While I posted here - https://pinside.com/pinball/forum/topic/game-plan-pinball-owners-and-future-owners-must-read#post-1844924 - that many of the GP uprights use the same ROMs at U12 and U13, Cyclopes does not. So, there are standard GP DIP switch settings if the machine uses the "standard" ROMs at U12 and U13. But if it doesn't, like Cyclopes, there are game-specific settings.
When looking at all the settings for Cyclopes, I think attract is S16. In the "standard" ROM this switch is normally used for the "Sound coin deposit option" so it makes sense it was used here for attract.
Here are the Cyclopes game-specific switches I have documented:
S6 - Eyes target option, 25k=on, 10k=off
S7 - Recall spinner values, yes=on, no=off
S13 - Light lock hole, 1 bank=on, 2 banks=off
S15 - Recall regular bonus, held=on, not held=off
S16 - Attract mode, on=on, off=off
S22 - Eyes extra ball, 75k=on, 100k=off
S23,S24 - Balls per game, 1=off, off, 2=on, off, 3=off, on, 5=on,on
S25 - Tilt warnings, 2 warnings=on, none=off
Even with this, I'm not sure these are correct. In addition to the conflict with attract/sound coin option, there are other conflicts. S13 in the "standard" ROM is used to set background sound on or off, though since Cyclopes uses the MSU board, this may not be necessary. S22 in the "standard" ROM sets whether the bonus multiplier is held, though I think that's what S15 is for here. And since S25 is usually used with S26 and S27 in the "standard" ROM to set maximum credits, I'm not sure how that's handled if it's used for tilt warnings here.
Best thing for you to do is try them and report back.
Good luck!
viperrwk