The A-4893 solenoid is the strongest one listed and will work fine, it's probably what belongs there. The playfield wiring schematic in the manual will list which solenoid was used.
If you want to get fancy, you can use a super flipper solenoid since it's a little stronger than the A-4893. Then you can add an EOS switch to make the power adjustable. If the switch is adjusted to open early, you get a weaker kick from the solenoid, if the switch opens late, a stronger kick.
I like doing this type of mod whenever I can because it gives me less wear and tear on hard to find parts, basically anything plastic that can break from the ball hitting it as it gets fired back onto the playfield. It also helps save the solenoid from burning up if the 5VDC or ground is lost at the driver board if you're running original boards in the game.
Steve (posting again from the hospital)
System 80, not just a job, it's an adventure