Have an interesting(*) issue with a Sys 3 game. Here's what's happening -
The board seems to be driving things(*) in slow-motion.
To the naked eye, all bulbs look dim - even flashers. (Not JUST controlled lamps..) I can NOT put LEDs in - even non-ghosting bulbs will strobe horribly, the pulsing of the columns are so slow.
Perhaps once every three games, the game will 'miss' a switch activation. And it's different switches - not the same one.
Things I've ruled out, checked:
I've checked all lamp diodes - all report good on DMM.
I've swapped driver board; no change.
I've swapped CPU board; no change.
If I disconnect the lamps, it *seems* as if the game stops missing switches. (However, this is so random, it may be a red herring.)
Since this seems to be affecting flashlaps as well (perhaps coils, too?), and it happens regardless of driver or cpu board, it's gotta be something in the game. the game is my #nudge-it, which literally uses 33 lamps, 11 switches (including cabinet) and 8 coils (including the flash lamps). It's a *simple* game. I've been tempted to take the playfield out and plug it into my #bell-ringer cabinet, to see if the problem follows the playfield or not. (The two games share many of the switch/lamp lines, and coils are identical, save for one, so I'm not worried about frying anything.)
Any thoughts on what to check next?