. From the IPDB.ORG it looks like there is a newer L-4 version. Anyone know what changed or if anything was fixed in the L-4 version? What version is everyone running in your games?

#1330 3 days ago

for me it is the sounds. This game comes alive when in the zone . if you get this game dialed in ,you are in for some fun even with what seems a small amount to do.
I never tire of the upper playfield targets

Quoted from Robotworkshop:It's alive! Seems like it has an issue detecting the switch closure on the outhole but will clean those tonight, Seems like this game has a good layout and will be fun once cleaned up and working.
What do you enjoy most about this game?
[quoted image]

#1331 3 days ago

It’s a great pin but damn it’s hard to get a big score on.

#1332 3 days ago
Quoted from AJGross:

It’s a great pin but damn it’s hard to get a big score on.

Load the ball lock

#1333 3 days ago

I think I just need to get better at pinball in general.

#1334 3 days ago

And quotes.

#1335 3 days ago
Quoted from AJGross:

It’s a great pin but damn it’s hard to get a big

It’s a great pin but damn it’s hard to get a big score on.

Rolled it multiple times.

#1336 2 days ago

RCA1 Changing setting 51 gave me the English Text. Much easier to read! Once I put in NVRAM it will keep that setting.

AJGross Connecting that ground wire for the Magna save fixed that. First game I’ve had with that feature.

#1337 2 days ago

Does anyone have a picture of the correct latch assembly for the back of the head? Need to order some parts from Marco and want to order the right version.

Thank you!

#1338 2 days ago

Latch: 20-9347
Bracket: 01-8397

#1339 8 hours ago
Quoted from AJGross:

Latch: 20-9347
Bracket: 01-8397

Thank you! Parts are on the way. Still need to order a Stencil kit to refresh the cabinet at a later date. That would make this example really nice.

One oddity is that the back of the neck has a cutout for the power cord yet the cord comes directly out the back. I guess that was a left over from earlier games and they still had neck pieces with the notch for the power cord to use up.

#1340 8 hours ago

I had the game playing great now. Put on a fresh set of white rings and green flipper rubbers. Old battery holder removed (it was bad but no battery damage to PCB) and installed a socket and NVRAM in U25. Now it saves my settings and never have to worry about a leaking battery.

Does the bell ever get used? If so what triggers it? Is there a setting to turn it on or off? I haven’t heard that work yet.

As far as I can tell everything is working except for some flashlamps and maybe the bell. I ordered some #63 bulbs as this is the first game I’ve had that uses them. Some may just be burned out.

Are there schematics for the playfield? If so I may be missing those. Just wanted to see how the flash lamps are supposed to be wired. Do they have the resistor boards like the Pinbot use with the warming resistor? Could be just a broken lead on one of those. The lizard eyes flash in the back box but not in the lizard head on the playfield. Those bulbs are ok. Definitely want to fix those since it is a cool effect.

There are 1340 posts in this topic. You are on page 27 of 27.

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