(Topic ID: 261089)

Gottlieb Solar Rider/System 1 / Fault with Specials

By Raff

4 years ago


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    #1 4 years ago

    To get specials lit up you have to knock the 4 white targets down first then the red target last it cant be the red one first.
    Well it was working in that order but now if only one target goes down special lights up even if you hit the red one first. Specials light should not come on unless the 4 white targets are down.
    Raff

    #4 4 years ago

    Diagnostics test done normal.
    Yes it lights up if any of the five targets drop.
    Raff

    #6 4 years ago
    Quoted from LynnInDenver:

    And are you using an original MPU, or aftermarket

    Original

    #8 4 years ago

    In diagnostics it reports the numbers between 30-34 for targets.

    #10 4 years ago

    I dont know too much about system 1 machines i mainly work on em machines.
    So i am trying to undetstand whats going on here. So in diagnostics mode all switches are closed and the game rom i will check in the morning and report back. What ic chips on the
    Driver board control the targets. And if you could please post some pictures of under the playfield.
    Raff

    #12 4 years ago

    Thanks for the pics. The rom is E thats the right rom. Could the edge connectors cause this problem. IMG20200205204516 (resized).jpgIMG20200205204516 (resized).jpgIMG20200205204406 (resized).jpgIMG20200205204406 (resized).jpg
    You can see the white targets still up and the
    Specials on.
    Raff

    #14 4 years ago
    Quoted from LynnInDenver:

    if you drop a white target and the special lights, does it actually collect the special when you drop the red target?

    Yes

    #16 4 years ago

    Is there any connectors on this
    Game that could cause a fault with the targets and special.
    Raff

    #18 4 years ago

    When the game is first powered on there is no fault with the targets it always starts around 5 mints into play.
    When the fault kicks in, the target with the blue arrow
    IMG_20200207_153701 (resized).jpgIMG_20200207_153701 (resized).jpg
    Highlighted suddenly the sound goes dead only in that target but still gives the bonus and score. Sorry maybe i should have said this from the start. The diodes check out good power all going one way. I don't have any other board to put in i had a dragon machine but was sold.
    And when this fault kicks in when the ball goes through the top right gate
    IMG_20200207_155331 (resized).jpgIMG_20200207_155331 (resized).jpg
    It gives three bonus and then it straight away subtracts the bonus.
    Raff

    #22 4 years ago
    Quoted from LynnInDenver:

    Do you have the manual for the machine?

    Yes.
    I think the problem is the rom chip E would that chip cause this problem.
    Raff

    #24 4 years ago

    I say it is the rom chip one of the legs was broken before and resolder back and two other legs on it looked like they are going to fall off.
    Raff

    #26 4 years ago
    Quoted from slochar:

    If you turn the game off and on after the 5 minutes, does it still have the error?

    If i turn the game off give it a 10 mint break turn the game back on the fault is gone and that rom chip is burning hot to touch.
    Raff

    #28 4 years ago
    Quoted from Tuukka:

    Supergluing a small heat sink to the prom

    Sounds good so super glue the heatsink to the top of the rom chip.
    Raff.

    #30 4 years ago
    Quoted from LynnInDenver:

    use a proper thermal tape to attach it -

    Thanks lynnin will do I was thinking that when the glue heats up it wouldnt stick i might be wrong but anyway a heatsink will be going on tomorrow.
    Raff

    #31 4 years ago

    Bought the hinksink it was for a Raspberry Pi,
    IMG20200209144304 (resized).jpgIMG20200209144304 (resized).jpg
    Put it on the chip left the machine on for a couple of hours played around 10 games no fault so far so good.
    Raff

    #32 4 years ago

    Thanks to all that helped out.
    Raff

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